What if you warrior only had level 1 and level 3 powers?
I think It would be more realistic or believable in the game world to limit powers.
Modifié par Fast Jimmy, 16 décembre 2012 - 11:31 .
BanksHector wrote...
I would take having fun in the game with lots of power over it being more *realistic* in the game.
cJohnOne wrote...
What if there were only 10 levels in the game and you had to grind, and grind and grind?
Guest_krul2k_*
Modifié par krul2k, 17 décembre 2012 - 12:38 .
Fast Jimmy wrote...
I think it would be more believable for your character to not be able to cast Firestorm or Blizzard in every fight, if that's what you mean. If Fireball was the only weapon your mage dared to cast in most fights and only broke out the "crazy powerful spells" when you were in truly dire straits, I would be for that.
Vancian casting prevented this by only letting a wizard do such spells once, while lower level spells could be memorized a bunch of times. People hate Vancian casting, though, and the sleeping mechanic it is tied to can often be manipulated.
I would be for using mechanics that seriously discouraged powerful spells.
Like... if you cast a spell like Firestorm which, lore speaking, should absolutely devastate a room full of enemies (instead of just barely dinging them), then you would put your mage at serious risk. The spell could kill every one left or, at least, wipe the floor with most of them and allow the rest of your companions to take out the leftovers.
BUT it would leave you weakened. For instance, you couldn't cast any spells or have any Active Effect spells going. You couldn't have Rock Armor up while you recovered, for instance. In addition, your Mage would need to remain stationary, unable to move, while they recovered from such a powerful spell. And they would not be able to do a standard attack... or, if they could, it would be at a penalty, such as lower attack value or slower speed.
This would mean that, unless you are straight pressed against the wall and will lose the fight, OR if you are confident that such a spell would end the fight (for the most part) and leave your mage relatively safe from enemy attack, then you wouldn't cast such a spell. It would basically be a suicide bomb for your Mage to use.
I could get behind such mechanics to prevent Mages from spamming spells that should, for all intents and purposes, only be used in the most dire circumstances for the most insanely damaging results.
cJohnOne wrote...
How about powerful spells be cast from Scrolls?
cJohnOne wrote...
What if you mage only had Level 1 powers plus the Fireball spell?
What if you warrior only had level 1 and level 3 powers?
I think It would be more realistic or believable in the game world to limit powers.
Guest_Nizaris1_*