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DA3 Should Require...


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#1
Fast Jimmy

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 ...a registered copy of DA:O or DA2 WITH a complete game save. 

Now... you may be thinking... are you crazy? A game series wants to expand their fanbase, they don't want to limit it to their existing fans only. 

But that's the beauty. That's the amazing, paradoxical beauty. 

Because then you are saying people CAN'T do something. Then you are saying 'you aren't part of the cool club, you can't play on the playground, you aren't invited to the fun party.' It's perfect, effective reverse psychology. 

Suddenly, not only are people wanting what you just told them they can't have, they are willing to go and buy your new game, BUT ALSO a copy of your old series. 

Its crazy... CRAZY ENOUGH TO WORK! Crazy like a fox...

#2
MJF JD

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you are right about one thing. The part about it being crazy.

#3
Plaintiff

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And how do you plan to remedy the fact that old games get increasingly difficult to find?

#4
rapscallioness

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wow, we are starving for DA3 info..

#5
BanksHector

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Why not make it where you have to have a complete save from both games, but have to all the achievements also? That way you get the really *cool* club.

#6
Captain Cornhole

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Boobs! Four Boobs!

#7
NoForgiveness

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No not trophies ill murder someone(meaning you) but id be fine with having to have both games because i do

#8
Fast Jimmy

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Plaintiff wrote...

And how do you plan to remedy the fact that old games get increasingly difficult to find?


Origin. or Steam. Or GoG, if it gets that old. Console players can buy a PC version for $5, register it, and then play the console version. Its not required that your registered copy be on the same platform.

Next question!

#9
Fast Jimmy

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MR_PN wrote...

No not trophies ill murder someone(meaning you) but id be fine with having to have both games because i do


No, no achievements. And one copy is enough. You want a challenge/barrier, you don't want a "To Do" list. 

#10
Plaintiff

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Fast Jimmy wrote...

Plaintiff wrote...

And how do you plan to remedy the fact that old games get increasingly difficult to find?


Origin. or Steam. Or GoG, if it gets that old. Console players can buy a PC version for $5, register it, and then play the console version. Its not required that your registered copy be on the same platform.

Next question!

Seems pretty pointless then. Why should they be required to have a complete save game if they can't transfer it over anyway?

I'm relatively certain you're being facetious, but I think the gaming community is exclusionary enough without companies facilitating that further by implementing barriers to the enjoyment of their product.

#11
AngryFrozenWater

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If the marketing trap you propose works then what is the real advantage for the gamer, Fast Jimmy? :P

Modifié par AngryFrozenWater, 17 décembre 2012 - 03:34 .


#12
NoForgiveness

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I think itd be nice to filter out the little kids and people that aren't da nerds. That way feedback and all that will be coming from people that know what there talking about and not cod fanboys

#13
Fast Jimmy

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Plaintiff wrote...

Fast Jimmy wrote...

Plaintiff wrote...

And how do you plan to remedy the fact that old games get increasingly difficult to find?


Origin. or Steam. Or GoG, if it gets that old. Console players can buy a PC version for $5, register it, and then play the console version. Its not required that your registered copy be on the same platform.

Next question!

Seems pretty pointless then. Why should they be required to have a complete save game if they can't transfer it over anyway?

I'm relatively certain you're being facetious, but I think the gaming community is exclusionary enough without companies facilitating that further by implementing barriers to the enjoyment of their product.


No, that's where you're wrong. There is nothing exclusive at all about the video game community. That's the problem! 

I live in a city where the entire community shuts down for a month over a sixty second horse race. I can go down to the horse track any day of the year for three bucks and watch horse races all day.

But one day a year, in May, there is a horse race that is impossible to get tickets to. Celebrities come in, millionaires show up, TV crews from all over the nation swarm this tiny race track. Tickets cost you thousands of dollars, if not more. If you are a plebian, you can pay $50 to go into the track's infield, where you can see nothing of the actual race and hobnob with tons of drunk people paying $10 for a beer. 

Its a horse race. No one cares about it the other 364 days of the year. But that one day? Its as exclusive as crap to get in, so EVERYONE wants to get in. 



The video game world needs more of that. Restrictions, barriers, exclusivity. It doesn't have to be more expensive, it just has to be SOMETHING. Telling people they can't have something is the number one way for them to want it so bad they lose their minds. Just look at Prohibition. Outlawing alcohol caused sales and consumption of it to skyrocket across the country.

Barricading the sale (or, at least, the playing of the game) to those who have something else, something that a random person off the street can't walk in and do, makes it seem unobtainable. THAT'S something we don't have in the video game industry.

#14
Fast Jimmy

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AngryFrozenWater wrote...

If the marketing trap you propose works then what is the real advantage for the gamer, Fast Jimmy? :P


The gamer is rewarded for their prior loyalty. Those new to the series will have to pay their dues to join our ranks. We will be the elite, the cool, the acolytes, not the neophytes.

We will be The Fanbase.

#15
NoForgiveness

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Forbidden fruit is the sweetest right? Lol that makes me think dirty things (thank you leliana)

#16
Clover Rider

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I don't see this working.

But the idea that people have to play DA2 to play DA3 makes me support it.

#17
MJF JD

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MR_PN wrote...

Forbidden fruit is the sweetest right? Lol that makes me think dirty things (thank you leliana)


What about your fruit? Is it forbidden?  ;)

#18
XX-Pyro

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MR_PN wrote...

I think itd be nice to filter out the little kids and people that aren't da nerds. That way feedback and all that will be coming from people that know what there talking about and not cod fanboys


That elitism :blush:

#19
AngryFrozenWater

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Fast Jimmy wrote...

AngryFrozenWater wrote...

If the marketing trap you propose works then what is the real advantage for the gamer, Fast Jimmy? :P

The gamer is rewarded for their prior loyalty. Those new to the series will have to pay their dues to join our ranks. We will be the elite, the cool, the acolytes, not the neophytes.

We will be The Fanbase.

Consider this. We are just at the wrong location. We shouldn't be at BW's official social site, but we should be at the third party one (twitter?) where the devs hang out. If we join that one then we would be part of The Fanbase. :P

Modifié par AngryFrozenWater, 17 décembre 2012 - 03:49 .


#20
NoForgiveness

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MJF JD wrote...

MR_PN wrote...

Forbidden fruit is the sweetest right? Lol that makes me think dirty things (thank you leliana)


What about your fruit? Is it forbidden?  ;)

lmao that's so creepy use quotations

#21
Fast Jimmy

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AngryFrozenWater wrote...

Fast Jimmy wrote...

AngryFrozenWater wrote...

If the marketing trap you propose works then what is the real advantage for the gamer, Fast Jimmy? :P

The gamer is rewarded for their prior loyalty. Those new to the series will have to pay their dues to join our ranks. We will be the elite, the cool, the acolytes, not the neophytes.

We will be The Fanbase.

Consider this. We are just at the wrong location. We shouldn't be at BW's official social site, but we should be at the third party one (twitter?) where the devs hang out. If we join that one then we would be part of The Fanbase. :P


LOL I wont be caught dead with a Twitter account. But it may prove my theory even more.

ANYONE can have a Twitter account. Only fans with registered products can make comments in most forums of the BSN. Less Bioware fans follow the devs on Twitter. Therefore, the route of putting the barrier to learning more news about Bioware games, the BSN, is more appealing to fans, even if it actually results in terrible news coverage/interviews/comments by devs. The thing we can't use unless we have a registered copy is what we all prefer to use, despite being ineffective and underutilized. 

#22
Doctoglethorpe

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Of all the horrible half-thought ideas people are posting on these forums, I like this one the best.  Its got balls.

#23
Plaintiff

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Fast Jimmy wrote...

No, that's where you're wrong. There is nothing exclusive at all about the video game community. That's the problem! 

I live in a city where the entire community shuts down for a month over a sixty second horse race. I can go down to the horse track any day of the year for three bucks and watch horse races all day.

But one day a year, in May, there is a horse race that is impossible to get tickets to. Celebrities come in, millionaires show up, TV crews from all over the nation swarm this tiny race track. Tickets cost you thousands of dollars, if not more. If you are a plebian, you can pay $50 to go into the track's infield, where you can see nothing of the actual race and hobnob with tons of drunk people paying $10 for a beer. 

Its a horse race. No one cares about it the other 364 days of the year. But that one day? Its as exclusive as crap to get in, so EVERYONE wants to get in.

I also live in a country where such an event occurs, but I've never felt compelled to watch it or any other horse race.

The video game world needs more of that. Restrictions, barriers, exclusivity. It doesn't have to be more expensive, it just has to be SOMETHING. Telling people they can't have something is the number one way for them to want it so bad they lose their minds. Just look at Prohibition. Outlawing alcohol caused sales and consumption of it to skyrocket across the country.

It also caused an increase in criminal activity. Likewise, placing such limitations on videogames would only further encourage software piracy.

Barricading the sale (or, at least, the playing of the game) to those who have something else, something that a random person off the street can't walk in and do, makes it seem unobtainable. THAT'S something we don't have in the video game industry.

The logic being that if it's unobtainable, people will want it more, yes?

But it doesn't matter how much they want the prdocuct. If they can't get it, the company still loses out on sales. Demanding that people make a significant investment of time, simply to be "allowed" to experience a product they might not even like is ridiculous.

#24
NoForgiveness

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Fascist

#25
Guest_Rojahar_*

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They could, of course, also sell special editions of DA3 which come as part of some package with DAO/DA2 included (maybe with all DLCs for those too) for those who might have not have and have trouble obtaining the prior games, if they ever went with this idea.