Of course, since alternatives are more readily available (whether the game itself via piracy, or just competing games), the analogue starts to fall apart. There's also a lack of cultural background (and the posh appeal), where something like Dragon Age (unfortunately) isn't going to compare to the Belmont Stakes.
Now, looking at what this does do:
- It provides an innate barrier to someone that hasn't even bought the other games. If we restrict it to DAO fans, that about 4 or so million. If we restrict it to DA2, that's about 2 million or so? (I'm sure someone that hates DA2 has the numbers handy). Furthermore, if we require both, then it's the intersection of both groups.
Of course, we're only talking about those that have actually purchased the game. If we restrict to those that have actually beaten the game, our total eligible purchaser base at this point would be about 1 million people.
Now, for the grognards that just HAVE to play DA3, this probably won't cause too much of a barrier (they have probably already played both). You're also not seeing much benefit. To the person that sees DA3 and thinks it might be interesting, well... they're picking up something else instead.
We might draw some people, but if they don't like one of DAO/DA2 then they put themselves out of contention for DA3 implicitly, despite the fact that DA3 may be just the perfect game for them.
Having said that, I'm pretty sure this thread is in jest, but this would be a pretty good way to ensure the franchise becomes irrelevant IMO.
Modifié par Allan Schumacher, 18 décembre 2012 - 03:47 .





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