KnightofPhoenix wrote...
There are also two videos that one coudl watch to get basic
bg info
World of the Witcher
World of the Witcher 2
Super, cheers dude. Have just watched both and it certainly helps paint a bigger picture. A shame that they aren't included in the game.
I've just finished the prologue again and enjoyed it way, way more. The difference that playing the sections in chronological order has made is massive. Before it was just bizarre and I couldn't latch onto things half as well.
I am starting to see why people like the game so much a bit now. There's certainly bag and bags of depth. It's just that front end and access that needs sorting.
Roflbox wrote...
Read? You can't possibly ask people to read in a game no enough action in it.
The thing is, you can't - not if you are looking to appease a more casual audience. Most casual gamers won't spend hours reading because they are there to play and interact with something, not read.
My whole point is hardcore RPG fans are losing out on RPG depth, and consequentially great RPG experiences, because companies think this depth and complication puts casual gamers off. It doesn't - what puts us off is not being eased into things which the more game obsessive are already acquainted with, and having to work at getting into them (e.g. by reading when we've actually come to play something). All it's needed to resolve that is the odd cut scene, and extra section which builds up a bigger picture of the world.
Take TW2 - why couldn't the areana section at the start had a bit more work put into it, and been a mini-prologue which gave the player a brief overview of the world (eg. - this is X competitor from X area, then a bit of background on that area and history etc.) - it's not hard.
You end up with games such as DA:2 and ME:3 because game companies are totally missing the point about how to pander to a more casual audience.
ME1 and DA:O were both superb. Both had a lot of depth, but were accessible enough, and started from an easy enough point to be able to get into easily.
With TW2 all that's needed is a bit more of a worldly explanation (a few more beggining cut-scenes explaining previous events & the world would do), and a chronilogical prologue.
Modifié par SpunkyMonkey, 01 février 2013 - 09:04 .