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Now I'm playing The Witcher 2


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#51
Allan Schumacher

Allan Schumacher
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TobiTobsen wrote...

May I ask why you killed Letho?

I'm always interested in another point of view, because I never saw a reason to kill him.



He's a murderer of kings and someone that I don't trust.  Justice had to be served.


Thats what I loved about playing Roche's side first and then playing
Iorveth second. In my initial play of the game I had no idea who the
dragon actually was, so I killed it, not thinking much of it. Then it
was only on my second playthrough of the game that I realized who the
dragon actually was and felt pretty bad about what I did in my first
play of the game. I love that side of The Witcher 2, having certain
events still play out but how you view them is different based on what
information you have available to you.


Technically you're spoiling my Roche playthrough ;)
Although I suspected I'd probably still fight the dragon anyways, (and it's past first playthrough and my level of caring is much less) it's impossible to predict what would happen in Aedirn without myself (or even Iorveth) present.


They really could do with more facial animations I IMO, not that they are bad but you do notice the reused animations.


True, but stuff like this doesn't really bother me very much.  In any game with a lot of talking, you're going to end up reusing the facial animations.


See, I love this part.  It telegraphs that this is a multi-dimensional
antagonist and not just the big bad you run in and slay.  Being allowed
to explore Letho's motivations and goals was great.  I do wish it had
come earlier, maybe in the elven ruins instead of at Loc Muinne.  I
don't kill him myself.


My issue is more with understanding his motivation for doing so.  I'm not sure why he saves Triss (aside from maybe a plot mechanic to ensure Triss survives?).  I sort of get the feeling he does so to help convince Geralt NOT to fight him.


I was hoping you could do the ritual to unsorcel her, since you find the dagger.  Still hoping that comes up at a later point.


I think you do, don't you?  Geralt takes the dagger and places it on the dragon's head, it glows, and Saskia seems to be behaving differently.  I thought it was a bit of a nice touch in that Geralt didn't trust Phillipa (as he shouldn't), while Phillipa continues to give half-truths in an attempt to play people.  This part I really liked!  Haha.

#52
Allan Schumacher

Allan Schumacher
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palker wrote...

btw. Did you leave de Trancaville explode in her magical contraption? I totally did.


I actually didn't let her explode.  I was hoping to talk more and exact justice on myself, but unfortunately wasn't afforded that opportunity.  Whoops.  The one regret I had :whistle:

#53
Allan Schumacher

Allan Schumacher
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Well, as I recall, some of the ending slides regarding the Sorceresses imply letting Shila live might not leave her in a great situation either.


I think Letho comments on it actually.

#54
Allan Schumacher

Allan Schumacher
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The thing is... we didn't have any cinematic designers for TW2 dialog scenes. I know BioWare uses Cinematic Designers and it definitely is the way to go, but we only had the writers :). So after the three of us (writers) finished work on the script, we had to jump in and set up the dialog scenes.


Well then! As far as I'm concerned you're also the Cinematic Designers too! ;)

The use of the nuanced animations (especially the wandering eyes) was easily the best part of it. It's low key, so it can be used in a wide variety of places (by which you guys also did fantastic work with the timing), and wasn't used so much that it felt excessive. It's the type of thing that makes me go "Hey BioWare CinDesigners, I really liked this. We should do more of it" :D

Glad to see the feedback hit eyes that were flattered!

Cheers!

#55
Allan Schumacher

Allan Schumacher
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Waiting for the next playthrough!


Well, since you requested it!

I haven't had a whole lot of time to play (and have been thoroughly distracted by FTL as well as NBA 2k13) for a variety of reasons, but I do want to check it out.

#56
Allan Schumacher

Allan Schumacher
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KnightofPhoenix wrote...

The prologue is one of my favorite parts of the game. I felt it started with a bang, then followed by the slower and more "peaceful" pace of act 1. I think it was a great introduction to the story, themes, and ambiance of the game.

But to each his own.


I enjoyed the prologue too.

I think the King was well done.  He was an ass, but came across well for the type of person that Allan Schumacher thinks makes for an interesting fantasy King.