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Now I'm playing The Witcher 2


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#76
Mr.House

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Allan Schumacher wrote...

Does it affect the mechanics for rolling and selecting the dice?

The look I can get used to (roman numerals).


That surprises me. Is there a particular reason why you chose to kill him instead of talking him down?


Wasn't sure if I could. If he agreed, it'd mean fighting one man instead of a dozen. Removes a potential threat later, while showing that I am a (reasonably) honorable one on one combatant.

Sadly no, it just changes the textures.

Modifié par Mr.House, 18 décembre 2012 - 06:28 .


#77
Allan Schumacher

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Oh Geralt.... always the hero (I like it don't judge...)

Some "scoia'tael spy" supposedly lured 2 guys to an ambush in a cave. I'm to clear her name, bceause I'm good like that.

#78
Firky

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^ I never finished that one. How does it turn out. Don't say sex.

Did you get to bring your silver sword with import?

*spoiler - but only if you don't have a silver sword*

The merchant needs, maybe silver ore, to craft one for you. Where is it? At the very back of a cave full of monsters. *facepalm* Eventually, I got it, but then realised the merchant had the silver ore in his inventory. *facepalm*

My fault, but I actually had quite a few of those moments in TW2; where I thought I was doing something the right way, but wasn't.

#79
Allan Schumacher

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I noticed there was a quest to get a silver sword, but presume that because I have my import, it was automatically completed.

I spoke with Loredo (and didn't throw my fight). Got to eavesdrop on him and Sile as well. Also dominated the local arm wrestling circuit haha.

#80
Allan Schumacher

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1st Challenger

http://cloud.steampo...20EFC16CFB3864/


Second challenger!
http://cloud-2.steam...EF56782FE9B6DE/

Third challenger.... doh!
http://cloud-2.steam...C268D422040E94/

Rematch!
http://cloud-2.steam...46A398F62E5C7D/

VICTORY!
http://cloud.steampo...93EE3796D80A6A/

#81
Obeded the 2nd

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Allan Schumacher wrote...

I noticed there was a quest to get a silver sword, but presume that because I have my import, it was automatically completed.

I spoke with Loredo (and didn't throw my fight). Got to eavesdrop on him and Sile as well. Also dominated the local arm wrestling circuit haha.


Don't you lose the sword fighting the dragon?

#82
Dave of Canada

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Imported weapons aren't lost, it auto-completes the quest since you don't need to focus on crafting a silver-sword as you've already got one. The quest was introduced so new players would know why their steel sword doesn't hit that hard on monsters.

Modifié par Dave of Canada, 18 décembre 2012 - 09:53 .


#83
Allan Schumacher

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Obeded the 2nd wrote...

Allan Schumacher wrote...

I noticed there was a quest to get a silver sword, but presume that because I have my import, it was automatically completed.

I spoke with Loredo (and didn't throw my fight). Got to eavesdrop on him and Sile as well. Also dominated the local arm wrestling circuit haha.


Don't you lose the sword fighting the dragon?


You start with a default silver sword as well.  THat's the one you lose in the dragon's mouth.

#84
Nordicus

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Dave of Canada wrote...

The quest was introduced so new players would know why their steel sword doesn't hit that hard on monsters.

And boy howdy does the necessity of a silver sword become apparent. The way the combat system works, having your back exposed for a few seconds can mean your doom. Without a silver sword, monsters get plenty of time to wait for such a chance to arrive

#85
Dutchess

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I've tried the arm wrestling a few times, but I was quite hopeless at it. Dice poker is also less fun than in Witcher 1. I do like the boxing.

#86
The Heretic of Time

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Allan Schumacher wrote...

Oh Geralt.... always the hero (I like it don't judge...)

Some "scoia'tael spy" supposedly lured 2 guys to an ambush in a cave. I'm to clear her name, bceause I'm good like that.


You'll be in for a nasty surprise.

#87
Dave of Canada

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Heretic_Hanar wrote...

Allan Schumacher wrote...

Oh Geralt.... always the hero (I like it don't judge...)

Some "scoia'tael spy" supposedly lured 2 guys to an ambush in a cave. I'm to clear her name, bceause I'm good like that.


You'll be in for a nasty surprise.


Ugh, I remember being stuck in that cave for five years trying to fight all the Nekkers!

Should've gotten my silver sword or played on a reasonable difficulty for my first playthrough.

Modifié par Dave of Canada, 18 décembre 2012 - 12:03 .


#88
Dominus

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The AI for the nekkers wasn't that bad, but the sheer quantity down there was quite a bit. Quen, Slash, Roll around for 500 years, repeat. :P

The mini-games are alright. The Boxing looks great, but the whole QTEness is a bit of a turn off.

#89
Haplose

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Allan Schumacher wrote...
Also, for those that are interested, I killed the Baron during the siege in a one on one fight. 


Bad move. Also convenience-wise. But... well.... choice and consequence.

#90
Haplose

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DominusVita wrote...

The AI for the nekkers wasn't that bad, but the sheer quantity down there was quite a bit. Quen, Slash, Roll around for 500 years, repeat. :P


I strongly suggest to bring some grapeshot bombs along :P

#91
Dragoonlordz

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Allan Schumacher wrote...

Does it affect the mechanics for rolling and selecting the dice?

The look I can get used to (roman numerals).


That surprises me. Is there a particular reason why you chose to kill him instead of talking him down?


Wasn't sure if I could. If he agreed, it'd mean fighting one man instead of a dozen. Removes a potential threat later, while showing that I am a (reasonably) honorable one on one combatant.


If you convince him to lay down weapons it has a different outcome on prison escape and also other things later in game and vice versa if kill. As mentioned earlier TW2 does choice and consequence in natural way, even small things can have big difference in how things impact story or people meet. You can kill him and his men, duel him to the death or force him to surrender.

By the way did you try to sneak out unseen from prison or fight your way out as there are four different ways to do that part of game two variants for saving Aryan La Valette (if you let him live during the assault) and two for saving baroness Mary Louisa La Valette (if you killed her son Aryan previously). The whole game is likewise amount of variations on almost all choices make, you don't realise there are so many outcomes because of the natural way in which all feel play out but when do something different it feels as well impactive as the different choice made lat time played. Some immediate outcome, some later in game outcomes but most have immediate and later in game outcomes.

On your second playthrough I think should difinatley metagame (wiki or guides) to see all the easter eggs, secrets, places might not have been and people might not have found first time around, the quests might have missed and reading about variations in choices. But like you first playthrough I don't look anything up and just make choices that feel natural to me. I think you have to do a second playthrough to do the amazing difference in story branching in the game anyways.

I recommend you don't kill the bridge troll when you meet him, he is a nice guy and has interesting questlines if let him live and help him. Most of trolls meet I liked in the game, was I think only one or two that had to kill but the others were funny and interesting quests (imho). Also with arm wrestling it is very much worth doing, you can make a lot of money later especially from one of the people you can challenge down by the water outside of that village your in currenttly but you have to work your way up to him by beating others.

Modifié par Dragoonlordz, 18 décembre 2012 - 04:39 .


#92
Allan Schumacher

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Heretic_Hanar wrote...

Allan Schumacher wrote...

Oh Geralt.... always the hero (I like it don't judge...)

Some "scoia'tael spy" supposedly lured 2 guys to an ambush in a cave. I'm to clear her name, bceause I'm good like that.


You'll be in for a nasty surprise.


Meh.  I saw the bodies and realized my initial impressions were wrong.  Not really all that nasty of a surprise.  She tried "showing me something," which was obviously a trap, so I let the guards take her in.  More of a pleasant surprise (as a gamer) I think, since it wasn't pretty much "the same lame quest type from TW1."


Bad move.


Please don't tell me stuff like this :(
Now I'm anticipating that something significant is going to happen because of killing the baron which I otherwise was not.  Any surprise has now been undermined.

I strongly suggest to bring some grapeshot bombs along :P


Yes I know.  I bought the book and have read up on them.

#93
Allan Schumacher

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By the way did you try to sneak out unseen from prison or fight your way out

I was still learning the controls so needless to say I wasn't particularly sneaky.

Modifié par Allan Schumacher, 18 décembre 2012 - 04:40 .


#94
Dragoonlordz

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Allan Schumacher wrote...

Please don't tell me stuff like this :(
Now I'm anticipating that something significant is going to happen because of killing the baron which I otherwise was not.  Any surprise has now been undermined.


I would not worry about things like this too much, whether do things one way or another they both have impact and play out in natural way. Whether path a or b or c might pick in choices without realising made a choice all will lead to things that are interesting and different. Whether something is bad or good is merely subjective personal preference of the individual. What he might consider bad you might consider good and vice versa.

#95
Dragoonlordz

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If you play as someone who treats non humans as monsters or humans as monsters or neutral in how tackle events in world, all three with play out naturally and does not tell you the player that his choice was the wrong one to take meaning you can justify any choice make in game in a natural way fitting to your character and his perception of world or events. Each way handle world feels right for the character your playing and not like your being punished for picking one thing over another. Though the other characters ingame are so well done in their own developed personalities and persona's that some will be mean, some will trick you and some will be nice. There is no paragon/renegade type element forced on player as right or wrong unlike Mass Effect etc.

Modifié par Dragoonlordz, 18 décembre 2012 - 04:54 .


#96
Dragoonlordz

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What do you think of Loredo? I think he is a vile person, one of characters i dislike personality wise most in game.

Modifié par Dragoonlordz, 18 décembre 2012 - 05:10 .


#97
Dragoonlordz

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I think your doing the best thing not wanting to know outcomes and such in first playthrough. Immersed in the world and the persona of your character, his choices and his outcomes of what you would get if you were in his position. Picking your route through the game based on feelings. But I also think your going to greatly enjoy your second playthrough if meta it at that stage the second time around. Seeing the truly vast amount of ways (could of) handled situations will be a eye opener. Picking route based on known types of choices you actually have.

Modifié par Dragoonlordz, 18 décembre 2012 - 06:21 .


#98
Guest_Catch This Fade_*

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Dave of Canada wrote...

Heretic_Hanar wrote...

Allan Schumacher wrote...

Oh Geralt.... always the hero (I like it don't judge...)

Some "scoia'tael spy" supposedly lured 2 guys to an ambush in a cave. I'm to clear her name, bceause I'm good like that.


You'll be in for a nasty surprise.


Ugh, I remember being stuck in that cave for five years trying to fight all the Nekkers!

Should've gotten my silver sword or played on a reasonable difficulty for my first playthrough.

Lol I went in there without a silver sword when I played. I had to retreat so many times in that cave because the steel sword wasn't doing enough damage before they start swarming.

#99
Dragoonlordz

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I just nuked them with bombs, signs and traps. I had harder time dealing with nekkar hives in forest tbh because unlike the cave which had narrow passageway could lure them into as tactic, the forest ones had much more open space to surround me.

Modifié par Dragoonlordz, 18 décembre 2012 - 06:33 .


#100
Dragoonlordz

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I didn't like that the cats eyes potion when I played it I couldn't turn the effect off until time the effects wore off on their own. Not sure if they ever changed that but heading out of cave with still in effect was not ideal. Timing on when to use became a tactic in itself.