Noveria Charm/Intimidate Glitch
#1
Posté 17 décembre 2012 - 06:24
#2
Posté 17 décembre 2012 - 07:55
#3
Posté 17 décembre 2012 - 08:05
#4
Posté 18 décembre 2012 - 12:13
MiniKillerTheChosenOne wrote...
What's the glitch? Man it's been awhile since I rebooted ME1
Details about the Paragon / Renegade points glitch can be found here http://masseffect.wi..._Points_Exploit
#5
Posté 18 décembre 2012 - 04:13
Poisd2Strike wrote...
MiniKillerTheChosenOne wrote...
What's the glitch? Man it's been awhile since I rebooted ME1
Details about the Paragon / Renegade points glitch can be found here http://masseffect.wi..._Points_Exploit
...or you could have just quoted the one paragraph that explained the Noveria Charm/Intimidate Glitch.
For those that don't want to read the whole wiki link above, here is the glitch (quoted from the link above):
On Noveria. You are given a side-quest leading you to speak to Lorik Qui'in, a turian, at the bar. A quest progression choice enables you to encourage him to testify in a court case. You can choose from either a Paragon or Renegade dialogue option if you have at least 5 points in charm and/or intimidate. Choosing either of these options will give you a reward of 24 Paragon or 25 Renegade points respectively. The conversation will end but you can talk to him again. Ask about a different topic (i.e. Matriarch Benezia), then choose "Another question". The option to convince him to testify will reappear. Repeat this for infinite Paragon and/or Renegade points. This bug appears to also work for the PC version of the game (tested on a 1.02 English/German version).
Note: Using the "Lorik Qui'in Glitch" has been known to corrupt save files. Certain decisions in Mass Effect are flagged improperly, preventing certain characters from returning, or certain emails from being sent to Shepard in Mass Effect 2. If importing the save file, to prevent corruption of data, it is highly advised to avoid the glitch as it is not required to maximize Paragon and Renegade Points.





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