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I have made my choice [Refuse isn't inaction]


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#276
JasonShepard

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Ieldra2 wrote...

SpamBot2000 wrote...

Ieldra2 wrote...
Do you know what I felt when I met the Catalyst for the first time: "Hell, Bioware dares tell me this would-be god determines what I can do or not? That not I, but this...thing...holds the solution in its hands? My Shepards are defiant in the presence of gods!" (I even posted the latter in one of my first ending complaints posts). 

First thought, best thought.

Maybe. But the first thought does not necessarily lead to the best action. Make no mistake, I still hate the message that I don't have primary agency here, but that's my problem, not a flaw with the story. All my hate won't make it go away. What I feel is irrelevant, only what I do counts. And *that* message I am ready to subscribe to.


You know, for all that I'm pro-Control and you're pro-Synthesis, I find myself agreeing with your posts far too often, Ieldra...
OT: I think that's my problem with Refuse. I can only see a Shepard picking it if they honestly think they can win, or believe the Crucible to be a trap. I can understand being unwilling to accept the choices given to you, but I can't quite understand sacrificing an entire galaxy on a principle. As a result, although I respect the decision (since it does appear to result in the eventual destruction of the Reapers) I can't see myself picking it.

#277
Ieldra

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JasonShepard, I'm perfectly fine with Control. I'm not one of those saying "X is the only solution". And I agree with you about Refuse. I could never take it, and that's why I'm trying to understand why others can.

Modifié par Ieldra2, 18 décembre 2012 - 01:20 .


#278
inversevideo

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Jade, I agree. I just find destroy satisfying, but that, like many folks objection to refuse, is rooted in meta gaming. I reject the logic, some put forward, that when you choose refuse, you are choosing the destruction of the galaxy. Unless you are meta gaming, you cannot know the consequences of any of the choices, nor can you know the intent of the enemy A.I., after five minutes of conversation. It says it's solution is not working, and you propose one.

Most people who dismiss refuse, do so based on knowledge of the outcome of each choice, which the player cannot have, in game, prior to making that choice.

For those who state that meta gaming does not contribute to their belief that refuse is bad: I can guarantee that if refuse led to the Starkid agreeing with Shepard and shutting itself and the reapers off as a result, you would no longer object to refuse.

Refuse is the most logical choice for my Shepard.

Modifié par inversevideo, 18 décembre 2012 - 01:20 .


#279
JasonShepard

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Ieldra2 wrote...

JasonShepard, I'm perfectly fine with Control. I'm not one of those saying "X is the only solution". And I agree with you about Refuse. I could never take it, and that's why I'm trying to understand why others can.


I'm aware of that - I was highlighting that agreements can be made between the different ending groups. Because on an everyday glance at BSN, you wouldn't think so... :)


inversevideo wrote...

Jade, I agree. I just find destroy satisfying, but that, like many folks objection to refuse, is rooted in meta gaming. I reject the logic, some put forward, that when you choose refuse, you are choosing the destruction of the galaxy. Unless you are meta gaming, you cannot know the consequences of any of the choices, nor can you know the intent of the enemy A.I., after five minutes of conversation. It says it's solution is not working, and you propose one.

Most people who dismiss refuse, do so based on knowledge of the outcome of each choice, which the player cannot have, in game, prior to making that choice.

For those who state that meta gaming does not contribute to their belief that refuse is bad: I can guarantee that if refuse led to the Starkid agreeing with Shepard and shutting itself and the reapers off as a result, you would no longer object to refuse.

Refuse is the most logical choice for my Shepard.


Fair enough, I respect that. You're right that there probably is a measure of meta-gaming in my decision.
However, even if the game hadn't repeated it every five minutes, I never believed convential victory to be possible (without decades of preparation). So with my personal perspective, and with the Catalyst saying that if you try to carry on fighting without using the Crucible, it *will* crush you (renegade dialogue for Destroy), I'd be surprised if something other than a Reaper victory happened.

Modifié par JasonShepard, 18 décembre 2012 - 01:28 .


#280
RiptideX1090

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So let me get this straight.

Letting everyone in the galaxy die is somehow more moral than letting the geth get shut down and saving everyone else? Even though they ARE MACHINES AND CAN BE REBUILT?

And don't start with that 'oh, but they're people! It's wrong!' The geth are machines, treating them like organics is racist, Legion states this itself during A House Divided. They can be rebuilt. It's not like wiping out an organic race where they're gone forever.

Sorry, but refuse is the most idiot choice available, next to Synthesis which makes no god damned sense and has no explanation backing it up.

Apathy is Death. Worse than Death. Because even a dead corpse feeds the soil so new life can grow. That which touches nothing, changes nothing is ultimately meaningless. And that's what Refuse is. It invalidates the entire existence of multiple civilizations, Shepard and everyone who ever fought with him, all to say 'no' on some made up Moral grounds which ultimately don't matter because another race ends up using the Crucible anyway after you let everyone die.

Congratulations. You're a failure. Worse than a failure, because someone who fails at least had the guts to try at all.

Modifié par RiptideX1090, 18 décembre 2012 - 01:37 .


#281
dorktainian

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RiptideX1090 wrote...

Apathy is Death. Worse than Death. Because even a dead corpse feeds the soil so new life can grow. That which touches nothing, changes nothing is ultimately meaningless. And that's what Refuse is. It invalidates the entire existence of multiple civilizations, Shepard and everyone who ever fought with him, all to say 'no' on some made up Moral grounds which ultimately don't matter because another race ends up using the Crucible anyway after you let everyone die.

Congratulations. You're a failure. Worse than a failure, because someone who fails at least had the guts to try at all.


so i should choose one of the three choices that the reapers give me to end the conflict they started using their technology to do so?  that it?  now dont get me wrong i can understand the logic almost in destroy, but thats where it ends.  so for us to choose to do nothing is wrong is it?  

www.youtube.com/watchChoose but not from the choices they give us

#282
Ieldra

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inversevideo wrote...
For those who state that meta gaming does not contribute to their belief that refuse is bad: I can guarantee that if refuse led to the Starkid agreeing with Shepard and shutting itself and the reapers off as a result, you would no longer object to refuse.

I'm making my decisions partly based on thematic considerations. It's not foreknowledge, but the awareness that this is a story featuring certain themes goes into it. Both in-world information and thematic considerations tell you that Refuse very likely won't result in a victory. That you get the information that the next cycle wins is already a concession. Also, if you could simply cause the Catalyst to shut down it would make the rest of the ending scenario irrelevant, AND it would be completely unbelievable.

@Refusers:
Had the ending explicitly said that the Crucible reprogrammed the Catalyst and that the solutions originated with the Crucible, would you then have chosen one of the other options?

Modifié par Ieldra2, 18 décembre 2012 - 02:10 .


#283
Samtheman63

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Steelcan wrote...

Refuse is the epitome of honorable stupid. Just shoot the tube and be done with it.



#284
RiptideX1090

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dorktainian wrote...


so i should choose one of the three choices that the reapers give me to end the conflict they started using their technology to do so?  that it?  now dont get me wrong i can understand the logic almost in destroy, but thats where it ends.  so for us to choose to do nothing is wrong is it?  

www.youtube.com/watchChoose but not from the choices they give us


I will happily respond to your post when I can understand what it is you're trying to say. Please fix your grammar, and then explain your points in a more concise, explanatory manner. Why is the fact I'm using their technology against them a bad thing if it helps me achieve victory? What logic do you understand and what do you not understand? Explain your terms, otherwise everything you say sounds like gibberish.

#285
DoomsdayDevice

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"Stand in the ashes of a trillion dead and ask their souls if honour matters. The silence will be your answer." - Javik

Modifié par DoomsdayDevice, 18 décembre 2012 - 02:33 .


#286
DirtyPhoenix

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^^Maybe it's just me but I don't see anything wrong with the grammar in his post..

Modifié par pirate1802, 18 décembre 2012 - 02:39 .


#287
B.Shep

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DoomsdayDevice wrote...

"Stand in the ashes of a trillion dead and ask their souls if honour matters. The silence will be your answer." - Javik

Quoted for truth.B)

#288
dorktainian

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RiptideX1090 wrote...

dorktainian wrote...


so i should choose one of the three choices that the reapers give me to end the conflict they started using their technology to do so?  that it?  now dont get me wrong i can understand the logic almost in destroy, but thats where it ends.  so for us to choose to do nothing is wrong is it?  

www.youtube.com/watchChoose but not from the choices they give us


I will happily respond to your post when I can understand what it is you're trying to say. Please fix your grammar, and then explain your points in a more concise, explanatory manner. Why is the fact I'm using their technology against them a bad thing if it helps me achieve victory? What logic do you understand and what do you not understand? Explain your terms, otherwise everything you say sounds like gibberish.


ok - i'll bite for the lulz  read it through.

Reapers.  The basis for everything.  They control everything.  They are the cycle.  All technology is developed from their technology.  All races exist because the reapers allow us to exist.  We will all die because that is what they want.  Don't debate this.  This is a ME universe fact.

Choice.  Now choice in the case of ME3 is an illusion.  In fact to be fair it's probably been an illusion right the way through the series.  Paragon / Renegade.  makes no difference in the end.  we still get to the point we're at when we reach the crudible.  Therefore choice (to a point) is an illusion.  Everything up to that point has been planned.  

now this is where you have to take a step back.  In reality we want to destroy the reapers.  Yes?

Now apply this to the decision chamber.  hey presto... a choice to destroy the reapers.  Others will die but the reapers will be destroyed.  great idea.  Or is it?  Are any of the choices?

Star kid is a reaper.  He says he controls the reapers.  As far as i know only Harbinger or Sovereign are in this position.  So he is either of them.  His goal all along has been to capture shepard.  Why is this?

Right lets look into the reapers motives.  They have a 50,000 year cycle.  They come back and wipe out every advanced life form for what purpose?  They say they save them.  Save them from killing themselves by killing them instead.  err.....So basically the 'winner' of this 50,000 year contest  becomes cream of most advanced race soup.  yum.

For this next bit to work you do not have to buy into IT.  Only to believe in the fact that the reapers are slowly indoctrinating shepard (he is not indoctrinated----yet).  Why would they want to do this?  I believe that star kid answers this himself - just lots of people failed to realise what it meant. The answer is there if you look.  The reapers need an organic every 50,000 years.  they can't re-boot the cycle, but an organic can. An indoctrinated organic.

He says something along the lines of 'you have changed the variables....but i cannot make it happen - you must act''.  Why must Shepard act?  Why can't star kid do this? he just magic beams shep here and yet he cannot push a button/flick a switch/fire a gun?

I believe that this is because actually he has been guiding shepard right to this point so he will choose.  Now before destroy/control/synthesis peeps have a go at me, realise that i think the 3 choices are a red herring.  There is no choice.  each does the same.  It activates the beam.  This disables the mass relays.  Ignore the colours - they're not important.  

The mass relays (our means of moving ships around to combat the reapers, and our means of escape) have just been turned off.  As in we're screwed whatever happens.  The beam does exactly the same thing to the relays on every decision - apart from refuse.

Now your going to say ''well we see the reapers destroyed in the destroy ending''

Go back a few paragraphs.  Like i said they are indoctrinating shepard.  The endings are what they want him to see.  he is then under their influence.  Being in a position of power and trust, shepards indoctrination would be a massive victory for the reapers, one that we could not recover from.

So refusal.  mmm. ok.  The beam turns itself off.  The Relays are intact.  The citadel remains intact. The cycle does not re-boot.  Shep is still alive on the citadel.....(yes he is.....) and thats about it.

Who knows maybe the reapers will shut down having had their 50,000 year program terminated?  


Liara's message?  it could mean anything.  Just cos you're seeing the message doesnt mean they're not all behind camera having a beer.  

And Bioware in this instance could be right.  They would not in effect have to 'change' the ending.  Just elaborate a little.  



Well thats my lot on why we could pick 'control'

hey if you're happy with Synthesis, Control, Destroy...well each to their own..  From my point of view i just think that Refuse offers more.  All we see with the others is a bit meh.....imo.

Happy gaming.  :wizard:

Modifié par dorktainian, 18 décembre 2012 - 03:00 .


#289
3DandBeyond

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OP, great post and great points that are often ignored. Refuse is said by many to be about giving up, but it's the exact opposite. It is so easy to pick some choice that will just end the conflict and get it over-that is the choice of a weary mind and body-give up, get it over. There's nothing easy in deciding to try and continue fighting. If only people who continually have told me to understand how real life works, would themselves take a look at real life and what has and even now is happening. What could be easier than deciding to stop fighting and just live with things as they now are? What is easy about deciding to give up the comforts of home and life to fight for freedom and the chance to determine your own future? There is nothing lazy in turning your back on some easy, yet less than good choice that is handed to you by some unknown person (the creator of the choices). There is nothing lazy about questioning the validity of these choices of unknown origin that merely act as some way to solve the problem your enemy was created to solve-choices that were not created to solve your (and the galaxy's) problem and that could potentially make things much worse in a more permanent way.

As well, there's nothing lazy about saying that this thing you created may not work as you hoped, so all bets are off and you can't use it. In fact, one must really reach deep into one's soul to say that the very thing everyone poured all their energy into, all their faith as well into, is something you cannot use and that the fight, no matter how futile must go on. It says that even though there's this big risk in doing so, you will put the faith back where you've always placed it, into your own two hands and into the real "human" (organic) bonds you have created.

Looking at ME3 at the beginning and then looking at what refuse could mean at the end, there's a big difference in what someone might think could happen. At the beginning, no one was working together-no one wanted to. At the end, even though their numbers have weakened, their resolve, strengthened by in part desperation, but also by unity could have a chance. They know more about what they are facing and there have been ways to push back at the enemy. There also (for the player apparently) are signs that what you are doing is working, judging by your war asset console on the Normandy.

People in the face of adversity, do one of a few different things. They can shut down, hope for some outside intervention (a deity, or the crucible), ignore the situation and act immune to what is happening, or decide to do the most difficult thing of all-act and rely on themselves.

I too keep coming back to refuse. Refuse is actually more what I've done without shooting or choosing to refuse. I stop playing the game after Anderson dies. Often, I just stop playing even before that because I refuse to enter into that whole house of horrors strewn with human bodies and then have Bioware tell me that Shepard would ignore all that when talking to the kid.

People will say that in choosing refuse you're just committing suicide and genocide by allowing people to be harvested. Hmmm. Well, in order to make a choice you'd actually have to believe something about what the kid says-even if only that he's accurately stating what the choices do. So, you'd have to have some faith in the kid and a huge device of unknown origin. This reminds me of an old tv show episode-can't remember if it was the Outer Limits or the Twilight Zone. Aliens came to Earth with a book entitled, "To Serve Man". People were ecstatic that aliens wanted to help and got on board the alien ship to be helped by them. However, the earthlings didn't realize the book, "To Serve Man" was a cookbook. The kid says he might know how to help Shepard-he doesn't ever say that he will help, he doesn't ever say that the crucible and choices will help. The kid indicates he's not killing anyone, so if that were true then refuse would lead to exactly zero deaths. So how can anyone that would make a choice based upon what the kid says argue that refuse means the deaths of everyone in the galaxy? I for one, don't believe the kid is being accurate and he is certainly not complete in his explanations for anything.

He is not to be trusted, so even if he never created the choices, even if he never had a thing to do with creating the crucible, he is the one telling you what these things supposedly will do. And he avoids certain questions, refusing really to answer them, and provides ambiguous unclear answers when asked or explaining anything. It's fool's gambit to go along with this. The kid goes further to say that his solution no longer works and that he needs to have a new solution. This too leads me to believe the only real choice would be to not choose-again, that's refuse. If someone tells you that the surgery you are scheduled for is not the solution for what ails you, is it logical they would still insist you have that surgery or that you would say, "cut me open, anyway"? Of course not, but BW insists that it makes sense for a logic device to say, "the reapers aren't fixing the problem" and yet still use the reapers. You don't use a tool that does not work-you don't solve a problem with something that will not solve the problem. Again, the real choice is not to choose. Now, yes this is based upon what the kid says, but it proves that those that would make a choice base it in whole upon what the kid says-if he just stood there and said nothing, you would just walk up to something randomly and not pick something based upon what you think is the best of the worst. You rely on what he says. I try and imagine the whole thing as a blind choice and anyone that thinks they don't in part believe the kid should do the same thing-try and see just how important the kid is in your understanding of what the choices will do. And then realize that he is not the most trustworthy being to offer you the choices. He's like a car salesman or any sales person working on commission. He wants to sell you one of these things, but there is one that will yield the most gain for him. That is in his programming.

Personally, I don't believe or care for anything the kid says so nothing he says matters to me. In fact, the thing he seems to want most is the thing I'd be least likely to do, but this creates a real circular debate for me-would he not realize that people don't just give the enemy what he wants, so isn't it possible that the choice he seems to think is his favorite, is not his favorite. This reminds me of another thing, a movie-the Princess Bride and the poisoned wine scene where the one guy is trying to ascertain which wine he will drink because one is poisoned.

It seems to me that the choices are things that superficially feel somewhat right because they can stop what is happening in the immediate future, but there's no way to know anything about them for sure. There's also no way to know if they are like time bombs that will go off once complacency sets in.

The other really big point for me is that Shepard is merely refusing to make one of these choices. Everyone thinks the crucible is a huge weapon. Why is it necessarily so that in refusing to make a choice the kid is offering (choices that exist within the citadel and are not a part of the crucible), Shepard would automatically know the crucible would no longer function? We are expected to make a leap that makes no sense to me. The kid says to Shepard, come into my home, and put your pie in my oven to bake it up and eat it. Shepard doesn't like the kid's oven because it only burns food. That does not mean the pie can never be eaten. Silly metaphor but I think it's applicable. Shepard could conclude (even if wrong) that in deciding to refuse the choices, the crucible can then be set off as merely a weapon. Even if not, people will often rely on their own two hands to do things when the tools someone else offers don't work right. And in this game, this story, Shepard has most often done this too. The galaxy has been one huge broken entity-the council and Alliance as well, but Shepard relied on him/herself to get things done. Refuse is in keeping with this. It's just like with the kid-if something is not or will not work as intended or if you don't know that it will, you find a new solution. In refuse, Shepard takes the hard road and decides to use the tool s/he created, a new solution, a united galaxy.

Modifié par 3DandBeyond, 18 décembre 2012 - 02:59 .


#290
RiptideX1090

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Sorry, but if you can't put the time and effort into using proper grammar, I'm not putting the time and effort into reading it.

#291
dorktainian

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 :whistle:i ain't got time to sort that s..t when i'm being chased for stuff at work.....:crying:

Modifié par dorktainian, 18 décembre 2012 - 03:06 .


#292
Ieldra

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@3DAndBeyond:
Refuse might be what you want to do, but it isn't what you can afford to do. You don't need the Catalyst to know you can't win without the Crucible. The story itself has told you that a thousand times. Even should you see a infinitely small chance and succeed, the death count can reasonably be believed to be several times higher than if you simply choose Destroy. Is it easier to push a button? Yes, but it absolutely doesn't matter if a choice is hard or easy. Being hard or easy says absolutely nothing about its merit, it only says something about you.

Defiance is an empty gesture if it doesn't achieve anything.

Modifié par Ieldra2, 18 décembre 2012 - 03:08 .


#293
Guest_Cthulhu42_*

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TheBlackBaron wrote...

Yes it is.

Refuse is the coward's way out. You're not fighting for freedom. You're not fighting for "what you believe is right". You're letting every advanced sentient being in the galaxy die because you're crying about compromising your precious morals.

Shoot the damn tube and be done with it.

This.

Also, even if Refuse could potentially lead to victory, the death toll on the allied forces would be enormous. Destroy would still be a better way to kill the Reapers.

#294
The Spamming Troll

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all along ive thought wed beat the reapers by uniting the galaxy. the story has told us we cant beat the reapers, BUT ITS ALSO told us we can beat the reapers.

once i played ME3 and saw i was building up war assets, i had no doubts about beating the reapers via galactic battle.

war assets are probably the biggest reason to think conventional victory was possible. how do we beat the reapers? take a look at my EMS, thats how we beat the reapers.

but nope, we got starchild instead. much better to have starchild right?

#295
DoomsdayDevice

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Your only chance to break free from the nightmare is to fight.

Aria foreshadows this on Omega.

They are lured into a trap, because they were given no other option than to take that route. The trap is sprung, the forcefield activates, and they are captured.

But Aria refuses to go down without a fight. She literally starts to tear at the very fabric of what's holding her captured. As a result, they manage to escape.

When asked how she knew she could do this, Aria answers: "I didn't."

The message is to keep fighting. Don't throw your gun away. Shoot that damn tube. It's your only chance to wake up from that nightmare.

Don't be like Nyreen. Don't get yourself killed for nothing by being selfless to the point of stupidity.

That is the premise of Omega.

Modifié par DoomsdayDevice, 18 décembre 2012 - 03:19 .


#296
jtav

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I could see "Let them die rather than do evil." But much of Refuse seems bound up in pride, not wanting to accept the choices because the Catalyst gives them. Control is risky, but there is no ethical downside. Firing on your own people is perfectly fine for a proportionate reason as long as there's no other way to accomplish your objective.

So no defiance to salve my pride.

#297
The Spamming Troll

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Cthulhu42 wrote...

TheBlackBaron wrote...

Yes it is.

Refuse is the coward's way out. You're not fighting for freedom. You're not fighting for "what you believe is right". You're letting every advanced sentient being in the galaxy die because you're crying about compromising your precious morals.

Shoot the damn tube and be done with it.

This.

Also, even if Refuse could potentially lead to victory, the death toll on the allied forces would be enormous. Destroy would still be a better way to kill the Reapers.


id rather have had the game end with conventional victory with heavy, losses rather then *starchild*

honestly, id rather the game have ended with dead reapers, shepard banging his LI, and a wasteland of a galaxy. id feel much better about the realistic results of an ending instead of deus ex machina.

#298
dorktainian

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oh dear god.

refuse is a cowards way out? Yeah not picking up a gun and using it makes you a coward?    jeez.

Hackett was right? Liara was Right? Hey its a power source but it also has the ability to be intelligent enough to single out reapers? It's a duracell for gods sake. A massive power generator...nothing more. You want to see a smaller version - look at the normandys engine core. Any choices available aint being made by the crucible and shep is the catalyst.  The Citadel is a big f...in gun.  Go figure.

Modifié par dorktainian, 18 décembre 2012 - 03:48 .


#299
Guest_Cthulhu42_*

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The Spamming Troll wrote...

Cthulhu42 wrote...

TheBlackBaron wrote...

Yes it is.

Refuse is the coward's way out. You're not fighting for freedom. You're not fighting for "what you believe is right". You're letting every advanced sentient being in the galaxy die because you're crying about compromising your precious morals.

Shoot the damn tube and be done with it.

This.

Also, even if Refuse could potentially lead to victory, the death toll on the allied forces would be enormous. Destroy would still be a better way to kill the Reapers.


id rather have had the game end with conventional victory with heavy, losses rather then *starchild*


But Starchild's still in the game even if you pick Refuse.

#300
dorktainian

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Cthulhu42 wrote...

The Spamming Troll wrote...

Cthulhu42 wrote...

TheBlackBaron wrote...

Yes it is.

Refuse is the coward's way out. You're not fighting for freedom. You're not fighting for "what you believe is right". You're letting every advanced sentient being in the galaxy die because you're crying about compromising your precious morals.

Shoot the damn tube and be done with it.

This.

Also, even if Refuse could potentially lead to victory, the death toll on the allied forces would be enormous. Destroy would still be a better way to kill the Reapers.


id rather have had the game end with conventional victory with heavy, losses rather then *starchild*


But Starchild's still in the game even if you pick Refuse.

but the relays are still working.....and shepard is very much alive