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Randomized save imports


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4 réponses à ce sujet

#1
Amycus89

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One of my major dissappointments with the save imports in DA2 was that they changed barely anything. It barely felt worth importing the save at all. Now, I can understand that Bioware doesn't want to do too much content that others might not ever be able to see, or make new players to the series unable to experience any of the extra content at all. But at the same time it feels like at this rate, decissions from past games like the dark ritual that felt important, and should be important, just become footnotes in a future game, without even a decent sidequests that lasts longer than one conversation.

That's why I would suggest that besides having an import save data feature, the game should also have an option for a "randomized" save import. So any new character that is created enters a slightly different world than the last. This would solve a lot of problems, since it would enable new players to experience all that extra content even if they didn't play the previous games, it would make it possible to have choices from previous games have a larger impact on the world (since it would no longer be something that only a few will ever see), and thus also increases the replayability.

I think that it would a tleast be better than having just 3 pre-made savegames from DA:O to choose from at the character creation, like it was in DA2.

#2
Swagger7

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I would like to keep the ability to select some set backgrounds in addition to importing your save. However, I do like your idea as well. It would be great for the person who has played through everything and wants to start a new playthrough where some of the quests will come as a surprise.

#3
Imp of the Perverse

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I like this idea, especially for people who are entering the series with DAI - they potentially get access to all of the content, with more replay value. It would still offer an incentive to play the original games, since that would give them more control over things, and let them learn more about any characters that piqued their interest. I would have liked it when I first played ME2, I hadn't played ME1 in a long time and no longer had any of my old saves.

#4
Typhrus

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It would also allow for people that have played previous games, to use decisions they'd never make. I tend to find even if I want to play a different way, I find myself reverting to a nice/sarcastic line for my characters. I like this idea.

#5
Wulfram

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Seems like it could end up implying some kind of weird and contradictory stuff on the part of the previous characters. And if they didn't code carefully, I guess they could end up with outcomes that aren't possible in the game.