Fans, How many more dlcs do you want Bioware to have for ME3?
#1
Posté 18 décembre 2012 - 11:25
The last dlc that I got was From Ashes and haven't really found a new one that I have been that interested in.
#2
Posté 18 décembre 2012 - 11:28
#3
Posté 18 décembre 2012 - 11:46
#4
Posté 18 décembre 2012 - 11:49
#5
Posté 18 décembre 2012 - 11:58
#6
Posté 18 décembre 2012 - 12:00
#7
Posté 18 décembre 2012 - 12:04
#8
Posté 18 décembre 2012 - 12:10
I probably won't buy any more DLC. Ashes was worth it for the extra character, but even still, it was shocking that it wasn't in the shipped product. Leviathan tried to make sense of the Catalyst, and was interesting, but actually raised more issues than it fixed, I think. And Omega feels completely pointless.
It's the problem with DLC now. What can they do to make it feel important? It has to take place mid-game because of the silly ending, and so giving us war assets as a reward holds no weight and gives us no urgency.
The only DLC I'd be interested in now is a post-ending one. Finding Shepard or something. That I would buy. Another irrelevant mission that Shepard takes on during the middle of a galactic invasion? Naaah.
#9
Posté 18 décembre 2012 - 12:14
#10
Guest_Flog the 63rd_*
Posté 18 décembre 2012 - 12:15
Guest_Flog the 63rd_*
#11
Posté 18 décembre 2012 - 12:17
Argolas wrote...
As many as possible. It us up to me how many of them I buy anyway, so I have no reason not to want them to make many.
#12
Posté 18 décembre 2012 - 12:19
George Costanza wrote...
None really, unless they're going to sort some of the issues out. The DLC now is pretty pointless. It's not "must-have". Omega professed to be the biggest and best of them all. It was a couple of hours of shooting and a bit of irrelevant story in a mission that makes less than no sense from a narrative standpoint placed in the middle of the main game.
I probably won't buy any more DLC. Ashes was worth it for the extra character, but even still, it was shocking that it wasn't in the shipped product. Leviathan tried to make sense of the Catalyst, and was interesting, but actually raised more issues than it fixed, I think. And Omega feels completely pointless.
It's the problem with DLC now. What can they do to make it feel important? It has to take place mid-game because of the silly ending, and so giving us war assets as a reward holds no weight and gives us no urgency.
The only DLC I'd be interested in now is a post-ending one. Finding Shepard or something. That I would buy. Another irrelevant mission that Shepard takes on during the middle of a galactic invasion? Naaah.
Bingo even tho I personally loved Omega I think I dislike all the dlc equally as well..........ME3 just felt rushed out the door at the end of the day.
#13
Posté 18 décembre 2012 - 12:26
#14
Posté 18 décembre 2012 - 12:26
And other than that, I'd be interested in a DLC that explores the origin of the Crucible. Or at the very least hints at it. Oh, and a War Assets cinematic package would be great, but I think it would be a hard sell for Bioware to convince EA.
#15
Posté 18 décembre 2012 - 12:26
#16
Posté 18 décembre 2012 - 12:35
jstme wrote...
I would rather to have one expensive DLC that is rich in content (and maybe gives a squad member or a hub or even fixes the endings - hey i am entitled to dreaming!) then a bunch of pale pewpew junk DLCs.
Agreed - an expansion pack ala Awakening would allow them to get past the 2GB limit imposed by Xbox Live (which in my opinion is one of the things to blame for how Omega turned out). I wouldn't be looking for a new squadmate, but I wouldn't mind one. However, a new, rich, long plotline? Count me in.
Modifié par JasonShepard, 18 décembre 2012 - 12:35 .
#17
Posté 18 décembre 2012 - 12:35
There's a game called The Witcher, and it had a pretty stupid inventory system, aswell as its combat system, but it was a very great game, so a year after its release the developers actually released a patch called "the enhanced edition" that changed the inventory, and gave the player an almost completely new way to do combat, with different controls and camera.
That's why i kind of hope that Bioware will release a DLC that either improves the quest log, or introduces more dialogue options. It's okay that there's only one neutral choice in the entire game, but i feel like there should be a dialogue wheel instead of shepard automatically giving his opinion in some scenes.
There are just these moments where for example in a conversation with Anderson:
Anderson: "Well if you aren't sight for sore eyes!"
Shepard (AUTO): "you too sir"
I mean wouldn't it be great to have a dialogue wheel here with paraphrases like
___
/ Happy to see you too.
O
\\___ Indeed i am!
I think half of those hologram scenes after missions are like cutscenes, with pure autodialogue, and that just doesn't have it's place in a Mass Effect game.
Autodialogue is really alienating to the player, if you're coming directly from ME2 after beating it.
Modifié par Linkenski, 18 décembre 2012 - 12:36 .
#18
Posté 18 décembre 2012 - 12:36
Modifié par millsenberry, 18 décembre 2012 - 12:36 .
#19
Posté 18 décembre 2012 - 12:38
#20
Posté 18 décembre 2012 - 02:37
#21
Posté 18 décembre 2012 - 02:41
#22
Posté 18 décembre 2012 - 02:41
#23
Posté 18 décembre 2012 - 02:57
#24
Posté 18 décembre 2012 - 02:58
#25
Posté 18 décembre 2012 - 02:58





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