Fans, How many more dlcs do you want Bioware to have for ME3?
#26
Posté 18 décembre 2012 - 03:05
1 to give a proper epilogue
1 to give us the Spectre equipment that they forgot to put in ME1
1 for us to actually be a Spectre, show us doing something as the right hand of the council
So that's about 4 for me.
#27
Posté 18 décembre 2012 - 03:13
#28
Posté 18 décembre 2012 - 03:19
Brovikk Rasputin wrote...
As long as it's as good or better than Leviathan and Omega; Many many many more.
>Implying they were good
#29
Posté 18 décembre 2012 - 03:22
I think so. Unlike certain people on here, I don't have the amazing ability to speak for "the majority".TheProtheans wrote...
Brovikk Rasputin wrote...
As long as it's as good or better than Leviathan and Omega; Many many many more.
>Implying they were good
#30
Guest_Flog the 63rd_*
Posté 18 décembre 2012 - 03:27
Guest_Flog the 63rd_*
Brovikk Rasputin wrote...
I think so. Unlike certain people on here, I don't have the amazing ability to speak for "the majority".TheProtheans wrote...
Brovikk Rasputin wrote...
As long as it's as good or better than Leviathan and Omega; Many many many more.
>Implying they were good
You hypocrite! In the first quote, this is exactly what you did, you presented your opinion as fact!
#31
Posté 18 décembre 2012 - 03:30
Leviathan was pretty good. I enjoyed the Reapers being the main enemy of the game. It was fun finding out about them. It is kind of dumb if you think about it too long. 1 Leviathan was able to shut down a Reaper using the force or whatever. There are 3 and they say they are the descendants of the ones who got away. Why didn't the original ones think Harbinger to the off position. For them to survive billions of years a good number of them escaped. Using human numbers a species needs 25,000 members in order to avoid extinction. That's the minimum number for mating pairs without people sleeping with relatives. So how did the cycle last this long? They should have been able to think harbinger off and then shut glowboy.Brovikk Rasputin wrote...
As long as it's as good or better than Leviathan and Omega; Many many many more.
#32
Guest_john_sheparrd_*
Posté 18 décembre 2012 - 03:37
Guest_john_sheparrd_*
hopefully something expanding the breath scene and priority earth!
#33
Posté 18 décembre 2012 - 03:40
Leaving the whining aside, I believe Bioware will do more two DLCs at most.
#34
Posté 18 décembre 2012 - 03:42
watFlog the 63rd wrote...
Brovikk Rasputin wrote...
I think so. Unlike certain people on here, I don't have the amazing ability to speak for "the majority".TheProtheans wrote...
Brovikk Rasputin wrote...
As long as it's as good or better than Leviathan and Omega; Many many many more.
>Implying they were good
You hypocrite! In the first quote, this is exactly what you did, you presented your opinion as fact!
Is it really necessary to put the words "I think" at the start of every post, for you to understand that I'm stating MY opinion? I mean, my username is right there to the left. Is it really that hard to figure out?
Modifié par Brovikk Rasputin, 18 décembre 2012 - 03:44 .
#35
Posté 18 décembre 2012 - 03:44
#36
Posté 18 décembre 2012 - 03:44
- Shoot the ventboy.
- Troll Harbinger.
- Shoot Hackett.
- Shoot Liara.
- Shoot Joker.
- Throw EDI out the airlock.
Nothing much to ask, I think.
Modifié par Uncle Jo, 18 décembre 2012 - 03:45 .
#37
Posté 18 décembre 2012 - 03:47
...but since I'm not holding my breath, I'd enjoy a bit more exploration of Batarian space. A rescue mission, perhaps. Make it a speaking-squadmate DLC. Something that will expand the lore of the IP as a whole.
A post-ending DLC that would have Shep's LI investigating Shepard's fate might be interesting. If Shep had none, have one of the VS investigate. That could work, regardless of what ending you chose (with the exception of "Refuse"). I mean, Shep already died once, so you'd think his/her crew would at least try and find a body...
#38
Posté 18 décembre 2012 - 03:50
#39
Posté 18 décembre 2012 - 04:07
SpamBot2000 wrote...
At least one that fixes it.
#40
Posté 18 décembre 2012 - 04:09
I though Leviathan was a good DLC but I think it needs a little more.
If I were in charge of DLC I would create another two DLC.
The First, DLC should tackle of somehow fix the ending a little bit. I think regarless of your choice the DLC should begging right after making the choice in the Catalyst. Especially the people who choose Destoy and Refuse endings.
I would like the ending to be structure in such a way that it will make some coherent sense in the future. A DLC that expands the endings and give us more control would sell really well.
The second DLC I think should be a pre-quel for Mass Effect 4. I think Leaviathans would be a great villain in the future. Also I always wondered where do the Reapers go at the end of the cycle? I think either one would be a good hook for Mass Effect 4.
If I were to write the ending of Mass Effect 3 I would have different outcomes and choices. First, I would have a more satisfying ending to the Reaper invasion. A direct confrontation with Harbinger would be cool. Depending on your choices you can dies and fail, die and become a martyr and or survive and be a hero.
Afterwards there is another choices Shepard could either stay in the Galaxy with your Love Interest and either become the next human conselor in the Cidatel or keep being a Spectre. Alternatively Shepard could go where the Reapers were hiding for more clues about something. Shepard heads alone not to be seen or heard again....
#41
Posté 18 décembre 2012 - 04:14
#42
Posté 18 décembre 2012 - 04:20
SpamBot2000 wrote...
At least one that fixes it.
This, the quantity never has been more important than the quality. It makes no sense to just release any old thing with the ME3 DLC label. But, since somewhere along the line the story stopped mattering and to some more equals better, I believe a profit calculation has been made.
The appearance (though please never believe anything relating to what BW says) is that they are planning for one last big DLC.
#43
Posté 18 décembre 2012 - 04:23
riveraeg wrote...
I think what he had. He had the Leviathan and Omega. (I was expected the Omega DLC at some point)
I though Leviathan was a good DLC but I think it needs a little more.
If I were in charge of DLC I would create another two DLC.
The First, DLC should tackle of somehow fix the ending a little bit. I think regarless of your choice the DLC should begging right after making the choice in the Catalyst. Especially the people who choose Destoy and Refuse endings.
I would like the ending to be structure in such a way that it will make some coherent sense in the future. A DLC that expands the endings and give us more control would sell really well.
The second DLC I think should be a pre-quel for Mass Effect 4. I think Leaviathans would be a great villain in the future. Also I always wondered where do the Reapers go at the end of the cycle? I think either one would be a good hook for Mass Effect 4.
If I were to write the ending of Mass Effect 3 I would have different outcomes and choices. First, I would have a more satisfying ending to the Reaper invasion. A direct confrontation with Harbinger would be cool. Depending on your choices you can dies and fail, die and become a martyr and or survive and be a hero.
Afterwards there is another choices Shepard could either stay in the Galaxy with your Love Interest and either become the next human conselor in the Cidatel or keep being a Spectre. Alternatively Shepard could go where the Reapers were hiding for more clues about something. Shepard heads alone not to be seen or heard again....
These are all very good ideas.
#44
Posté 18 décembre 2012 - 04:30
Right now the universe is very incompatible for the future especially with Green, Blue and Red and Refuse endings
#45
Posté 18 décembre 2012 - 04:36
I've just checked out those MEHEM mods and they really are a lot better than the original endings. The only way to salvage that disaster of an ending where;
- Control is a viable option even though you're told repeatedly that it would never work
- Synthesis which you fought against in ME2 when humans were being "ascended" into that terminator and the visions from ME1 showed the horror of combining with synthetics.
is the Indoctrination Theory!
#46
Posté 18 décembre 2012 - 04:37
One to fix Priority Earth.
One to tell the Kid where to stick his solutions.
One to add-on a slide of Shepard post-rubble.
These four and no others. Any thing else is worthless.
#47
Posté 18 décembre 2012 - 04:38
#48
Posté 18 décembre 2012 - 04:41
B.Shep wrote...
Leviathan was good and a lot of people think that way. The huge amount of polls and threads about it are here to prove this.
Leaving the whining aside, I believe Bioware will do more two DLCs at most.
Hmmm, really? The reviewers that gave ME3 all their support and love and heaped hatred on fans, didn't much care for it. It was called "pointless" and "meh" by them. And you have to delve beneath the not necessarily majority opinion of it on the BSN to understand what was liked about it-it's not the addition to or the help that it gives the story. Mostly it's the ability to see the Leviathan, some cool graphics, a couple of funny lines, and some retroactive backstory that Bioware never intended to be needed, to explain the kid, erroneously named "the intelligence" by Leviathan.
What people don't like is the run and gun repetitiveness, the lack of a real (and promised) new hub, the lack of any appreciable impact on the endings, even though Leviathan's story is what the endings are about-funny me, I thought this was a story about Shepard, friends, and reapers, but no, it's about Leviathan, so it's a good idea to not include Leviathan at the end. Oh, except as a war asset number. Wow, utterly satisfying and funnerific. It's Leviathan's problem that is being solved at the end, so where the hell is Leviathan to help fix its mess. It created this frack up, but great idea to retroactively consider Leviathan might be some needed part of the story, to freaking explain this crap. And then have it go away. Thanks Leviathan, you really added to this narrative and helped us to win the war, by doing exactly what?
And don't go by the notion that Leviathan was the biggest selling DLC for ME games ever. First off, someone somewhere told IGN that it would change the endings (done in order to get people to buy it), but that was retracted, even as BW devs were being cute and saying it didn't while implying that it did. No wonder it sold well, but best selling? Well, seeing as all DLC that came before it was free at some point to large groups of people, there's nothing to compare it to. Most popular? Doubt it. It in no way equals LotSB, nor does Omega, as far as addition to the story, addition in the form of a hub that is even functional, or in addition to the variety of locations within it. In Leviathan, you just keep getting sent back to the lab and then to a couple other locations with far less story content than Overlord.
Leviathan also adds an element that can only be described as the dumbing down of the kid's creators. They were already pretty stupid in creating an AI that could destroy them-one that many say has shackles that must be the worst shackles ever considered. Leviathan enthralls races that create the problem of synthetics vs. organics-the thralls create killer robots that are apparently killing organics, including Leviathan. Well, make them stop doing that. Or figure it out-maybe they are doing that on purpose because they don't want to be thralls. So, Leviathan creates the original dumb problem and to fix it they create another dumb problem-the kid. Leviathan needs to be put down, not asked to help fight the reapers. Leviathan should never be allowed anywhere near anything that looks like tech again. And their ability to enthrall should be ripped out of their, um, heads.
#49
Posté 18 décembre 2012 - 04:50
Lakeshow1986 wrote...
I'm not buying anymore unless it has a meaningful story to it. I really enjoyed Leviathan but was really disappointed with the crappy combat that they seem to be obsessed with. If I wanted that, I'd just play Gears 3! Unfortunately I think I'm in the minority here.
I've just checked out those MEHEM mods and they really are a lot better than the original endings. The only way to salvage that disaster of an ending where;
- Control is a viable option even though you're told repeatedly that it would never work
- Synthesis which you fought against in ME2 when humans were being "ascended" into that terminator and the visions from ME1 showed the horror of combining with synthetics.
is the Indoctrination Theory!
There's also another thing that seems to go against both of these things-control and synthesis. EDI asks Shepard if s/he ever saw or experienced any of Cerberus' transhuman creations or experiments. She describes this as the replacement of the brain with tech and then causes Shepard to have a moment where s/he doubts her/himself. EDI says she was joking and that Shepard is human and his/her brain is all organic. These moments of horror that Shepard has at the thought of no longer being Shepard really should be remembered at the end. There's a similar moment on Cronos where Shepard has the same concerns that s/he was not brought back and is not the real Shepard. I think it's why there's the joke about the Shepard VI. But, Shepard doesn't see this as such a big joke and in my game with Liara as LI, Liara says she wishes Shepard had told her about this worry because she knew the first time she touched Shepard again that it was the real Shepard.
I can't stress enough how powerful this idea would be and was shown to be-Shepard would not just think either control or synthesis are great things, because s/he struggled with understanding just where inside of him/herself the human ends and the tech begins. That is important and it means Shepard would not want to face that question again and wouldn't want others to have to question themselves in that way.
#50
Posté 18 décembre 2012 - 05:30





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