George Costanza wrote...
None really, unless they're going to sort some of the issues out. The DLC now is pretty pointless. It's not "must-have". Omega professed to be the biggest and best of them all. It was a couple of hours of shooting and a bit of irrelevant story in a mission that makes less than no sense from a narrative standpoint placed in the middle of the main game.
See thats the thing that drives me crazy. It seems these days they're engaging in more and more puffery and falling short. They say they didn't want the ending to be to video gamey yet Omega was nothing more then a pure mindless shooter with a little dialog sprinkled in between. How is that not "video gamey?" Combat should always be secondary to the dialog wheel.
Either way I miss the days where Bioware didn't have to talk up Mass Effect, as we were able to easily do it for them.
Modifié par ME859, 18 décembre 2012 - 05:33 .





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