Apostate mages wearing robes while on the run is ridiculous.
#51
Posté 18 décembre 2012 - 07:06
#52
Guest_Nizaris1_*
Posté 18 décembre 2012 - 07:44
Guest_Nizaris1_*
Dhiro wrote...
Nizaris1 wrote...
yes, we need everything believable, we are not fools
and game industry technology is not 10 years past, how come this millennium technology cannot give something believable? lack of resource is not an excuse, but lack of effort and laziness...
Ser Bryant in Lothering Chantry can recognize The Warden is a Mage, Cullen not recognize at all after witnessing Hawke casting spells, wearing mage robe and carrying mage staff in front of him...what the hell? That means the devoloper overlook that, using the very same damn dialogue for all characters
Lack of resources is a very valid excuse, unless you want to drop on BioWare's HQ and give them money for additional content. I'm sure they'll appreciate it, for all the good it'll do, since they also have a time budget.
What is so expensive to put Cullen dialogue like these...
"I see that you are a Mage, but thank you for your help..."
"I will let you go this time, since you are helping me to investigate the dissapearance of Keran..."
"I know you are a Mage, an apostate to say about it, but Mages cannot be treated like normal people..."
Or any one in Kirkwal say
"The way you look, i know you are a Mage...unless you rob an apostate on the road..."
Or any Templar if Hawke is Pro-Templar apostate
"You are lucky the Knight Commander give an order not to harass you..."
"So, you are apostate who work for us...?"
Gascard D'Puis got apology letter from Meredith even he using Blood Magic, so how come similar thing cannot be done for Hawke if she is Templar-friendly?
Furthermore, if Hawke telling Cullen about Tarohne put demons into recruit isn't that a great service to the order and would make Meredith give a special issue or excuse for Hawke continuing her service to the order?
If not pro-Templar
"I know you are apostate, but we let you be...this time..." (showing there is something hidden agenda behind it)
"If you continue like this, don't get too confortable.." (assuming the Templar is sympathy for Mages)
Do it take a lot of resource to do that?
Modifié par Nizaris1, 18 décembre 2012 - 07:48 .
#53
Posté 18 décembre 2012 - 07:50
#54
Posté 18 décembre 2012 - 07:53
Clearly those "Metal" staves are alloys infused with lyrium to counter the effects of the iron.
That... or they're a resin mold.
Or - just painted metallic.
True - this is 2nd year Circle stuff - but still, you'd think even a swamp dwelling, grass eating, dirt sleeping apostate would know this stuff.
#55
Guest_Nizaris1_*
Posté 18 décembre 2012 - 07:53
Guest_Nizaris1_*
You making something like a dialogue a really really big deal but personally that doesn't bother me one bit
You always disregard how important immersion and story flow in this game, if you continue like this, you bring a wrong message to the developer, and the next game will become even worse...
stop being a d.......e.....
Modifié par Nizaris1, 18 décembre 2012 - 07:54 .
#56
Posté 18 décembre 2012 - 07:55
#57
Posté 18 décembre 2012 - 08:01
Except most of those quotes don't make sense. A Templar has standing orders to arrest apostates. They needed to come up with ways for Mages to be hidden, not have them acknowledged. If there had been less street fighting and conflicts in front of Templars they could have avoided the issue but making references to Hawke being a Mage in Templar dialogue would have been even worse.Nizaris1 wrote...
*snip*
#58
Guest_Nizaris1_*
Posté 18 décembre 2012 - 08:08
Guest_Nizaris1_*
Lord Aesir wrote...
Except most of those quotes don't make sense. A Templar has standing orders to arrest apostates. They needed to come up with ways for Mages to be hidden, not have them acknowledged. If there had been less street fighting and conflicts in front of Templars they could have avoided the issue but making references to Hawke being a Mage in Templar dialogue would have been even worse.Nizaris1 wrote...
*snip*
It can be worked out if Hawke is recognized by the Knight Commander as pro-Templar after Hawke helping Cullen in Tarohne case, so Hawke become an apostate agent for the Templar for the whole game until Last Straw
If Hawke is not pro-Templar, maybe can be justified by Hawke status as a Noble who is god-like rich in Act 2 and Carver a Templar, but in Act 1 is dificult, so in Act 1 must show Hawke disguising as normal person, that is the only way...so cannot cast spells on public, cannot wear robes and carrying staff everywhere, and cannot use Blood Magic freely
Modifié par Nizaris1, 18 décembre 2012 - 08:10 .
#59
Posté 18 décembre 2012 - 08:10
Let's face it... mage robes in general are meh. Do you want hot, powerful chicks to run around wearing the bag some potatoes came in? **** no. You want hot, powerful chicks to run around in leather pants. We all do.
While I agree that mages wearing robes while on the run is ridiculous, it does makes sense that mages in the days of DAO and DA2 would have been restricted to funny looking clothes to keep them conspicuous and inhibit their ability to escape. For that same reason, I hope to see lots of mages in pants in DA3, as a form of rebellion against the chantry. It's going to be a good game for pants, I just feel it.
#60
Posté 18 décembre 2012 - 08:16
I've also had cutscenes and dialogue with Meredith where she tells you she knows you're a mage, but because your doing more good than harm, she will give you a pass of sorts. Presumably, those orders are passed down to the lesser templars, nobles and common folk.
Lastly, judging from my entire experience with the DA universe, it's not terribly uncommon to have mages wandering around. After all, Tevinter is a magister-run power to the north, there are apostate mages among the Wilder clans and in the Dalish elven populations, and even Circle mages get out of the towers on occasion to conduct business. I'm also quite sure that non-state elements — such a the Grey Wardens, criminal groups and maybe the Antivan Crows — also employ mages, which means they will be seen in public.
In the end, a mage Hawke isn't as unusual as it seems on the surface. Some folks just need to dig deeper and pay attention to dialogue and codex entries to understand why things happen as they do in Thedas.
#61
Guest_Nizaris1_*
Posté 18 décembre 2012 - 08:20
Guest_Nizaris1_*
yes he can bribe some Templars, but sure not the high ranking Templars. And not to mention that Hawke involve is big issues not small ones.
If Hawke is not pro-Templar and showing his/her anti-Templar attitude all the time, offending the order, it is unbelievable he/she can be too comfortable in Kirkwal, even with Varric protection.
#62
Posté 18 décembre 2012 - 08:41
Nizaris1 wrote...
How powerful Varric is that he can make the whole order blinded?
yes he can bribe some Templars, but sure not the high ranking Templars. And not to mention that Hawke involve is big issues not small ones.
If Hawke is not pro-Templar and showing his/her anti-Templar attitude all the time, offending the order, it is unbelievable he/she can be too comfortable in Kirkwal, even with Varric protection.
In da:o you could walk around with a party of a Golem, A Qunari (the race) and potentially two mages, I don't remember that causing any problem.
It is a general problem in both games not just da2. In da:o, I chalked it upto people not wanting to cross the party of killing machines, and in da2 I chalked it up to much of the same. Plus Kirkwalls templars weren't exactly the orders finest and least currupt and Cullen and Trask personally owed you favours.
I have a mental image of Cullen going debunking any rumours in front of Meridith because he knows that Hawke would mercesslessly kill anyone trying to arrest her (And the one to arrest her would likely be him).
#63
Posté 18 décembre 2012 - 09:34
esper wrote...
Nizaris1 wrote...
How powerful Varric is that he can make the whole order blinded?
yes he can bribe some Templars, but sure not the high ranking Templars. And not to mention that Hawke involve is big issues not small ones.
If Hawke is not pro-Templar and showing his/her anti-Templar attitude all the time, offending the order, it is unbelievable he/she can be too comfortable in Kirkwal, even with Varric protection.
In da:o you could walk around with a party of a Golem, A Qunari (the race) and potentially two mages, I don't remember that causing any problem.
The only reason you're allowed to walk around with those is because you're a Warden and Wardens can recruit anyone to help in their fight against the blight.
So you really can't compare.
#64
Posté 18 décembre 2012 - 09:40
But then in DA:O had the same thing with blood magic. Being a Warden would let you do what you like despite you
being a mage but I don't think the templar’s would let you being a blood mage go. (though if I remember right they were going to put something for that in but it didn’t work out) and I successfully convinced someone I was not the Warden. How many Dalish elves (face tattoos make it kind of obvious) do you see wandering around in cities? Let alone in the company of a Golem or Qunari? There is no way they could blend in and I would think people would be reporting them to Loghain all the time.
It would be nice if they put more effort into making it believable but I can understand why it would be difficult.
Though yes I would like for apostate mages to not be wearing robes. A) because it’s a small thing that makes it a bit more immersive.
Modifié par Manic Sheep, 18 décembre 2012 - 10:17 .
#65
Guest_Nizaris1_*
Posté 18 décembre 2012 - 10:07
Guest_Nizaris1_*
DarkKnightHolmes wrote...
esper wrote...
Nizaris1 wrote...
How powerful Varric is that he can make the whole order blinded?
yes he can bribe some Templars, but sure not the high ranking Templars. And not to mention that Hawke involve is big issues not small ones.
If Hawke is not pro-Templar and showing his/her anti-Templar attitude all the time, offending the order, it is unbelievable he/she can be too comfortable in Kirkwal, even with Varric protection.
In da:o you could walk around with a party of a Golem, A Qunari (the race) and potentially two mages, I don't remember that causing any problem.
The only reason you're allowed to walk around with those is because you're a Warden and Wardens can recruit anyone to help in their fight against the blight.
So you really can't compare.
Yes, "Grey Warden above any others"
Party members in DA:O get an immunity following the Warden. Wayne a Cicle Mage can get out following the Warden with First Enchanter permission, surely she will not get the permission if following anyone else.
Morrigan also got the same immunity, if the Warden ever mention to Gregoir that Morrigan is an apostate (if side with Templar) the Warden can say "I just want to tell you that but i still need her help", Gregoir will reply "We will hunt you down after all these over, so don't get comfortable" to Morrigan, and Morrigan reply "You are welcomed to to hunt me down..." something like that i don't really remember right now.
So a Grey Warden can bring anyone who can help against the Blight, even a criminal. (The Revered Mother at Lothering just being an ass unless you give a lot of money to her, alternatively you can use Leliana to persuade her)
Modifié par Nizaris1, 18 décembre 2012 - 10:08 .
#66
Posté 18 décembre 2012 - 10:12
DarkKnightHolmes wrote...
esper wrote...
Nizaris1 wrote...
How powerful Varric is that he can make the whole order blinded?
yes he can bribe some Templars, but sure not the high ranking Templars. And not to mention that Hawke involve is big issues not small ones.
If Hawke is not pro-Templar and showing his/her anti-Templar attitude all the time, offending the order, it is unbelievable he/she can be too comfortable in Kirkwal, even with Varric protection.
In da:o you could walk around with a party of a Golem, A Qunari (the race) and potentially two mages, I don't remember that causing any problem.
The only reason you're allowed to walk around with those is because you're a Warden and Wardens can recruit anyone to help in their fight against the blight.
So you really can't compare.
Yes I can. Your wardness is not visible from a distance, and not matter what every non-dwarf talking to Shale and people generally talking to Sten should be frightened or at least react. Realistically speaking. Heck, Shale in Orzommar with the Paragon going missing looking for the Anvil that made Golems, and they don't react to her more?
And then we are not even getting into Loghain making the wardens outlaws, which means that if their wardness was visble there should be more reactions.
It is a failing of both games. And you just have to suspend belief.
#67
Posté 18 décembre 2012 - 10:17
Cyberarmy wrote...
Here my toughts on subject;
That's brilliant! Let's hope he doesn't fight like a cow.
#68
Posté 18 décembre 2012 - 10:22
Tootles FTW wrote...
Also, why are staffs the designated (and only) mage weapons? Is this explained in the game that in order to focus your magic you need a large piece of wood in your hands at all times?
Of course there's the actual 'piece of wood' staff that has no mage restricion.
#69
Posté 18 décembre 2012 - 10:33
Loghain wearing full plate armor in every cutscene was also ridiculous?
What's your point OP?
#70
Posté 18 décembre 2012 - 10:37
Cyberarmy wrote...
Here my toughts on subject;
Hey! Where's the Awesome Button?
#71
Posté 18 décembre 2012 - 11:28
#72
Posté 18 décembre 2012 - 11:35
In your opinion, of course.74 Wrex wrote...
People are still making this a big deal when it isn't
#73
Posté 19 décembre 2012 - 12:12
RinpocheSchnozberry wrote...
Did someone say Mage Pants? If you look back at the history of this particular forum, you'll see that Mage Pants was one of the very first topics of conversation when the board went up, and for a very good reason. I made up a source at BioWare who suggested that the ability to offer an expanded variety of mage pants was one of the key decisions in choosing Frostbite. After all, look at the enormous number of pants the engine has rendered this year alone.
Let's face it... mage robes in general are meh. Do you want hot, powerful chicks to run around wearing the bag some potatoes came in? **** no. You want hot, powerful chicks to run around in leather pants. We all do.
While I agree that mages wearing robes while on the run is ridiculous, it does makes sense that mages in the days of DAO and DA2 would have been restricted to funny looking clothes to keep them conspicuous and inhibit their ability to escape. For that same reason, I hope to see lots of mages in pants in DA3, as a form of rebellion against the chantry. It's going to be a good game for pants, I just feel it.
I support mage pants. 100%.
#74
Posté 19 décembre 2012 - 12:29
I don't know what some people have against it
4 LIFE!!!!!
Modifié par 74 Wrex, 19 décembre 2012 - 12:30 .
#75
Posté 19 décembre 2012 - 01:17





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