December 18th Balance Changes
#176
Posté 19 décembre 2012 - 07:51
#177
Posté 19 décembre 2012 - 07:57
#178
Posté 19 décembre 2012 - 08:07
#179
Posté 19 décembre 2012 - 11:36
#180
Posté 19 décembre 2012 - 12:19
Titus Thongger wrote...
Outrider42 wrote...
Grumpy Old Wizard wrote...
Striker93175 wrote...
Grumpy Old Wizard wrote...
So the acolyte is now complete crap for casters but an ok side arm for shooties who can melt bosses in 3 seconds anyways. Gotcha.
Quite opposite actually...
You can lob an acolyte and a cyro blast simultaneously now. Or an acolyte and singularity... On the fury you can fire it while running into AF/Throw combo without stopping like a '****** to fire it... Or charge it then cloak and stay cloaked, fire it and stay cloaked - shadow strike 1-2 plat phantom w/ ease.... Charge it then biotic charge to autoshoot for a 1-2 punch. Fire and quick switch to primary weapon... higher rof etc... It went back to the absolutely amazing gun it was and not the pos it was nerfed to.
Sadly squishies don't have the damage reduction and thousands of health/barriers that Krogods have and can't afford to stand in the open to charge it. The only classes it is better for with a charge are vanguards and infiltrators. It sucks for squishy casters.
Sadly Bioware forgot they made the gun to help biotics, for whom the gun is now worthless.
This is pretty important. You cannot charge the Acolyte while taking cover. That is the problem I had with it before. With the charge gone, you could take cover, pop and shoot, drop back in cover. That cannot be done anymore. You have to be standing to charge, and that kinda blows when you have low cover. It may be great news for Vanguards to abuse and a few others, but it just isn't for me.
If you could just charge the gun while in cover, I'd be happy.
soft cover
use it
And while you run to try to get behind soft cover that phantom or dragoon guns you down. Tthe acolyte now sucks for casters.
Caster biotics just received a huge nerf. But ME3 is all about spamming guns and grenades now.
Modifié par Grumpy Old Wizard, 19 décembre 2012 - 12:20 .
#181
Posté 19 décembre 2012 - 06:46
#182
Posté 19 décembre 2012 - 07:03
Titus Thongger wrote...
Outrider42 wrote...
Grumpy Old Wizard wrote...
Striker93175 wrote...
Grumpy Old Wizard wrote...
So the acolyte is now complete crap for casters but an ok side arm for shooties who can melt bosses in 3 seconds anyways. Gotcha.
Quite opposite actually...
You can lob an acolyte and a cyro blast simultaneously now. Or an acolyte and singularity... On the fury you can fire it while running into AF/Throw combo without stopping like a '****** to fire it... Or charge it then cloak and stay cloaked, fire it and stay cloaked - shadow strike 1-2 plat phantom w/ ease.... Charge it then biotic charge to autoshoot for a 1-2 punch. Fire and quick switch to primary weapon... higher rof etc... It went back to the absolutely amazing gun it was and not the pos it was nerfed to.
Sadly squishies don't have the damage reduction and thousands of health/barriers that Krogods have and can't afford to stand in the open to charge it. The only classes it is better for with a charge are vanguards and infiltrators. It sucks for squishy casters.
Sadly Bioware forgot they made the gun to help biotics, for whom the gun is now worthless.
This is pretty important. You cannot charge the Acolyte while taking cover. That is the problem I had with it before. With the charge gone, you could take cover, pop and shoot, drop back in cover. That cannot be done anymore. You have to be standing to charge, and that kinda blows when you have low cover. It may be great news for Vanguards to abuse and a few others, but it just isn't for me.
If you could just charge the gun while in cover, I'd be happy.
soft cover
use it
Please read. LOW COVER. You cannot use the gun from crouching or hard cover. Sure, you can soft cover around corners, but there is a lot more to this game than corners. Like Grumpy said, it favors classes with the shielding to deal with it, not the classes the gun was actually designed for. And considering ME is supposed to be a cover based game, it never made any sense to begin with.
Fix the charge in cover and the gun would be perfect.
#183
Posté 19 décembre 2012 - 09:33
#184
Posté 19 décembre 2012 - 09:38
#185
Posté 19 décembre 2012 - 09:43
It seems to do hardly anything on a gold and it doesn't even scratch armoured targets…
Unless I'm having a blonde moment... no one ever seams to use backfire anyway???
#186
Posté 19 décembre 2012 - 10:11
The ability cool down time went down, so it's actually partially better now. Especially against the Geth.
Modifié par Jarno Mikkola, 19 décembre 2012 - 10:12 .
#187
Posté 19 décembre 2012 - 10:30
Modifié par TheOneEradicator, 19 décembre 2012 - 10:31 .
#188
Posté 20 décembre 2012 - 12:06
Outrider42 wrote...
Titus Thongger wrote...
Outrider42 wrote...
Grumpy Old Wizard wrote...
Striker93175 wrote...
Grumpy Old Wizard wrote...
So the acolyte is now complete crap for casters but an ok side arm for shooties who can melt bosses in 3 seconds anyways. Gotcha.
Quite opposite actually...
You can lob an acolyte and a cyro blast simultaneously now. Or an acolyte and singularity... On the fury you can fire it while running into AF/Throw combo without stopping like a '****** to fire it... Or charge it then cloak and stay cloaked, fire it and stay cloaked - shadow strike 1-2 plat phantom w/ ease.... Charge it then biotic charge to autoshoot for a 1-2 punch. Fire and quick switch to primary weapon... higher rof etc... It went back to the absolutely amazing gun it was and not the pos it was nerfed to.
Sadly squishies don't have the damage reduction and thousands of health/barriers that Krogods have and can't afford to stand in the open to charge it. The only classes it is better for with a charge are vanguards and infiltrators. It sucks for squishy casters.
Sadly Bioware forgot they made the gun to help biotics, for whom the gun is now worthless.
This is pretty important. You cannot charge the Acolyte while taking cover. That is the problem I had with it before. With the charge gone, you could take cover, pop and shoot, drop back in cover. That cannot be done anymore. You have to be standing to charge, and that kinda blows when you have low cover. It may be great news for Vanguards to abuse and a few others, but it just isn't for me.
If you could just charge the gun while in cover, I'd be happy.
soft cover
use it
Please read. LOW COVER. You cannot use the gun from crouching or hard cover. Sure, you can soft cover around corners, but there is a lot more to this game than corners. Like Grumpy said, it favors classes with the shielding to deal with it, not the classes the gun was actually designed for. And considering ME is supposed to be a cover based game, it never made any sense to begin with.
Fix the charge in cover and the gun would be perfect.
there isn't any weapon that can be charged in cover, they may have to fix the charge of all weapons.
#189
Posté 20 décembre 2012 - 02:41
#190
Posté 20 décembre 2012 - 08:37
Kaizer88 wrote...
Why in god's name are people HAPPY about acolyte being charged again? Are you suffering from bleeding brain damage from having watched the ME 3 ending too much?
+1
#191
Posté 20 décembre 2012 - 12:09
#192
Posté 20 décembre 2012 - 03:40
and i loved the acolyte after the change and used it before and i hated back then too
Modifié par Biokon, 20 décembre 2012 - 03:43 .
#193
Posté 20 décembre 2012 - 04:00
*prays for Krysae back to normal*
#194
Posté 20 décembre 2012 - 04:04
SilentStreak wrote...
Stop with the butthurt.
#195
Posté 20 décembre 2012 - 04:43
Modifié par Alocormin, 20 décembre 2012 - 04:43 .
#196
Posté 20 décembre 2012 - 05:04
#197
Posté 20 décembre 2012 - 07:19
When will BioWare learn?
#198
Posté 20 décembre 2012 - 10:56
What I want to know is, why is Bioware turning Cerberus into Geth? Now Cerberus has stun lock attacks and use it almost as much if not more than Geth, and Cerberus already has a pretty unique set of strategies and characters, so do they really need another powerful tactic for Cerberus? I wish they would balance the game a little better because if they did they would not have to constantly rebalance it. The proof is in the pudding. If the game were ever well balanced, there would never have been a rebalancing because it would not have been necessary, plus you do not see that constantly in the Single player either.
Aside from the unbalanced nature that is Mass Effect (see above), I really wish they would add a bit more strategic elements to the game instead of using the one size fits all method of challenge. They do this when they constantly raise numbers and total health stats of enemies. There are many other tried and true and overall much better methods to add challenge to games than simply upping numbers and health stats.
#199
Posté 21 décembre 2012 - 03:15
Don't think I've ever seen someone successfully use Sabotage. You can try all you want, but that won't stop the other three players from pissing the unit off, making it essentially worthless in group play.
Appreciate the new packs though, I get a ton of character packs but have terrible luck getting new weapons and gear. Enjoy your vacation time!
#200
Posté 22 décembre 2012 - 12:08
One possible solution might be to make the gun single shot like mantis or executioner and remove the charge mechanic. That way the user can stay behind cover, easily use powers mapped to right bumper and have the rate of fire low enough that the gun isnt as spammable as it was before the charge mechanic was brought back.Outrider42 wrote...
Titus Thongger wrote...
Outrider42 wrote...
Grumpy Old Wizard wrote...
Striker93175 wrote...
Grumpy Old Wizard wrote...
So the acolyte is now complete crap for casters but an ok side arm for shooties who can melt bosses in 3 seconds anyways. Gotcha.
Quite opposite actually...
You can lob an acolyte and a cyro blast simultaneously now. Or an acolyte and singularity... On the fury you can fire it while running into AF/Throw combo without stopping like a '****** to fire it... Or charge it then cloak and stay cloaked, fire it and stay cloaked - shadow strike 1-2 plat phantom w/ ease.... Charge it then biotic charge to autoshoot for a 1-2 punch. Fire and quick switch to primary weapon... higher rof etc... It went back to the absolutely amazing gun it was and not the pos it was nerfed to.
Sadly squishies don't have the damage reduction and thousands of health/barriers that Krogods have and can't afford to stand in the open to charge it. The only classes it is better for with a charge are vanguards and infiltrators. It sucks for squishy casters.
Sadly Bioware forgot they made the gun to help biotics, for whom the gun is now worthless.
This is pretty important. You cannot charge the Acolyte while taking cover. That is the problem I had with it before. With the charge gone, you could take cover, pop and shoot, drop back in cover. That cannot be done anymore. You have to be standing to charge, and that kinda blows when you have low cover. It may be great news for Vanguards to abuse and a few others, but it just isn't for me.
If you could just charge the gun while in cover, I'd be happy.
soft cover
use it
Please read. LOW COVER. You cannot use the gun from crouching or hard cover. Sure, you can soft cover around corners, but there is a lot more to this game than corners. Like Grumpy said, it favors classes with the shielding to deal with it, not the classes the gun was actually designed for. And considering ME is supposed to be a cover based game, it never made any sense to begin with.
Fix the charge in cover and the gun would be perfect.
This is just a suggestion and could be wrong.





Retour en haut






