Tomwew wrote...
really? i love ff IX never knew EA were involved. chrono trigger was a joint square/Enix game and that's one o the best rpg's i've ever played, i'd say FF's decline has more to do with a lack of hironobu sakaguichi than their merger with Enix
I was pretty shocked myself when I was able to think about those games in comparison to ME3. Another funny thing is Final Fantasy X-2 has EA's fingerprints all over it seeing as how it was an obvious cash grab, but that game had the perfect ending that most people that played X had been waiting for. Then again Final Fantasy X's bitter sweet ending was done perfectly. Sure they probably would have been better served to have a scene like the end of 100% completiion for X2 but X's ending was still one of the best I've ever come across.
Kia Purity wrote...
I ... uh, don't think EA actually were directly involved with Square's games other than you know, doing PC discs.
Maybe it was different from their current relationship with Bioware but it was a little more involved then PC disc which I actually think was done by Eidos not EA when it came to PC ports of PS1 Final Fantasy games. Final Fantasy X was only released for the PS2 though it's now being ported to PS3 and Vita.
Square Electronic Arts L.L.C., also known as Square EA, was a joint venture between console video game developers Square and Electronic Arts. Announced on April 27, 1998, Square EA was based in Costa Mesa, California and operated under the supervision of Square president and CEO Jun Iwasaki, and was responsible for publishing and marketing all games produced by Square in North America. Conversely, Electronic Arts Square, K.K., formed at the same time and based in Japan, was responsible for publishing and marketing games produced by Electronic Arts in Asia.
Under the terms of the agreement, Electronic Arts owned 30 percent of Square EA, and Square owned 30 percent of EA Square.Square EA proved to be very successful, and during its five years of existence released a higher proportion of localized Square titles to the American market than ever before. EA Square, on the other hand, was somewhat less successful, and struggled to make an impact on the Asian videogame market, which has been traditionally difficult for American game developers to break into. EA Square had also developed a game, X-Squad, which was released for the PlayStation 2 during its launch.
Following the announcement of the merger between Square and former competitor Enix in 2003, Square purchased back Electronic Arts' stake in Square EA, and folded it back into Square Soft, Inc., its North American subsidiary, which was subsequently renamed Square Enix U.S.A., Inc. (now Square Enix, Inc.) and continues to publish Square Enix's titles in North America.[edit]
Modifié par ME859, 19 décembre 2012 - 02:07 .