Aller au contenu

Photo

Drell Assassin Build


  • Veuillez vous connecter pour répondre
59 réponses à ce sujet

#1
PureGeth

PureGeth
  • Members
  • 834 messages
Can someone help me build it? No idea what to do. 

#2
ToLazy4Name

ToLazy4Name
  • Members
  • 6 169 messages
Do what you want, but do NOT go for the 6th evolution of Tac Cloak unless you REALLY want Sniper Damage. Neither Recon Mine nor Homing Grenades will break your cloak.

#3
PureGeth

PureGeth
  • Members
  • 834 messages
So you're saying it's another bugged class with Tactical Cloak?

Just saying "do what you want" doesn't help...

#4
ToLazy4Name

ToLazy4Name
  • Members
  • 6 169 messages
What? No, i'm saying that neither Homing Grenades nor Recon Mine will break your cloak, meaning you don't need the bonus power evolution, so unless you want to use a sniper rifle, you don't need the 6th evolution of Tac Cloak.

#5
FlashAK

FlashAK
  • Members
  • 746 messages
If you like shotguns: 4/4/6/6/6
If you like sniper rifles: 6/0/6/6/6

He's an amazing kit and so much fun to play. Maxing out RM, passives and his fitness tree are a must IMO.

I like to take advantage of his speed to close in on enemies and blast then in the face with the Claymore. My personal build: http://narida.pytalh...rooperUpgrade5/

#6
PureGeth

PureGeth
  • Members
  • 834 messages

FlashAK wrote...

If you like shotguns: 4/4/6/6/6
If you like sniper rifles: 6/0/6/6/6/


That does not help me in the least little bit.

#7
Maraloudus

Maraloudus
  • Members
  • 115 messages
5/Duration +melee
6/damage + fire +armor
6/Radius+ Damage + Invasive
3/-
6/Melee +Melee+ Fitness
as you can tell melee Drell .

#8
nbiscuitz

nbiscuitz
  • Members
  • 205 messages
I think I'll do 4/6/6/6/4
TC: damage
recon: area/damage/invasive
homing: damange/capaciity/armor
drell: dam&cap/power/weapon
fitness: durability

#9
PureGeth

PureGeth
  • Members
  • 834 messages
Bump.

I'd still like help, please.

Modifié par PureGeth, 19 décembre 2012 - 03:18 .


#10
Jay_Hoxtatron

Jay_Hoxtatron
  • Members
  • 3 324 messages
I run a 4/4/6/6/6

Damage TC, Radius Homing Grenades, Radius/Damage/Invasive Scan for Recon Mine, Full weapon damage/headshots for passives, Full health/speed for Fitness.

Use Grenade Gear too.

That's for a non-sniper rifle build.

Modifié par Jay_Hoxtatron, 19 décembre 2012 - 03:19 .


#11
Hasentree

Hasentree
  • Members
  • 79 messages
I run 6/3/6/6/5.

Sniper build. Spec TC for damage, recharge, sniper damage. Recon Mine for radius, damage, invasive scan. Capacity, headshot, damage for passives.

#12
henry fool

henry fool
  • Members
  • 17 messages

nm



#13
henry fool

henry fool
  • Members
  • 17 messages

nm



#14
FlashAK

FlashAK
  • Members
  • 746 messages

PureGeth wrote...

FlashAK wrote...

If you like shotguns: 4/4/6/6/6
If you like sniper rifles: 6/0/6/6/6/


That does not help me in the least little bit.


Perhaps you should post some more info about your playstyle, favorite weapons, etc. so it's easier for people to help you.

I linked a very specific build below that. Not sure how that doesn't help...

Modifié par FlashAK, 19 décembre 2012 - 03:30 .


#15
kenku7_8

kenku7_8
  • Members
  • 7 messages
tactical cloak damage, recharge speed
homing grande damage, fire damage, armor damage
recon mine radius, damage, invasive scan,
passive, power damage, power damage
fitness, durability

equip the harrier with warp ammo

stronghold package

#16
Leland Gaunt

Leland Gaunt
  • Members
  • 2 693 messages
I use him 4/6/6/4/6

Tac cloak: damage
homing grenades: damage, fire field, armor mitigation
recon mine: radius, damage, invasive scan
passives: damage & capacity
fitness: full movement speed

I use a Wraith on him.

#17
kenku7_8

kenku7_8
  • Members
  • 7 messages
bump

#18
braincraft

braincraft
  • Members
  • 101 messages

Leland Gaunt wrote...

I use him 4/6/6/4/6

Tac cloak: damage
homing grenades: damage, fire field, armor mitigation
recon mine: radius, damage, invasive scan
passives: damage & capacity
fitness: full movement speed

I use a Wraith on him.


I gave him a Harrier, but this is otherwise the build I use.

To my mind, the only other reasonable builds are 46664 and 56663, and I really like the extra movement speed, enough to pass on the extra damage.

#19
polymphus

polymphus
  • Members
  • 605 messages
Haven't got him yet, plan to build him like this.

#20
fireandforget892

fireandforget892
  • Members
  • 264 messages

henry fool wrote...

I mean, he's not supposed to have 388 shields with 4 ranks in fitness, right?


Sorry to break it to you, but squishy Drell are squishy.;) (Maxed out fitness gives him 450 shields and 900 health)

#21
jhazekk

jhazekk
  • Members
  • 5 messages
I took the 4/4/6/6/6 build with
cloak - duration
grenade - radius
mine - radius/damage/invasive scan
assassin - weapon dmg, headshot, weapon dmg
fitness - health/shield, shield recharge, health/shield
and took M-11 Wraith + weight modded MP + Shock Trooper Upgrade.
Works great so far.

Modifié par jhazekk, 05 janvier 2013 - 01:00 .


#22
HinDae

HinDae
  • Members
  • 503 messages
I maxed everything and ignored Homing Grenade, Smart placement of Recon mine with Invasive scan, followed by a Headshot with a Widow will knock most things out.

Add to the fact hes so fast and you can get around pretty easy with cloak up.

#23
ANG3L0FD347H

ANG3L0FD347H
  • Members
  • 9 messages
4-damage
5-damage,capacity
6-damage,damage,armor damage
5-damage and capacity,power damage
6-(everything on the bottom of the tree)

This is what I use, haven't tried it yet but in theory it should be good

#24
sirjimmus86

sirjimmus86
  • Members
  • 585 messages
Ok so old thread but this is still my favourite character even with the new guys on the block.

Plain and simple, Tactical cloak specced for max SR damage. Skip grenades. Recon mine - increase area, damage, invasvice scan.

Passives for weapon damage & fitness/speed.

Black Widow. Phasic rounds. Sniper rifle amp & gear. Adrenaline Mod or Power Mod or whatever, doesn't really matter.

Hit cloak, fire the mine into where you think enemies will be/know they are. If there is something to shoot at, do it, else break your cloak with melee to keep cooldowns low.

With the gear & build, you can actually headshot Centurion level enemies even without cloak if they are in the Recon Mines defbuff area.

You can take down Banshees in 4-5 shots. Brutes can be 2-3 shotted, Ravagers 1-2 shotted.

Then blow up your when finished, redeploy it. Always fire it under cloak.

The key things to being good with this are getting to understand where enemies are likely to spawn at the start of and during waves, so that you can predict it, and use the mine to debuff them and take them down.

With piercing mods on the BW you can also shoot through walls no problem, so its a very survivable class.

#25
1badmage

1badmage
  • Members
  • 147 messages
On paper, this 66653 build with a javelin looks like it could do a lot of damage. With duration on cloak, and since homing grenade doesn't break cloak, a number of cloaked grenade shots could be released with the cloak damage bonus. Finish off with a cloaked Javelin blast as the coup de grace.
Just don't get shot. ;)