My only concern for the 'Die' or 'Power Down' or other de facto suicidal behavior commands that destroy the Reapers is that they effectively provide all the benefits of the Destroy Option, with none of the consequences. At which point, unless you really hate all AI, why bother?iakus wrote...
Ticonderoga117 wrote...
AlanC9 wrote...
"I cannot self-terminate."
As for iakus' proposal, sounds doable. How different would the cinematics have to be? Obviously there'd have to be an alternative to the relays getting fixed by Reapers.
"Shut down. Fly into a far away star. Exile yourself to dark space. Fly to Andromeda at sublight. Fly into the galaxy's core. Compute Pi."
Be creative, it's not hard to figure out a way to give orders to GlowBoy that either kills the Reapers, are makes them a null threat.
that's why I listed "Power down" as a choice. I figure someone might want an option to disable the Reapers without destroying them. EIther for study, or to keep around but inactive "just in case"
Then there's "Be free" as some sort of ultra-paragon anti-indoctrination ending. Maybe an option could be unlocked if certain choices were made or War Assets found that could lead to a way to free the Reapers from Catalyst control (and perhaps cure indoctrination in general) for those brave enough (or foolish enough) to see what Reapers would do when they're totally unshackled...
Also "Leave" to just send them somewhere else and either become someone else's problem or maybe a problem for us to deal with later. Basically: Punt.
In order to make the Crucible a balanced choice setup, each option needs to have a cost of its own and to not provide the same benefits of the others. For Control in particular, a limitation on the scope of control 'We can not self-terminate' or 'We will defend ourselves' is what would keep it from being effectively the Destroy option without costs.
That said, the cost doesn't have to be Shepard's life in particular, and some of those options you gave are pretty good in the balance of reward and risk. Punting, as you pointed out, doesn't necessarily resolve the problem. Telling them to Obey Shepard is not only a risk for Shepard's corruption, but also a question of what will happen if/when Shepard dies. 'Protect Us' is filled with risk, because the Reapers already believed themselves to be our salvation through destruction. (Maybe a command of 'be our salvation without destruction?')





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