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Volus (protector) Vanguard build, 66066


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#1
himegoto

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He's named the protector. By that it means to kill stuff before they get to your teammates kind of protect.
No point to me speccing into shield boost. He's already got perfect synergy with maxed orbs for cooldown, and a rape face shotgun. 

66066,
http://narida.pytalh...r4/ShotgunAmp5/

A straightforward build.
You can spent points into shield boost if you really must, or make a quirky build. Just know that it's breaking synergy.
Also, narida builder's info on Volus isn't dated / bugged - VV's cooldown on BC with Reegar X should be +121 +60 (4 *15 CD orbs) = +191. From what I remember it should be every 3.18s.
Most of us are familiar with the Reegar setup. IMO warp and AP rounds are superior than incendiary rounds even with a BC FE.

> You have cloak
> You have roll
> You have the Reegar with XXXX DPS damage against armors
> You have the fastest cooldown on BC
> You have decent shields

Reegar is the optimal choice hands down. Use other shotguns / talon if you like. All round effective kit across any difficulties.
Had to make this quick post after seeing a few bashing posts on this little guy. Don't know what game those people are playing.

#2
hjgfjg

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Can't wait to try it! Although I might opt for the talon unless I don't notice the difference between the talon and the reegar (cooldown wise)

#3
himegoto

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hjgfjg wrote...

Can't wait to try it! Although I might opt for the talon unless I don't notice the difference between the talon and the reegar (cooldown wise)

I've been wondering if the orbs allows you to get over the power's cooldown cap. BCing for every 2.x seconds may be fun for a few rounds. Might troll with my eagle I too.

#4
himohillo

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Speccing into SB can be worthwhile. It isn't always safe to charge to replenish your shields and you can help your teammates during objective waves.

#5
Googleness

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take rank 6 from class line and take 3 points on shield boost. works great on objective rounds to keep your team alive or when you need to stand back.

#6
hjgfjg

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himegoto wrote...

I've been wondering if the orbs allows you to get over the power's cooldown cap. BCing for every 2.x seconds may be fun for a few rounds. Might troll with my eagle I too.


And I would like to know if a power recharge gear and equipment end up hitting a recharge cap also

#7
darkpassenger2342

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hjgfjg wrote...

himegoto wrote...

I've been wondering if the orbs allows you to get over the power's cooldown cap. BCing for every 2.x seconds may be fun for a few rounds. Might troll with my eagle I too.


And I would like to know if a power recharge gear and equipment end up hitting a recharge cap also

they dont "cap" but they give diminishing returns and anything over 200% is so insignificant you wont even notice it.
 if you arent going to carry something reasonably heavy i wouldnt spec the orbs for cooldown bonuses.

Modifié par darkpassenger2342, 19 décembre 2012 - 10:25 .


#8
Googleness

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I went for biotic damage bonus gear.
with biotic orbs etc I manage to charge... roll back and when I stood up I get charge again.

#9
himegoto

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Googleness wrote...

take rank 6 from class line and take 3 points on shield boost. works great on objective rounds to keep your team alive or when you need to stand back.

Good idea for people that mostly PUG. But I won't do it :devil:
A 66464 is even better, since you already reached over 1000n for BC with rank 4 passives.

Modifié par himegoto, 19 décembre 2012 - 10:56 .


#10
megabeast37215

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3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...

Modifié par megabeast37215, 19 décembre 2012 - 10:38 .


#11
IIFlash

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darkpassenger2342 wrote...

they dont "cap" but they give diminishing returns and anything over 200% is so insignificant you wont even notice it.
 if you arent going to carry something reasonably heavy i wouldnt spec the orbs for cooldown bonuses.


While this is true, recon mine and shield boost have very long cooldowns meaning their returns are actually worth it on the Engineer and Adept respectfully, unlike charge which will probably end up to be something like,eg. 0.15 seconds difference.

I agree with the 2nd part, Biotic Orbs doesn't necessarily need to be specced for cooldown to be useful, just 3 points still gives you a 30% cooldown bonus.

Modifié par IIFlash, 19 décembre 2012 - 10:52 .


#12
himegoto

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megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...

But I'll be dropping some weapon damage or shields. It's true that he doesn't have a lot innate shields to begin with, it still adds up with cyclonic mods. And I'm fairly confident playing an aggressive vanguard. This is not a support kit to me at all.
I like more shotgun damage on the gun slot.

Another thing, there's no escape from Pretorian beams. It just one shots me everytime, even tankier chars like a batarian (and I was always hosting too) <_<

#13
IIFlash

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megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 

#14
himegoto

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IIFlash wrote...

megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 



Charge accordingly, on animations. As every vanguards should.
And pay no respects to phantoms.

#15
IIFlash

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Shield Boost also gives invincibility frames when used, eg, if you use shield boost as a Banshee warp hits you, you take no damage. Volus heavy melee/defensive stance also works well against Praetorian lasers.

#16
count_4

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darkpassenger2342 wrote...

hjgfjg wrote...

himegoto wrote...

I've been wondering if the orbs allows you to get over the power's cooldown cap. BCing for every 2.x seconds may be fun for a few rounds. Might troll with my eagle I too.


And I would like to know if a power recharge gear and equipment end up hitting a recharge cap also

anything over 200% is so insignificant you wont even notice it.

Say you have a 10s base cooldown. With a bonus of 200% you get 3.3s, with a bonus of 250% you get 2.8s. I wouldn't call half a second insignificant...

Modifié par count_4, 19 décembre 2012 - 11:04 .


#17
IIFlash

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himegoto wrote...

IIFlash wrote...

megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 



Charge accordingly, on animations. As every vanguards should.
And pay no respects to phantoms.


Of course, although I swear Scions and Praetorians cheat :crying:. But my point is if your fighting an Atlas, he does ground pound, you can still restore shields using a 3 point shield boost.
What you say works in theory, but sometimes you are taking too much damage to not charge something to restore your shields, with the Volus this needn't be a concern.

#18
himegoto

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IIFlash wrote...

himegoto wrote...

IIFlash wrote...

megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 



Charge accordingly, on animations. As every vanguards should.
And pay no respects to phantoms.


Of course, although I swear Scions and Praetorians cheat :crying:. But my point is if your fighting an Atlas, he does ground pound, you can still restore shields using a 3 point shield boost.
What you say works in theory, but sometimes you are taking too much damage to not charge something to restore your shields, with the Volus this needn't be a concern.

Or find other stuffs to kill / charge at?
You may argue that what about when you're in a bad position. I may ask why even put yoruself in that bad position?

If that Atlas is the last then I wouldn't even worry about it / go heavy melee at it.

Also, it is not to say that I don't die once in a match. I actually die quite a lot esp against Collectors those damn Pretorians beams.
The whole purpose of this build - DPS more efficiently, eliminate the threats.

Modifié par himegoto, 19 décembre 2012 - 11:44 .


#19
Uh Cold

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4 sb 4 fitness
you don't need the delay on shields ether.

#20
kmmd60

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I like shield boost. More team-oriented build is appreciated by PUGs. It make a bad hack spot easier.

Praetorian laser flatly ignore shieldgate. It deals DoT if you look closely to your shield/life bar. Still damage reduction is alway nice to have before charging.

#21
IIFlash

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himegoto wrote...

IIFlash wrote...

himegoto wrote...

IIFlash wrote...

megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 



Charge accordingly, on animations. As every vanguards should.
And pay no respects to phantoms.


Of course, although I swear Scions and Praetorians cheat :crying:. But my point is if your fighting an Atlas, he does ground pound, you can still restore shields using a 3 point shield boost.
What you say works in theory, but sometimes you are taking too much damage to not charge something to restore your shields, with the Volus this needn't be a concern.

Or find other stuffs to kill / charge at?
You may argue that what about when you're in a bad position. I may ask why even put yoruself in that bad position?

If that Atlas is the last then I wouldn't even worry about it / go heavy melee at it.

Also, it is not to say that I don't die once in a match. I actually die quite a lot esp against Collectors those damn Pretorians beams.
The whole purpose of this build - DPS more efficiently, eliminate the threats.


As stated, certain things work in theory but are not always the case in game.
You say charge something else, what if it's a small map like Glacier, charging something nearby can still get you sync killed. Say you decide to run away/retreat, the volus has very low health so chances are you'll get shot down.

The 2nd option also contradicts your purpose of the build, which as you say is DPS. Just a few points in Shield Boost keeps you in the fight in the situations that you are unable to charge.

BTW I'm not arguing your right to spec a character however you want, I am just giving you contructive criticism based on what I believe would improve the build, just as others have. IMO a Volus Protector build without any shield boost is a Mini-Kroguard with less survivability. 

#22
Lajkos

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IIFlash wrote...

himegoto wrote...

IIFlash wrote...

himegoto wrote...

IIFlash wrote...

megabeast37215 wrote...

3 points in Shield Boost

5 in Passive or Fitness....

Too much utility to leave shield boost unspecced. Revives, escorts, hacks, SURPRISE! Praetorian Lasers, etc. You don't have to dump a ton of points into it... but it does way too much to ever completely spec out of it IMO... especially for rank 6 fitness.

125 more shields < low level shield boost. You can get moar shields from other sources, you can't use consumable gear to simulate what shield boost does for your team. Hell... Shield Booster V gear gives you more shields than rank 6 fitness anyway...


Not to mention you can't be charging bosses with sync-kills all the time 



Charge accordingly, on animations. As every vanguards should.
And pay no respects to phantoms.


Of course, although I swear Scions and Praetorians cheat :crying:. But my point is if your fighting an Atlas, he does ground pound, you can still restore shields using a 3 point shield boost.
What you say works in theory, but sometimes you are taking too much damage to not charge something to restore your shields, with the Volus this needn't be a concern.

Or find other stuffs to kill / charge at?
You may argue that what about when you're in a bad position. I may ask why even put yoruself in that bad position?

If that Atlas is the last then I wouldn't even worry about it / go heavy melee at it.

Also, it is not to say that I don't die once in a match. I actually die quite a lot esp against Collectors those damn Pretorians beams.
The whole purpose of this build - DPS more efficiently, eliminate the threats.


As stated, certain things work in theory but are not always the case in game.
You say charge something else, what if it's a small map like Glacier, charging something nearby can still get you sync killed. Say you decide to run away/retreat, the volus has very low health so chances are you'll get shot down.

The 2nd option also contradicts your purpose of the build, which as you say is DPS. Just a few points in Shield Boost keeps you in the fight in the situations that you are unable to charge.

BTW I'm not arguing your right to spec a character however you want, I am just giving you contructive criticism based on what I believe would improve the build, just as others have. IMO a Volus Protector build without any shield boost is a Mini-Kroguard with less survivability. 

I think you just talked more ppl into going 0 in SB than talking them out of it :P

#23
HolyAvenger

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Fitness on a kit that has two ways of quickly recovering shields and a poor base stat to start with? Nope. All my nope!

#24
IIFlash

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Lajkos wrote...

IIFlash wrote...

IMO a Volus Protector build without any shield boost is a Mini-Kroguard 

I think you just talked more ppl into going 0 in SB than talking them out of it :P


:pinched:

#25
megabeast37215

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HolyAvenger wrote...

Fitness on a kit that has two ways of quickly recovering shields and a poor base stat to start with? Nope. All my nope!


Agree 100%

21 character points for 325 shields and 100 health is a pretty poor use of character points IMO. I mean... that's 1/4 of your total build... for 325 shields? No reason ever to max fitness on a Volus.... 4/4 or 3/5 always.

Also... if you spec Orbs for 4 orbs and recharge rate and rock 200%, you can charge a Praetorian for every eye laser he puts out. The timing is a bit tricky (you have to charge early in the animation of the first laser)... but it will let you charge him 3 times.