Exterior level creation settings
#1
Posté 06 janvier 2010 - 05:45
#2
Posté 06 janvier 2010 - 06:02
#3
Posté 08 janvier 2010 - 10:42
#4
Posté 09 janvier 2010 - 09:09
-Semper- wrote...
the bigger the size of your level the more often you have to use the advanced settings. 512x512 with default sectors and texel map will result in terrible rendering times and a bad performance.
So what would be the best settings for a 512x512 level? I tried to made a 512x1024 level and the rendering time was very lengthy, got a toolset crash also when I closed the level.
#5
Posté 09 janvier 2010 - 10:29

this will suit well - at least bioware is using similar settings for their 512x512 ext lvl. to get familiar with the advanced tab, just open up the official lvl files and examine the terrain mesh in in the object inspector.
img33.imageshack.us/img33/1361/settings2.jpg
#6
Posté 09 janvier 2010 - 03:19
#7
Posté 09 janvier 2010 - 05:53
There is a bug with the way the toolset handles memory (preventing it from using more than 3 gigs of RAM - see the blog at http://social.biowar...11689/blog/707/). This bug makes working with larger outdoor levels very difficult.
Things are even worse if you have Vista or Win 7. Apparently Bioware uses Win XP and was not aware of all the problems the toolset was going to have with Vista and Win 7.
#8
Posté 09 janvier 2010 - 08:20
PavelNovotny wrote...
I have an outdoor level that is roughly 500x250 and it takes 4 hours to render lightmaps. Do All Local Posts fails from memory problems if I do not restart my computer and close everything I can before launching the toolset.
There is a bug with the way the toolset handles memory (preventing it from using more than 3 gigs of RAM - see the blog at http://social.biowar...11689/blog/707/). This bug makes working with larger outdoor levels very difficult.
Things are even worse if you have Vista or Win 7. Apparently Bioware uses Win XP and was not aware of all the problems the toolset was going to have with Vista and Win 7.
my 512x512 lvl renders in less then 8 minutes, posting lasts 4 minutes and i aint got a hell of a machine.
C2D 6600
2gigs kingston
win7
with my lvl opened the toolset is reserving 1.7gb and usually while rendering i'm using firefox and browse through the internet. but i've to say that my defined area is only 1/3 of the whole lvl^^
with default settings your rendering process will raise up exponentially.





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