Tattoos in DA 3?
#1
Posté 20 décembre 2012 - 12:55
I mean, consider this, if a your player character is "a big bad, mean, rough, tough scary, intimidating and menacing dude/broad who spots a big, vicious tattoo across his/her face, how likely is it that this is the ONLY area he/she has covered in ink? If you look at most people with face tattoos, I dare say that an extremley overwhelming majority of these started out with tattoos in other places than their faces and this have tattoos in other places. Why do we not have this option in DA as well? It does seem like an realistic/reasonable feature to include that should be doable by the programmers.
I understand that there is this aspect of the face being the most visible part during the game, and that arms etc. are usually covered by armour. Still, there are plenty of instances when this is not the case. There are also some armours which may leave the Pc's arms exposed.
Perhaps this could be something to consider including as a customisable option for the PC in DA 3? Just a thought...
#2
Guest_EntropicAngel_*
Posté 20 décembre 2012 - 12:59
Guest_EntropicAngel_*
#3
Posté 20 décembre 2012 - 08:32
How would it? I'm not a programmer but I couldd see this as being an argument youone proposed to make customisable tattoos for ALL NPCs, but this is not the case as it is only relevant to do it for one model, namely the PC. Also, if you can tattoo the face, then logically the potential is there as the concept is incorporated in the game so to speak. I know a similar discussion came up for "The SIms 3", but they managed to resolve this in a later edition, without adverse effects to the game.EntropicAngel wrote...
This has come up before, and it sounds very difficult to implement--as of now, most NPCs have a generic body model. Incorporating tattoos into that would possibly be a technical challenge, one, and decrease the storage, memory, etc. for other things.
And speaking of which, I notice that the question about "memory" keeps popping up every now and then as to why features that weren't in DA 1 & 2 cannot be in DA 3. Though I thought they changed the engine to Frostbite for DA 3? Then shouldn't there be "more memory" at the programmers disposal, so to speak?
#4
Posté 20 décembre 2012 - 01:45
#5
Posté 20 décembre 2012 - 02:02
samgrave wrote...
How would it? I'm not a programmer but I couldd see this as being an argument youone proposed to make customisable tattoos for ALL NPCs, but this is not the case as it is only relevant to do it for one model, namely the PC. Also, if you can tattoo the face, then logically the potential is there as the concept is incorporated in the game so to speak. I know a similar discussion came up for "The SIms 3", but they managed to resolve this in a later edition, without adverse effects to the game.EntropicAngel wrote...
This has come up before, and it sounds very difficult to implement--as of now, most NPCs have a generic body model. Incorporating tattoos into that would possibly be a technical challenge, one, and decrease the storage, memory, etc. for other things.
And speaking of which, I notice that the question about "memory" keeps popping up every now and then as to why features that weren't in DA 1 & 2 cannot be in DA 3. Though I thought they changed the engine to Frostbite for DA 3? Then shouldn't there be "more memory" at the programmers disposal, so to speak?
It wouldnt be that hard, it would just be adding another layer on top of the skin layer like you get when you have blood all over you after a battle in DA:O
#6
Posté 20 décembre 2012 - 02:25
#7
Guest_Nizaris1_*
Posté 20 décembre 2012 - 02:31
Guest_Nizaris1_*
Maybe it have become a trend in the New Age?
Modifié par Nizaris1, 20 décembre 2012 - 02:31 .
#8
Posté 20 décembre 2012 - 02:37
#9
Posté 20 décembre 2012 - 04:42
I like the idea of more tattoos but I can see where it may become a challenge to impliment. Unless they do so in a way when they are only visible if the PC is in their all togethers. What I would actually like more is a bit more variety in tattoo options, having most of the same tattoos between DA:O and DA2 made sense but I still wanted a bit more choice.
#10
Posté 20 décembre 2012 - 06:07
#11
Posté 20 décembre 2012 - 06:36
BasilKarlo wrote...
I would settle for scars. And darker shades for tattoos. Look at my avatar here. It looks like someone put a stencil on his face when he fell asleep in the sun.
Agreed. Scars and blemishes would be a nice touch. The Saints Row series, for example, actually has quite a deep CC in that regard and others. Likewise, I too hope that the resolution or overall quality/sharpness of the default tattoos as they appeared DA2 is improved in DA3.
Modifié par WardenWade, 20 décembre 2012 - 06:36 .
#12
Posté 20 décembre 2012 - 06:38
If Dalish and dwarven tattoos can't be used on humans, and casteless tattoos can't be used on Aeducans, how will we know which posters to ignore based solely on their avatar on the BSN?
#13
Posté 20 décembre 2012 - 06:51
No.Nizaris1 wrote...
I am for Lyrium tattoo that can make non-Mages use magic like Fenris
Maybe it have become a trend in the New Age?
Modifié par Maria Caliban, 20 décembre 2012 - 06:52 .
#14
Posté 20 décembre 2012 - 07:04
#15
Posté 20 décembre 2012 - 07:17
Maria Caliban wrote...
^ I thought that was what the pony avatars were for.
I thought that was what animated gifs were for.
Nizaris1 wrote...
I am for Lyrium tattoo that can make non-Mages use magic like Fenris
Maybe it have become a trend in the New Age?
Maria Caliban wrote...
No.
Yeah, no. For multiple reasons, including but not limited to:
1) Fenris can't 'do magic,' his lyrium has limited applications which more resemble a mix between the abilities of a Templar and a Spirit Warrior than a mage;
2) Fenris was the product of a Tevinter magister's experimenting, this isn't going to be something you can have done in a back alley tattoo parlor; if anyone has knowledge to replicate it, it's going to be other Magisters, and
3) Maybe you missed this, but lyrium is expensive. Tattoos like Fenris' require a fortune to create. You're not going to start out with a fortune of lyrium in your skin.
Also 4) Amnesiac heroes are so overdone.
(Also, we're not in a 'new Age'. It's still the Dragon Age. Nice try, though.)
Modifié par Harle Cerulean, 20 décembre 2012 - 07:19 .
#16
Posté 20 décembre 2012 - 09:16
#17
Guest_krul2k_*
Posté 20 décembre 2012 - 10:11
Guest_krul2k_*
#18
Posté 20 décembre 2012 - 10:29
#19
Posté 20 décembre 2012 - 10:34
#20
Posté 20 décembre 2012 - 10:56
You do know that the PC does not always wear the armour in every single scene of the game, right? And you do know that armours can come in many different designs? Such as one's that leave your arms, chest and legs exposed, just like Morrigan had, or even Isabela for that matter. So I don't see this as an argument to NOT implement this feature, seeing as it *is* already in the game to a certain extent. Perhaps some staff member can elucidate on Bioware's position on this question?Mike_Neel wrote...
I don't really see the need for it since most clothing and armor sets cover most of your body. This is Dragon Age, not Elder Scrolls. Hardly anyone plays the game in nothing but their characters underwear.
#21
Posté 20 décembre 2012 - 11:36
Nizaris1 wrote...
I am for Lyrium tattoo that can make non-Mages use magic like Fenris
Maybe it have become a trend in the New Age?
God no. What's the point of that? We're not playing Skyrim, there's no mixing and matching character classes. This is a party, class based system and I'm happy for it. Besides, Fenris isn't a mage.
Anyway, I think tattoos look silly, but war paint looks great.
Modifié par Saibh, 20 décembre 2012 - 11:36 .
#22
Posté 21 décembre 2012 - 12:20
Saibh wrote...
Anyway, I think tattoos look silly, but war paint looks great.
Yeah, there's an Origins mod for darker tattoos that at the highest setting makes the tattoos look like paint(like in WardenWade's avatar) and it looks great IMO.
#23
Posté 21 décembre 2012 - 12:24
BasilKarlo wrote...
Saibh wrote...
Anyway, I think tattoos look silly, but war paint looks great.
Yeah, there's an Origins mod for darker tattoos that at the highest setting makes the tattoos look like paint(like in WardenWade's avatar) and it looks great IMO.
Thank you, BasilKarlo!
Modifié par WardenWade, 21 décembre 2012 - 12:24 .
#24
Guest_Nizaris1_*
Posté 21 décembre 2012 - 01:04
Guest_Nizaris1_*
Harle Cerulean wrote...
Yeah, no. For multiple reasons, including but not limited to:
1) Fenris can't 'do magic,' his lyrium has limited applications which more resemble a mix between the abilities of a Templar and a Spirit Warrior than a mage;
2) Fenris was the product of a Tevinter magister's experimenting, this isn't going to be something you can have done in a back alley tattoo parlor; if anyone has knowledge to replicate it, it's going to be other Magisters, and
3) Maybe you missed this, but lyrium is expensive. Tattoos like Fenris' require a fortune to create. You're not going to start out with a fortune of lyrium in your skin.
Also 4) Amnesiac heroes are so overdone.
(Also, we're not in a 'new Age'. It's still the Dragon Age. Nice try, though.)
1. Fenris can do magic because of the Lyrium tattoo,
i. he can grab people heart with his hand
ii. enhanced movement speed
iii. release inner power that give spirit damage
iv. resistance to magic
2. considering how long the time period between DA2 and DA3, maybe it have become popular at the time DA3 take place
3. expansive or cheap is not an issue at all
4. Fenris lost memory not because of the Lyrium or the ritual making it, it is totally different thing. Denarius mind wipe him with something else. If you turn him to Denarius, he lost his memory again, meaning the ritual making the tattoo is not the cause of his memory lost
It is a New Age....Dragon Age ended with the 5th Blight...Mage-Templar war mark a new age...because it is a new game
Modifié par Nizaris1, 21 décembre 2012 - 01:06 .
#25
Posté 21 décembre 2012 - 03:34





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