Tattoos in DA 3?
#76
Posté 02 mars 2013 - 02:57
#77
Posté 23 mars 2013 - 10:16
#78
Posté 31 mars 2013 - 02:12
#79
Posté 31 mars 2013 - 02:28
#80
Posté 27 avril 2013 - 12:34
I know! And many games with old engines can do this as well, such as GTA San Andreas, and all the old Saint's Row games. I really see no argument as to why there would be "technical restrictions" against implementing that feature in DA III as well, especially since they are switching to the brand new, hyper-modern Frostbite-engine.andy69156915 wrote...
If freaking FABLE on the original Xbox can handle full-body tattoos, I should hope a 360 game made by a much better developer can handle it too.
#81
Guest_The Wolf Man_*
Posté 27 avril 2013 - 02:48
Guest_The Wolf Man_*
Modifié par The Wolf Man, 27 avril 2013 - 02:49 .
#82
Posté 04 mai 2013 - 10:49
Conversely, Merrill, who was rather whimpish and meek, had her face covered in tattoos. I would otherwise have pictured her as the type who would shreik at the thought of having a needle anywhere near her face.(yes, I am aware that it is a customary thing for many elfs, but still...)
I wonder if there is any thought about this perceived dissonance for the prospective companions for DA III?
#83
Posté 04 juin 2013 - 03:32
Modifié par samgrave, 04 juin 2013 - 04:01 .
#84
Posté 04 juin 2013 - 03:41
#85
Posté 04 juin 2013 - 03:42
frostbte 3 not frostbite 2samgrave wrote...
Does anyone know if the new Frostbyte II engine is more permissive when it come to letting the charachters have tattoos? It ought to be, as some other user said, even the Fable games let you have them and those engine are ancient by today's standards.
#86
Posté 04 juin 2013 - 04:00
Thx! Rectified!garrusfan1 wrote...
frostbte 3 not frostbite 2samgrave wrote...
Does anyone know if the new Frostbyte II engine is more permissive when it come to letting the charachters have tattoos? It ought to be, as some other user said, even the Fable games let you have them and those engine are ancient by today's standards.
Modifié par samgrave, 04 juin 2013 - 04:02 .
#87
Posté 04 juin 2013 - 04:21
samgrave wrote...
Does anyone know if the new Frostbyte III engine is more permissive when it come to letting the charachters have tattoos? It ought to be, as some other user said, even the Fable games let you have them and those engine are ancient by today's standards.
in this case it has nothing to do with the engine... it's all about textures... they could use frostbite and still have crappy textures... as you may know the armor textures were worse in DA2 than they were in DA:O... so much for that ^^
#88
Posté 04 juin 2013 - 05:40
If the textures are not contingent on the engine, then what will make it work?Lobos1988 wrote...
samgrave wrote...
Does anyone know if the new Frostbyte III engine is more permissive when it come to letting the charachters have tattoos? It ought to be, as some other user said, even the Fable games let you have them and those engine are ancient by today's standards.
in this case it has nothing to do with the engine... it's all about textures... they could use frostbite and still have crappy textures... as you may know the armor textures were worse in DA2 than they were in DA:O... so much for that ^^
#89
Posté 04 juin 2013 - 06:59
#90
Posté 04 juin 2013 - 07:01
#91
Posté 04 juin 2013 - 07:08
#92
Posté 02 juillet 2013 - 06:33
True, but I'm sure that would be easy to pull off. It's been done in many MAAAANY games, so I don't why would have to be an exception. Some armour could even be "magical" so that the player is protected by an aura if you wear a revealing robe etc. Also, I could consider a solution similar to the one with the helmet, namly a selection in settings that allows the player whether or not to have the helmet (or armour) visible even though it is indeed "equipped". This would allow us to admire the "physique" of our charachters to a greater extent while playing.Lobos1988 wrote...
For body tatoos there would have to be sexy revealing armor... thumbs up if that prevents puffy overdone fashion from happening ^^
I also think that Bioware should design it so that it would be possible to add more tattoo though DLCs kater on, or perhaps even through mods. Wouldn't be awsome if one could import one's own tattoo designs on one's charachters?
#93
Posté 02 juillet 2013 - 06:39
I do too, I want BioWare to get really creative with it.Ukki wrote...
I support tattoos and scars.
#94
Posté 02 juillet 2013 - 07:39
#95
Posté 04 juillet 2013 - 11:12
I wholeheartedly support this idea, however. More tattoos in more places is a good thing as far as I'm concerned.
#96
Posté 04 juillet 2013 - 01:39
Or hell, even Dragon's Dogma - I mean, you can set everything from your height, weight, arm size, stature, scars (body and/or face) and even the size of your ta-tas. And the cutscenes and armor shows all of it. If those games can figure this issue out, why can't BioWare? Maybe the new engine will help this.
Whoa, tangent, sorry about that. I'd like body tattoos or scars, for sure. It doesn't make sense to not have the option.
Modifié par happy_daiz, 04 juillet 2013 - 02:30 .
#97
Guest_krul2k_*
Posté 04 juillet 2013 - 01:48
Guest_krul2k_*
#98
Posté 04 juillet 2013 - 03:45
Would be good if they added different heights and body types too. NWN was the only game of theirs that I've played that had this. With SWTOR having it (a more recent game of theirs) then perhaps it goes to stand that we might see customization options like this implemented into Inquisition. With the lacking races we need more customization.
#99
Posté 18 juillet 2013 - 06:10
#100
Posté 19 juillet 2013 - 10:08
Allan Schumacher wrote...
It's possible that it'd be an easier sell if they could be used regardless of the player's sex, though.
Depends on how the system is implemented I guess.
Implement it like Firefall's Warpaint Pattern/Decal system, i.e. overlay texture. I mean it's not too difficult, is it? Just a texture with alpha that you can move over the mane mody diffuse. It's an easy way to get extremely customizable. Especially if you allow it to turn and scale like Firefall does.
I personally couldn't care less for Tatoos, I just want a proper action combat like in KoA: Reckoning. And preferably with ability to switch and play as teammates on the fly.





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