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Thank God for Steam sales or I would've have felt screwed out of my money, Spec Ops the Line.


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#51
Splinter Cell 108

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M25105 wrote...

Splinter Cell 108 wrote...

I bought it for full price and I was satisfied by it, in fact Spec Ops: The Line and Max Payne 3 are probably the best two games I played this year. Funny how those two games are both shooters.


So you're big into stories in games?


That's the main reason why I bought it, to be honest I didn't find the combat boring or anything, I know its not the best either. However I bought the game for the SP, never cared for the MP in fact especially afte the developers said they didn't even want to add MP to the game, which I think is what should have happened honestly. Quite frankly it was also different from the usual shooter crap that comes out every year. 

Modifié par Splinter Cell 108, 21 décembre 2012 - 08:09 .


#52
The Hierophant

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Yeah the thing about SOTL is that no extra amount gameplay will make you feel like a b@dass after it's completed, but you should really take into consideration the games that have been mentioned previously.

#53
Maria Caliban

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legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^

Modifié par Maria Caliban, 21 décembre 2012 - 10:39 .


#54
Naughty Bear

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The Hierophant wrote...

Yeah the thing about SOTL is that no extra amount gameplay will make you feel like a b@dass after it's completed, but you should really take into consideration the games that have been mentioned previously.



#55
Roflbox

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Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^


DA2 was short. 

#56
Ridwan

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Roflbox wrote...

Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^


DA2 was short. 


Compared to Spec Ops it's the length of an epic novel, where as Spec Ops would be 30 page comic book.

#57
Chromie

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M25105 wrote...

Roflbox wrote...

Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^


DA2 was short. 


Compared to Spec Ops it's the length of an epic novel, where as Spec Ops would be 30 page comic book.


I think he was being sarcastic since well come on. :P

Modifié par Skelter192, 21 décembre 2012 - 11:23 .


#58
Ridwan

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Skelter192 wrote...

M25105 wrote...

Roflbox wrote...

Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^


DA2 was short. 


Compared to Spec Ops it's the length of an epic novel, where as Spec Ops would be 30 page comic book.


I think he was being sarcastic since well come on. :P


On this forum it can be hard to tell. Wouldn't be the first time I've read that DA2 was too short.

#59
Guest_Catch This Fade_*

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Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^

Apparently so...

#60
Savber100

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*sigh*

It's your typical did you get your money's worth?

Luckily most of us felt they did when they played Spec Op: The Line. Most of us felt that the story was good enough to be worth a million of COD or BF3 MP matches in the world... Now if YOU don't think so, good for you. I don't care but don't treat me like an idiot for enjoying it despite YOUR personal opinion.

#61
Fishy

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Savber100 wrote...

*sigh*

It's your typical did you get your money's worth?

Luckily most of us felt they did when they played Spec Op: The Line. Most of us felt that the story was good enough to be worth a million of COD or BF3 MP matches in the world... Now if YOU don't think so, good for you. I don't care but don't treat me like an idiot for enjoying it despite YOUR personal opinion.


You could have rented it for 4 $ and beaten it 10 time in that period of time.

#62
mickey111

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M25105 wrote...

5 hours gameplay in the singleplayer lol. Sometimes I think the game developers forget that the story is there to enhance the game, not to take over. I'm going to try multiplayer a bit, but I'm not that impressed, hell Mass Effect 3 had a better cover system. Did I have fun? Yeah, somewhat, except for the long loading times that was very very annoying.

So question to those that bought this game for full price when it just came out, are you guys happy?

Edit: I understood that the story would be heavy when I bought this (and thank God you can skip it), but five hours in the singleplayer is laughable.



I know from my many encounters on forums and over multiplayer that many gamers are bad at cognition, but this is just unbelievable.

ME3 = one button does everything
Spec Ops = one button to take cover, one button to sprint, one button to vault over cover. Press the move backwards button or vault button to exit cover. How many times have I died in Spec Ops because my multi purposed action button didn't do the thing I wanted at the time? Zero. Mass Effect 3? Several times.

So clearly Mass Effect 3 has the better cover system.

Modifié par mickey111, 22 décembre 2012 - 05:40 .


#63
naughty99

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Roflbox wrote...

Maria Caliban wrote...

legion999 wrote...

But is length really a good way to measure a games worth?

Yes. ^_^


DA2 was short. 


Each DA2 playthrough lasted around 150 hours for me, without any DLC. That's a lot longer than many other games I've played. I found the combat to be more challenging on Nightmare compared with DA:O, so I died quite frequently. Overall I enjoyed it, but there were a lot of aspects that were disappointing, such as the lack of interesting side quests.

I'd say playing time is a very important quality but not the only quality, when determining a game's entertainment value. Each DA2 playthrough might have been longer than other games, but there were not a lot of different races or classes to try, so I only played the game twice. In contrast, I played DA:O several times to try all the different origin stories.

If a game only lasts 5 hours and it does not have tremendous replay value, it might still be a good game, but I would probably wait to buy it whenever it goes on sale around $2.49 or so.

Modifié par naughty99, 22 décembre 2012 - 06:49 .


#64
milena87

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I didn't exactly pay full price for it, it was already around 30€ when I started reading about it.
Anyway, money totally worth it. I played through it twice at the hardest difficulties available and it took me around 20 hours in total. It was actually more challenging than I was expecting. And of course the story was fantastic. One of the best experiences this year.

Anyway, I don't really care about lenght, as I much prefer a shorter, quality game rather than a longer game filled with content that I would gladly skip.

And just as a side note, I bought the game again as a Christmas gift for my brother.

#65
TheRealJayDee

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I didn't pay full price for it, because I only learned about this some time after release. I don't like shooters a lot, and I've never played a single one with a moderny day military setting (or, urm, any real world military setting to be exact), cause that's just not for me.

I play games primarily for the story and the atmosphere, and I was delighted and intrigued to learn that that is what Spec Ops is really about. And not a "you're an uber-badass, go slaughter the bad guys!" story, but rather a kind of deconstruction of that concept. I tried the demo to check if the controls were such that I would get along fine and then got the game. And I didn't regret it in the least.

Sure, some games are longer, give more reason to replay etc. But Spec Ops achieved what it was aiming for - it told a gripping, relevant story and went places the ususal shooters don't. It did this in it's admittedly short playtime, but what more would you want to add to an experience like this?

So all in all it was worth every penny to me and likely would be had I bought it for full price at release.

#66
Guest_EntropicAngel_*

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M25 is acting kind of like a bull in china shop, but i agree wholeheartedly with his point--a game that's 6 hours long is absolutely unacceptable at 50 bucks, euros, whatever. And I'm a person who despises multiplayer, plays games almost solely for the story, and even enjoyed Final Fantasy XIII (because of the story).

Anyone can write a short story. It should not be priced the same as a Tom Clancy Novel. That's the idea.

#67
The Hierophant

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EntropicAngel wrote...

M25 is acting kind of like a bull in china shop, but i agree wholeheartedly with his point--a game that's 6 hours long is absolutely unacceptable at 50 bucks, euros, whatever. And I'm a person who despises multiplayer, plays games almost solely for the story, and even enjoyed Final Fantasy XIII (because of the story).

Anyone can write a short story. It should not be priced the same as a Tom Clancy Novel. That's the idea.


Resident Evil 1, 2, 3, and CvX could easily be beaten in under 4 hours, and they were $50 a pop excluding tax back then. Fighting game series like Soul Caliber, Tekken and Street Fighter could be completed with all of their rosters at around or under that time. There's also  Tomb Raider, Dino Crisis, Ace Combat & 2, Dead Space & 2, Killzone with many more games including some critically acclaimed like Shadow of The Collossus that could be finished in under 7 hrs. Heck Nintendo/Sega era games ranged from $70 - $100 where a good chunk of them could have been completed in under 10 hours.
 
Remember that playthrough length is not the only factor in determining a game's value.

*snip* you know what i'll save this for a lulzlier occasion.

Modifié par The Hierophant, 23 décembre 2012 - 03:39 .


#68
Ridwan

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I never cared for RE series, so I won't comment on that. But the fighting games have VERY HIGH replay value. Hell, they're games meant for playing together with your friends on the couch, you can even hold hold a friendly tournament with your buddies. Games like that get played A LOT.

#69
Guest_EntropicAngel_*

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The Hierophant wrote...

Resident Evil 1, 2, 3, and CvX could easily be beaten in under 4 hours, and they were $50 a pop excluding tax back then. Fighting game series like Soul Caliber, Tekken and Street Fighter could be completed with all of their rosters at around or under that time. There's also  Tomb Raider, Dino Crisis, Ace Combat & 2, Dead Space & 2, Killzone with many more games including some critically acclaimed like Shadow of The Collossus that could be finished in under 7 hrs. Heck Nintendo/Sega era games ranged from $70 - $100 where a good chunk of them could have been completed in under 10 hours.
 
Remember that playthrough length is not the only factor in determining a game's value.

*snip* you know what i'll save this for a lulzlier occasion.


I don't think any of them are worthy of that price, for the length reason.

I love Portal, 1 and 2. But the first is three hours long, the second six. That's absolutely horrible, and I would nevere pay for price for either--or 3, if there is one. It just isn't worth the price for the amount of play.

#70
MarchWaltz

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Speaking of fighting games, my buds and I most have put in over 1000 hours into super smash. Good times.

#71
The Hierophant

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EntropicAngel wrote...

The Hierophant wrote...

Resident Evil 1, 2, 3, and CvX could easily be beaten in under 4 hours, and they were $50 a pop excluding tax back then. Fighting game series like Soul Caliber, Tekken and Street Fighter could be completed with all of their rosters at around or under that time. There's also  Tomb Raider, Dino Crisis, Ace Combat & 2, Dead Space & 2, Killzone with many more games including some critically acclaimed like Shadow of The Collossus that could be finished in under 7 hrs. Heck Nintendo/Sega era games ranged from $70 - $100 where a good chunk of them could have been completed in under 10 hours.
 
Remember that playthrough length is not the only factor in determining a game's value.

*snip* you know what i'll save this for a lulzlier occasion.


I don't think any of them are worthy of that price, for the length reason.

I love Portal, 1 and 2. But the first is three hours long, the second six. That's absolutely horrible, and I would nevere pay for price for either--or 3, if there is one. It just isn't worth the price for the amount of play.

Meh for me it's the opposite  in regards to value as no amount of extra hours will make games like Dirge of Cerebus, or any Star Ocean released after Til The End of Time better.

@M25105 - something tells me you're a Meta Knight, Kilik, Fei Long, Jin player.=]

#72
OdanUrr

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"Spec Ops: The Line" is on sale on Steam at $7.49. Worth it?

#73
Chromie

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OdanUrr wrote...

"Spec Ops: The Line" is on sale on Steam at $7.49. Worth it?


Yes.

#74
Ridwan

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OdanUrr wrote...

"Spec Ops: The Line" is on sale on Steam at $7.49. Worth it?


The gameplay is ok, pretty similar to Mass Effect except you get to carry two weapons only with you (made up by picking up different weapons in the area), it has a short playthrough length 5-7 hours (depending on you) and multplayer is just tagged on.  Low replay value. For the cheap price, yeah sure if you got enough to waste it away. 

Otherwise no. I know most people will claim it's good cause of the story and all that, but the game suffers from a huge major plot hole, plus I can't take a game serious that tries to educate me on the horrors of war. I'll speak to my father if I want to hear that.

Modifié par M25105, 09 janvier 2013 - 02:24 .


#75
Guest_EntropicAngel_*

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Roflbox wrote...

DA2 was short. 


DA ][, short? Hardly. it wasn't long, but it certainly wasn't short.