In NW Vault, there are several NWN1 modules or campaigns which starts from lower (or at least pre-epic) levels and hits later epic levels. Say, The Aeilund Saga, MTS,Sands of Fate and such. Or, something starts at level 1 and then hits epic in the end (say, Lords of Darkness, Eye of the Beholder and such).
Are there such modules or campaigns for NWN2?
Module search function in NWVault for NWN2 is somewhat awkward for finding such modules.
Thanks in advance.
Some big Module/Campaign?
Débuté par
Jugonshi
, déc. 21 2012 05:43
#1
Posté 21 décembre 2012 - 05:43
#2
Posté 21 décembre 2012 - 06:11
When I played Aielund, I finished at level 36 or 37. I don't know of anything as extreme as that for NWN2, but there are a few huge modules:
In Path of Evil you start at level 1 and you can reach the early 20s. The last time I played I left it unfinished at level 18 and almost half of the map was yet unexplored.
Legacy of White Plume Mountain starts at around level 8. I finished at 21.
Serene ranges from levels 4 or so to 18.
Trial and Terror is a module for epic characters. You can try it (I haven't yet) if you like epic gameplay, but it doesn't start at low levels.
Some modules are bigger than others regardless of the level range, but in general, most are low level. Mid levels are uncommon but they exist. Epic levels are almost inexistent.
In Path of Evil you start at level 1 and you can reach the early 20s. The last time I played I left it unfinished at level 18 and almost half of the map was yet unexplored.
Legacy of White Plume Mountain starts at around level 8. I finished at 21.
Serene ranges from levels 4 or so to 18.
Trial and Terror is a module for epic characters. You can try it (I haven't yet) if you like epic gameplay, but it doesn't start at low levels.
Some modules are bigger than others regardless of the level range, but in general, most are low level. Mid levels are uncommon but they exist. Epic levels are almost inexistent.
Modifié par Arkalezth, 21 décembre 2012 - 06:11 .
#3
Posté 22 décembre 2012 - 06:05
Thanks Arkalezth.
So, there is no post-SoZ or post MoW modules? It is pity.
Well, does anybody know how far PCs will go when using the following additional quests for SoZ?
http://nwvault.ign.c...h.Detail&id=406
So, there is no post-SoZ or post MoW modules? It is pity.
Well, does anybody know how far PCs will go when using the following additional quests for SoZ?
http://nwvault.ign.c...h.Detail&id=406
Modifié par Shin Okada, 22 décembre 2012 - 06:06 .
#4
Posté 22 décembre 2012 - 02:13
MoW implies a sequel also set in Westgate. Ossian never got the opportunity to make one, and no one in the community wrote one (it would be kind of hard because the module has drm preventing opening it in the toolset to get the areas, so you'd have to recreate them).
Theoretically, you can grind in SoZ in the last overland map area to any level you wanted. The story doesn't seem to have obvious paths to a sequel with a related story.
My Path of Evil campaign seems to have the widest range of levels, and be the largest single player module. Many people say they've reached the 18-22 range, and it starts at level 1. It has about 30 hours of gameplay depending on how much you want to explore the world.
Ark already mentioned Serene which covers 14 levels or so. There's a number of modules or series that cover 12 levels or so. Maybe there's others I'm not aware of. Or you can carry a pc through several different modules and make a series of your own, there's a thread on that here somewhere.
Theoretically, you can grind in SoZ in the last overland map area to any level you wanted. The story doesn't seem to have obvious paths to a sequel with a related story.
My Path of Evil campaign seems to have the widest range of levels, and be the largest single player module. Many people say they've reached the 18-22 range, and it starts at level 1. It has about 30 hours of gameplay depending on how much you want to explore the world.
Ark already mentioned Serene which covers 14 levels or so. There's a number of modules or series that cover 12 levels or so. Maybe there's others I'm not aware of. Or you can carry a pc through several different modules and make a series of your own, there's a thread on that here somewhere.
#5
Posté 23 décembre 2012 - 12:26
#6
Posté 23 décembre 2012 - 01:16
@ Shin
Path of Evil is highly recommended... In version 1 my PC leveled from 1 - 21. Kamal made a fantastic adventure. Note the role play is of course targeted at an Evil (or at least Neutral) PC; his suggestions here are modest - I would deem it a must play in NWN2
Icewind Dales followed by Legacy of White Plume Mountain would also take your PC (Party) from Level 1 - approx 21 (in my experience - your mileage may vary). This option allows you a good, neutral or potentially evil party. However roleplay will be little more interesting as you move from a linear story mod (Icewind) to an open sandbox campaign (White Plume). Also a few bugs in White plume you need to avoid and the final encounters don't seem to scale as well.
Trial and Terror by Indira will take your PC (party) from about level 25 - 28th ish based on my early trial play experience. Another poster suggested you can enter Trial and Terror at lower levels with Uber equipment but I have not tried that path. I do note Indira uses Vorden PC maker as an intro in my version allowing you that very possibility... assuming you have godly like wealth i.e. from Storm of Zehir.
I myself am playing mods and trying to string together different mods in the Themed campaigns thread below.
The biggest "gap" if I can so identify it in the community is a mod or 2 targeted at levels 18(+) to 25 much like MOTB and perhaps without such innovations as the spirit eater. I realize such mods are indeed hard to balance (combat / roleplay wise). I would take a plot such as the "fall of Luskan" vis a vis the recent Drizzt/Salvador books ...or perhaps even the fall of Mezzorberan or some other Drow city to make sense with the levels....but such a project could take years.
Path of Evil is highly recommended... In version 1 my PC leveled from 1 - 21. Kamal made a fantastic adventure. Note the role play is of course targeted at an Evil (or at least Neutral) PC; his suggestions here are modest - I would deem it a must play in NWN2
Icewind Dales followed by Legacy of White Plume Mountain would also take your PC (Party) from Level 1 - approx 21 (in my experience - your mileage may vary). This option allows you a good, neutral or potentially evil party. However roleplay will be little more interesting as you move from a linear story mod (Icewind) to an open sandbox campaign (White Plume). Also a few bugs in White plume you need to avoid and the final encounters don't seem to scale as well.
Trial and Terror by Indira will take your PC (party) from about level 25 - 28th ish based on my early trial play experience. Another poster suggested you can enter Trial and Terror at lower levels with Uber equipment but I have not tried that path. I do note Indira uses Vorden PC maker as an intro in my version allowing you that very possibility... assuming you have godly like wealth i.e. from Storm of Zehir.
I myself am playing mods and trying to string together different mods in the Themed campaigns thread below.
The biggest "gap" if I can so identify it in the community is a mod or 2 targeted at levels 18(+) to 25 much like MOTB and perhaps without such innovations as the spirit eater. I realize such mods are indeed hard to balance (combat / roleplay wise). I would take a plot such as the "fall of Luskan" vis a vis the recent Drizzt/Salvador books ...or perhaps even the fall of Mezzorberan or some other Drow city to make sense with the levels....but such a project could take years.
#7
Guest_Iveforgotmypassword_*
Posté 23 décembre 2012 - 04:12
Guest_Iveforgotmypassword_*
There's a new mod out called Sarmates by Claudius33 ( top of the list in the new modules section ) that looks massive and covers a lot of levels.





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