Who legitimately enjoys playing against Geth?
#151
Posté 22 décembre 2012 - 05:07
#152
Posté 22 décembre 2012 - 05:26
Lord_Sirian wrote...
Player 1 says Geth are the most annoying faction and finds them very frustrating to play against. Many players post agreeing with him.
Player 2 (you) comes along and says "NO NO NO, Geth are the LEAST annoying faction, DEY R EASY MODE AND NEED A BUFF".
By implying that you find the Geth soooooooooooooooooooo easy and un-frustrating, you are attempting to portray yourself as better than the people who complain about them. No need to lie through your teeth and claim it's not true. We can see what's going on here.
Thats a bit of an exaggeration. It's his point of view and I don't think he's trying to put people down. It's not hard to imagine someone being more frustrated with sync-kills or other tactics from other factions over the Geth stunlock.
#153
Posté 22 décembre 2012 - 05:27
If so, then maybe this was an intended factor to encourage different playstyles per faction. If not, then it might be something to look into for non-tanky characters. Maybe the staggers could exclusively target tanky characters?
@Arctican
What I've taken away from it is the above. I'm guessing that Sirian exclusively plays snipers in the way that I play tanks. I've genuinely never had any issues with the geth, neither has my crew. Why? We're all tanks. I've mentioned it many times: We're two geth troopers and an N7 vanguard; These are likely kits which can't be staggered easily.
As such, I've ever experienced any problem. From my perception the problem doesn't exist. But this is because I don't play kitts where the problem apparently does exist.
Sirian, with a bit of a neurotic chip on his shoulder, took this as me claiming to be a badass. He did this instead of trying to find out why I didn't have an issue with the geth. That was his prerogative, but in the end, he came out of it looking like ab it of a monster. If he hadn't gone right on the attack, then maybe we could have figured it out.
Modifié par Auld Wulf, 22 décembre 2012 - 05:30 .
#154
Guest_Paulomedi_*
Posté 22 décembre 2012 - 05:28
Guest_Paulomedi_*
Modifié par Paulomedi, 22 décembre 2012 - 05:36 .
#155
Posté 22 décembre 2012 - 06:39
NuclearTech76 wrote...
I despise them but the headshots are delicious on that faction along with the collectors.
#156
Posté 22 décembre 2012 - 07:00
#157
Posté 22 décembre 2012 - 07:04
#158
Posté 22 décembre 2012 - 07:08
#159
Posté 22 décembre 2012 - 07:12
#160
Posté 22 décembre 2012 - 07:23
#161
Posté 22 décembre 2012 - 07:28
#162
Posté 22 décembre 2012 - 07:31
Grizzab31 wrote...
Geth broken? As Oni would say “I was my hands of this weirdness”
of course.
#163
Posté 22 décembre 2012 - 07:37
The reason they are easy is because they are all slow and set up nicely for headshots. Add in the increased difficulty of hitting a hopper and you increase the difficulty to some.
#164
Posté 22 décembre 2012 - 07:45
me0120 wrote...
Decrease stunlock and add Geth Hoppers. The Geth need diversity and less stunlock.
The reason they are easy is because they are all slow and set up nicely for headshots. Add in the increased difficulty of hitting a hopper and you increase the difficulty to some.
That's actually a good suggestion
#165
Posté 22 décembre 2012 - 07:58
Said nobody, ever.
#166
Posté 22 décembre 2012 - 08:02
#167
Posté 22 décembre 2012 - 08:03
Zardoc wrote...
"I legitimately enjoy playing against Geth!"
Said nobody, ever.
#168
Guest_Lord_Sirian_*
Posté 22 décembre 2012 - 08:04
Guest_Lord_Sirian_*
Most of the time it's just frustration and staggers on top of staggers.
#169
Posté 22 décembre 2012 - 08:04
mybudgee wrote...
The geth are not that much more difficult .. Just monotOnous. Playing against them feels like work and not play.. And the challenges can compound this sentiment
#170
Posté 22 décembre 2012 - 08:08
Jay_Hoxtatron wrote...
They're not even hard. They're just cheap as hell.
#171
Posté 22 décembre 2012 - 08:09
Lord_Sirian wrote...
I can enjoy games against Geth if I'm playing a very select few classes.
Most of the time it's just frustration and staggers on top of staggers.
To me, the map is more important than the class. On Big Maps, the fact that they are slow and stupid makes them more managable, with the exception of London.
#172
Posté 22 décembre 2012 - 08:28
Jay_Hoxtatron wrote...
me0120 wrote...
Decrease stunlock and add Geth Hoppers. The Geth need diversity and less stunlock.
The reason they are easy is because they are all slow and set up nicely for headshots. Add in the increased difficulty of hitting a hopper and you increase the difficulty to some.
That's actually a good suggestion.
I think it would make them enjoyable instead of routine. Let's hope it actually happens one day.
You're just looking for something challenging to headshot aren't you?
#173
Posté 22 décembre 2012 - 08:29
#174
Posté 22 décembre 2012 - 08:53
#175
Posté 22 décembre 2012 - 09:14





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