Ban Wave 6 - Dec. 21st, 2012
#176
Posté 06 janvier 2013 - 03:44
Those that want to grind Platinum on your own, without glitchers, all the power to you for having the patience and upgraded weapons but those that glitch clearly just want the bonus powers and the sort. In a CO-OP game, what harm comes from someone on your team being upgraded enough to actually get you through 11 waves of Banshees, Phantoms, Atlases, Praetorians, and Primes?
I haven't happened upon any glitchers yet, which is sad because Platinum is a teeth-grinding pain in the butt, but I assure you reporting someone like that relieves you of all your high mighty honor and dignity from wanting to diligently grind through 11 waves of insanity. I'm sure there is less than a 1% population size of elementary school children who play this game and have the expectancy to be tattle tales.
#177
Posté 06 janvier 2013 - 05:49
MKH2K9 wrote...
So THIS is why there's nobody decent on Gold and Platinum! .
Decent players don't glitch.
#178
Posté 06 janvier 2013 - 06:34
MKH2K9 wrote...
So THIS is why there's nobody decent on Gold and Platinum!
Decent players don't need to glitch on Gold and Platinum to be successful on those difficulties. Learn to play without the crutches, or stick to bronze/silver. Heck, there's a quadruplegic on the boards who can just about solo Gold (he might have even done so already, I haven't checked recently), so suck it up princess and learn to play.
#179
Posté 06 janvier 2013 - 07:37
#180
Posté 06 janvier 2013 - 10:03
If every single person playing ME3 right now used the glitch every single time they got on, then it would be a serious problem.
As someone said earlier, reporting a glitcher in a game you didn't take part in did no one any good. Reporting a glitcher in a game you did take part in, albeit once, despite your intentions, was you using that person. And if you stay for as long as you like and STILL report, well, now you should be banned from humanity at that point.
Obviously these are just my opinions and view points on the matter. If someone were able to access their individual character's health and shield (not the Bloodlust glitch) and ammo, and just make everything infinite, THAT is something I would fight tooth and nail to get banned.
A video game is a software, and softwares get bugs, whether it be online multiplayer, mobile and PC OS's, apps, etc. It isn't the consumer's fault, nor is any exploitation of said bugs - isn't that what testing and betas are for? To make sure the best possible version of the product is out there so that things like the infinite missiles and Bloodlust glitch DON'T happen? We complained about the Acolyte's strength, BioWare jumped on it, and in the mix, gave people Infinite Missiles - we can't expect them to rush out fixes and NOT have something go wrong.
I'm just grateful this community isn't like the one you get with Gears of War 3 - something new is wrong every single day, and after nearly ten patches, the game is definitely forever broken.
Modifié par MKH2K9, 06 janvier 2013 - 10:09 .
#181
Posté 06 janvier 2013 - 08:59
1. Show me one game that does;t have any bugs/glitches.MKH2K9 wrote...
A video game is a software, and softwares get bugs, whether it be online multiplayer, mobile and PC OS's, apps, etc. It isn't the consumer's fault, nor is any exploitation of said bugs - isn't that what testing and betas are for?
2. Exploitaton is the players' fault if it is explicitly forbidden in the T&Cs . Just because you can do something doesn't mean you should be doing it, both from a 'legal' and moral point of view.
#182
Posté 06 janvier 2013 - 11:57
MKH2K9 wrote...
As someone said earlier, reporting a glitcher in a game you didn't take part in did no one any good. Reporting a glitcher in a game you did take part in, albeit once, despite your intentions, was you using that person. And if you stay for as long as you like and STILL report, well, now you should be banned from humanity at that point.
i never report anyone for anything unless I see them do it in-game personally. At which point, I take note of their GT and leave the game ASAP, which means I don't take ant credits or XP from that game.
#183
Posté 07 janvier 2013 - 03:03
knightshieldatr wrote...
i never report anyone for anything unless I see them do it in-game personally. At which point, I take note of their GT and leave the game ASAP, which means I don't take ant credits or XP from that game.
#184
Posté 07 janvier 2013 - 05:48
MKH2K9 wrote...
So THIS is why there's nobody decent on Gold and Platinum! Apparently it's logical to charge everyone $60 for a game, day one DLC, then ban them because they're using a glitch in the GAME. All the glitches mentioned in the OP are bugs in the game, not things people went out of their way to mod their saves or something (impossible to begin with) - yes, blame the players for the broken game, smart.
Those that want to grind Platinum on your own, without glitchers, all the power to you for having the patience and upgraded weapons but those that glitch clearly just want the bonus powers and the sort. In a CO-OP game, what harm comes from someone on your team being upgraded enough to actually get you through 11 waves of Banshees, Phantoms, Atlases, Praetorians, and Primes?
I haven't happened upon any glitchers yet, which is sad because Platinum is a teeth-grinding pain in the butt, but I assure you reporting someone like that relieves you of all your high mighty honor and dignity from wanting to diligently grind through 11 waves of insanity. I'm sure there is less than a 1% population size of elementary school children who play this game and have the expectancy to be tattle tales.
What the hell are you talking about? Every single game on the face of this planet contains some form of glitch/bug. Some are more prevalent than others, most of which probably go unnoticed but they’re there lingering in the background until someone encounters it.
If you had any knowledge of programming and have programmed some kind of software then you would know all this. So I’m going to safely assume that you know jack sh*t about programing any kind of software, app or game. And if you come back to me and tell me you’re an experienced programmer with x years under your belt working for a prestigious company such as Microsoft or Apple, I’m going to call BULLSH*T! There’s absolutely no way that you would have made any of the above comments if you were a said elite software designer.
I do a lot of programing myself on a day by day basis as that’s my job, not anything as huge like Mass Effect but certainly enough to give me even the most basic understanding and appreciation of how software evolution works. There is no existing company in this world that has enough resources to design a game/software/app or whatever, that will be 100% bug free (bar the most simplistic stuff). It’s just not physically possible to test absolutely everything, which is why a lot of companies nowadays are adopting the method of releasing a game in the form of a BETA (as you mentioned) to allow their consumers to “test” the game for them. With thousands of players, sometimes hundreds of thousands, playing the game it’s the perfect opportunity to find and iron out some of the most obvious bugs and glitches.
But even after BETA release and all the strenuous testing, there will always be bugs that pop up on occasion because that’s just the nature of the industry. I program for my company, I test what I programmed for hours on end, but it’s not until after it’s released where lots of people have access to it will the reports come flooding in to inform me of the bugs they have encountered. These things just happen but it most certainly doesn’t make me incompetent at what I do. Likewike, it doesn’t make the developers at Bioware incompetent and lacklustre. It’s just the way the industry works – you design your software, you program it, you test it, you release it, you wait for the feedback, fix it, test it again, release it again etc etc etc. And depending on the complexity of the issue it can take months to fix the problem, which is why I’m guessing some of the long existing well known glitches are still there.
MKH2K9
A video game is a software, and softwares get bugs, whether it be online multiplayer, mobile and PC OS's, apps, etc. It isn't the consumer's fault, nor is any exploitation of said bugs - isn't that what testing and betas are for? To make sure the best possible version of the product is out there so that things like the infinite missiles and
Bloodlust glitch DON'T happen? We complained about the Acolyte's strength, BioWare jumped on it, and in the mix, gave people Infinite Missiles - we can't expect them to rush out fixes and NOT have something go wrong.
No one here is saying it’s the player who is at fault for the existing glitches, far from it. It’s the responsibility of the developers to fix the bugs. But to say that it’s NOT the player’s fault for exploiting the bug and ultimately getting banned… what absolute bullsh*t. Just because glitches and bugs that are detrimental to the game exist doesn’t mean the player can freely exploit it. Hey, you know what, Microsoft Internet Explorer isn’t exactly 100% perfect and can easily (if you’re smart enough) be exploited to gain access to a user’s personal data, passwords, internet banking details etc. In fact it’s happened in the past and probably is still happening. By your flawed argument, I can take advantage of this and not be punished for it because hey, it’s not my fault. It’s Microsoft’s fault as they couldn’t design a 100% bug free software. How about the time when Apple released an iOS update where a user could bypass the lock screen with a perfectly timed swipe and button press without the need to enter the passcode (Google it if you don’t know what I’m talking about). If I had found someone’s iPhone in a bar because some poor sod left it on the table, is it justifiable for me to exploit this glitch and make long distance calls on his phone? Hell, while I’m at it I’ll browse through all his personal text messages, photos, emails, Facebook etc. because it’s not my fault that Apple are stupid enough to have missed this bug.
Bottom line is - Glitching in Mass Effect to gain a distinct advantage over others because they suck and are incapable of playing platinum is CHEATING. It’s no different to someone cheating in an exam to get an A grade when in actuality they probably would have failed. Don’t play platinum if you can’t handle it. You cheat in an exam, you get punished. You glitch in Mass Effect, you get punished. End of.
Modifié par tonantos, 07 janvier 2013 - 05:54 .
#185
Posté 07 janvier 2013 - 05:51
#186
Posté 07 janvier 2013 - 07:27
Missile glitching ghosts?
Modifié par ThatGuyThatPlaysThisGame, 08 janvier 2013 - 02:55 .
#187
Posté 07 janvier 2013 - 08:21
When I went back to my powers screen I had a negative figure on my points. Needless to say I was a wee bit freaked out that I had upgraded some of these points so I used a precious reset powers card to start over and that seemed to sort it out. If this is a new way to cheat its slightly concerning
#188
Posté 08 janvier 2013 - 02:57
That's actually just a known bug with leveling up and character cards from Retaliation DLC. You spent more points than you were intended to have at that level hence the negative ammount of points left over. It's fixed by a respec card or promoting the class.frij wrote...
Don't know if this has been noted but pretty strange and sure it was due to a hack of some kind. A couple of weeks ago I finished up on a gold game with a level 17 character and when i went into my powers to upgrade, I started before I noticed I had something like 36 points to use, wanted to take a picture but the host left and I quit migration and exited the lobby.
When I went back to my powers screen I had a negative figure on my points. Needless to say I was a wee bit freaked out that I had upgraded some of these points so I used a precious reset powers card to start over and that seemed to sort it out. If this is a new way to cheat its slightly concerning
#189
Posté 08 janvier 2013 - 08:09
Better than EPIC completely banning your console, I suppose, but still, it's a death sentence in its own way. Punishments are acceptable, but within reason and some form of mercy. If I were to ever get banned for any reason permanently, I'd at least like a partial refund.
#190
Posté 08 janvier 2013 - 08:29
ThatGuyThatPlaysThisGame wrote...
That's actually just a known bug with leveling up and character cards from Retaliation DLC. You spent more points than you were intended to have at that level hence the negative ammount of points left over. It's fixed by a respec card or promoting the class.frij wrote...
Don't know if this has been noted but pretty strange and sure it was due to a hack of some kind. A couple of weeks ago I finished up on a gold game with a level 17 character and when i went into my powers to upgrade, I started before I noticed I had something like 36 points to use, wanted to take a picture but the host left and I quit migration and exited the lobby.
When I went back to my powers screen I had a negative figure on my points. Needless to say I was a wee bit freaked out that I had upgraded some of these points so I used a precious reset powers card to start over and that seemed to sort it out. If this is a new way to cheat its slightly concerning
totally wasn't aware of this, much obliged for clearing that up
#191
Posté 08 janvier 2013 - 12:11
MKH2K9 wrote...
Permanent bans on any game are just too harsh for my taste. Temporary bans, credit wipes, level resets, and the like, I think, are acceptable for not playing the game the way it was "meant" to be played - but banning people should be illegal in itself for taking the $60 for the full game, and only permitting the player to play half the content.
Better than EPIC completely banning your console, I suppose, but still, it's a death sentence in its own way. Punishments are acceptable, but within reason and some form of mercy. If I were to ever get banned for any reason permanently, I'd at least like a partial refund.
Here’s a scenario for you: A player is caught glitching and is reported for it. Bioware, decides to adopt your wise words and completely throw out permanent bans as they’re so “harsh”. So instead they just wipe the player’s credits. The player doesn’t give a rat’s ass and continues to glitch nonstop, regaining all the credits he lost within a short space of time. Again, he is caught but this time Bioware decides to reset his profile. He simply shrugs it off and continues to glitch without a care in the world. Once again, he is caught out for the third time and Bioware resorts to a temporary ban as there’s not much else they can do. You see where I’m going with this? After the temp ban expires, the player is back for some more, yes you guessed it, hardcore glitching *shock horror*. Oh no’s, what can Bioware do now for he clearly doesn’t care about the “slap-on-the-wrist” punishments that are being dished out?
The point is, permanent bans are more than reasonable and should be done appropriately based on the extremity of the acts. And that’s exactly what Bioware does; it’s not always permanent bans, sometimes it’s a credit wipe or a temporary ban. How they decide on what punishment to dish out is up to them and I’m not going to question it. Quite frankly I don’t care how they decide on the punishment because I don’t glitch or cheat, therefore I have nothing to worry about.
They didn’t “take” the $60 from you, you VOLUNTARILY handed it over in exchange for the game. Regardless, how much you spent on the game, whether it was $10 or $1000 is completely irrelevant. If you spend your hard earned cash on a game and agree to the terms and conditions, with the full knowledge that glitching can potentially result in a permanent ban and you STILL decide to exploit it, then YOU’RE at fault. You shouldn’t be entitled to any kind of refund. It’s the equivalent of you buying a Playstation 3, one that works perfectly fine and is well worth the money you bought it for but you decide to mod it to play illegally obtained pirated games. The warranty on the console is suddenly voided and is non-refundable. If that console then breaks as a result of your tampering, there’s jacksh*t that you can do to get your money back because it’s your own fault.
Glitching in Mass Effect, while not an exact comparison to the above analogy, has the same underlying principle. The $60 that you spent (or however much it cost you) IS for the full game and by default you have access to everything that is described on the back of the box. You were not ripped off and the transaction was fair and well within the trading standards. But if you CHOOSE to glitch, if you CHOOSE to cheat, if you CHOOSE to exploit the game then why should you be entitled to a refund after being banned? Everyone is in the same boat as you, we all have access to the full game but at your own fault you waivered that right (not you personally, I mean glitchers in general).
Modifié par tonantos, 08 janvier 2013 - 03:54 .
#192
Posté 08 janvier 2013 - 11:18
tonantos wrote...
MKH2K9 wrote...
Permanent bans on any game are just too harsh for my taste. Temporary bans, credit wipes, level resets, and the like, I think, are acceptable for not playing the game the way it was "meant" to be played - but banning people should be illegal in itself for taking the $60 for the full game, and only permitting the player to play half the content.
Better than EPIC completely banning your console, I suppose, but still, it's a death sentence in its own way. Punishments are acceptable, but within reason and some form of mercy. If I were to ever get banned for any reason permanently, I'd at least like a partial refund.
Here’s a scenario for you: A player is caught glitching and is reported for it. Bioware, decides to adopt your wise words and completely throw out permanent bans as they’re so “harsh”. So instead they just wipe the player’s credits. The player doesn’t give a rat’s ass and continues to glitch nonstop, regaining all the credits he lost within a short space of time. Again, he is caught but this time Bioware decides to reset his profile. He simply shrugs it off and continues to glitch without a care in the world. Once again, he is caught out for the third time and Bioware resorts to a temporary ban as there’s not much else they can do. You see where I’m going with this? After the temp ban expires, the player is back for some more, yes you guessed it, hardcore glitching *shock horror*. Oh no’s, what can Bioware do now for he clearly doesn’t care about the “slap-on-the-wrist” punishments that are being dished out?
The point is, permanent bans are more than reasonable and should be done appropriately based on the extremity of the acts. And that’s exactly what Bioware does; it’s not always permanent bans, sometimes it’s a credit wipe or a temporary ban. How they decide on what punishment to dish out is up to them and I’m not going to question it. Quite frankly I don’t care how they decide on the punishment because I don’t glitch or cheat, therefore I have nothing to worry about.
They didn’t “take” the $60 from you, you VOLUNTARILY handed it over in exchange for the game. Regardless, how much you spent on the game, whether it was $10 or $1000 is completely irrelevant. If you spend your hard earned cash on a game and agree to the terms and conditions, with the full knowledge that glitching can potentially result in a permanent ban and you STILL decide to exploit it, then YOU’RE at fault. You shouldn’t be entitled to any kind of refund. It’s the equivalent of you buying a Playstation 3, one that works perfectly fine and is well worth the money you bought it for but you decide to mod it to play illegally obtained pirated games. The warranty on the console is suddenly voided and is non-refundable. If that console then breaks as a result of your tampering, there’s jacksh*t that you can do to get your money back because it’s your own fault.
Glitching in Mass Effect, while not an exact comparison to the above analogy, has the same underlying principle. The $60 that you spent (or however much it cost you) IS for the full game and by default you have access to everything that is described on the back of the box. You were not ripped off and the transaction was fair and well within the trading standards. But if you CHOOSE to glitch, if you CHOOSE to cheat, if you CHOOSE to exploit the game then why should you be entitled to a refund after being banned? Everyone is in the same boat as you, we all have access to the full game but at your own fault you waivered that right (not you personally, I mean glitchers in general).
I suppose I don't take it as serious as every replier to me has because I see no physical harm and foul in it. No one is physically losing out on anything, and the game is what it is: a game. All the intangible, real-life valueless credits gained are used towards more intangible, real-life valueless items so I guess that's where I see the harshness of a permanent ban.
Like I said, I'm glad it's not like EPIC doing console bans for anything from legitimate stats modding to changing a custom skin, and I get that rules are rules, but for a bunch of digital content that none of these glitchers are making a profit off of...I don't get it is all.
I get the rules and all that, I get the analogies, I get the Internet Explorer comparisons (probably the most dramatic comparison I've read thus far
As someone said earlier, glitchers just need to make their own parties instead of disrupting legit platinum games. Platinum is definitely a challenge, and I like putting my level 20s up against it, although I get really picky with my team and will only take other level 20s with me, despite our guaranteed failure - it's fun.
I'll report any glitcher that comes into a public party though. If there are as many as people and Bioware say there are, I don't see why they can't find each other and party up instead of going into random lobbies. I'm not condoning glitching, I'm just saying if you're gonna do it, don't ruin everyone else's experience who wants to do it legit.
#193
Posté 08 janvier 2013 - 11:59
I agree, I don't care if the glitcher is in a private match with some of his mates, however when it is done in public I agree with the ban rule.MKH2K9 wrote...
tonantos wrote...
MKH2K9 wrote...
Permanent bans on any game are just too harsh for my taste. Temporary bans, credit wipes, level resets, and the like, I think, are acceptable for not playing the game the way it was "meant" to be played - but banning people should be illegal in itself for taking the $60 for the full game, and only permitting the player to play half the content.
Better than EPIC completely banning your console, I suppose, but still, it's a death sentence in its own way. Punishments are acceptable, but within reason and some form of mercy. If I were to ever get banned for any reason permanently, I'd at least like a partial refund.
Here’s a scenario for you: A player is caught glitching and is reported for it. Bioware, decides to adopt your wise words and completely throw out permanent bans as they’re so “harsh”. So instead they just wipe the player’s credits. The player doesn’t give a rat’s ass and continues to glitch nonstop, regaining all the credits he lost within a short space of time. Again, he is caught but this time Bioware decides to reset his profile. He simply shrugs it off and continues to glitch without a care in the world. Once again, he is caught out for the third time and Bioware resorts to a temporary ban as there’s not much else they can do. You see where I’m going with this? After the temp ban expires, the player is back for some more, yes you guessed it, hardcore glitching *shock horror*. Oh no’s, what can Bioware do now for he clearly doesn’t care about the “slap-on-the-wrist” punishments that are being dished out?
The point is, permanent bans are more than reasonable and should be done appropriately based on the extremity of the acts. And that’s exactly what Bioware does; it’s not always permanent bans, sometimes it’s a credit wipe or a temporary ban. How they decide on what punishment to dish out is up to them and I’m not going to question it. Quite frankly I don’t care how they decide on the punishment because I don’t glitch or cheat, therefore I have nothing to worry about.
They didn’t “take” the $60 from you, you VOLUNTARILY handed it over in exchange for the game. Regardless, how much you spent on the game, whether it was $10 or $1000 is completely irrelevant. If you spend your hard earned cash on a game and agree to the terms and conditions, with the full knowledge that glitching can potentially result in a permanent ban and you STILL decide to exploit it, then YOU’RE at fault. You shouldn’t be entitled to any kind of refund. It’s the equivalent of you buying a Playstation 3, one that works perfectly fine and is well worth the money you bought it for but you decide to mod it to play illegally obtained pirated games. The warranty on the console is suddenly voided and is non-refundable. If that console then breaks as a result of your tampering, there’s jacksh*t that you can do to get your money back because it’s your own fault.
Glitching in Mass Effect, while not an exact comparison to the above analogy, has the same underlying principle. The $60 that you spent (or however much it cost you) IS for the full game and by default you have access to everything that is described on the back of the box. You were not ripped off and the transaction was fair and well within the trading standards. But if you CHOOSE to glitch, if you CHOOSE to cheat, if you CHOOSE to exploit the game then why should you be entitled to a refund after being banned? Everyone is in the same boat as you, we all have access to the full game but at your own fault you waivered that right (not you personally, I mean glitchers in general).
I suppose I don't take it as serious as every replier to me has because I see no physical harm and foul in it. No one is physically losing out on anything, and the game is what it is: a game. All the intangible, real-life valueless credits gained are used towards more intangible, real-life valueless items so I guess that's where I see the harshness of a permanent ban.
Like I said, I'm glad it's not like EPIC doing console bans for anything from legitimate stats modding to changing a custom skin, and I get that rules are rules, but for a bunch of digital content that none of these glitchers are making a profit off of...I don't get it is all.
I get the rules and all that, I get the analogies, I get the Internet Explorer comparisons (probably the most dramatic comparison I've read thus far), but unlike the REAL-WORLD application of things like that in terms of credit fraud and identity theft, I fail to see what harm comes from something like this.
As someone said earlier, glitchers just need to make their own parties instead of disrupting legit platinum games. Platinum is definitely a challenge, and I like putting my level 20s up against it, although I get really picky with my team and will only take other level 20s with me, despite our guaranteed failure - it's fun.
I'll report any glitcher that comes into a public party though. If there are as many as people and Bioware say there are, I don't see why they can't find each other and party up instead of going into random lobbies. I'm not condoning glitching, I'm just saying if you're gonna do it, don't ruin everyone else's experience who wants to do it legit.
If the glitcher joins a game and the other member dont like it than not only is it not fair but it's not fun. bioware loses money from potential store goers or dlc purchasers because of a bad experience.
It happens more than people think. then you're messing with bioware employees paychecks. At that point it's serious.
Modifié par thatdamnlobster, 09 janvier 2013 - 12:01 .
#194
Posté 09 janvier 2013 - 01:36
ThatGuyThatPlaysThisGame wrote...
Match of invisible teammates but something seems very, well very off. I think these invisible people were missile glitching. Uhg! Stupid invisible people!
Missile glitching ghosts?
I've experienced this on PS3, when joining a game in progress. Had invisible teammates and one I'm sure was missile glitching, although there was no feed.
#195
Posté 09 janvier 2013 - 01:36
#196
Posté 09 janvier 2013 - 02:18
AjaxDuo wrote...
ThatGuyThatPlaysThisGame wrote...
Match of invisible teammates but something seems very, well very off. I think these invisible people were missile glitching. Uhg! Stupid invisible people!
Missile glitching ghosts?
I've experienced this on PS3, when joining a game in progress. Had invisible teammates and one I'm sure was missile glitching, although there was no feed.
I've been on both sides of this - had invisible team mates & been someone else's invisible team mate (we could see him, but he couldn't see us). The reason I think enemies suddenly disappear is that the damage invisible team mates do only becomes apparent to you when the enemy dies. I could be wrong though. But I know from experience that team mates being invisible doesn't necessarily mean they're cheating.
#197
Posté 09 janvier 2013 - 11:51
MKH2K9 wrote...
I suppose I don't take it as serious as every replier to me has because I see no physical harm and foul in it. No one is physically losing out on anything, and the game is what it is: a game. All the intangible, real-life valueless credits gained are used towards more intangible, real-life valueless items so I guess that's where I see the harshness of a permanent ban.
Like I said, I'm glad it's not like EPIC doing console bans for anything from legitimate stats modding to changing a custom skin, and I get that rules are rules, but for a bunch of digital content that none of these glitchers are making a profit off of...I don't get it is all.
You’d be surprised by just how much of a knock on effect this can have if glitching was more rampant than it is now.
As an end user, it’s natural to think that it’s just a game and you see no real world harm in glitching, that it’s just a bit of fun with nothing of value gained and nothing lost. But if you look at it from a business point of view there is actually a lot to lose as thatdamnlobster has already mentioned (love that name by the way
They also have a reputation to maintain and we all know how a bad reputation can be disastrous for a company. A prime example of this is Hammerpoint Interactive, the developers of “The WarZ” but that’s a whole different story, quite an interesting one at that. I would recommend Googling it if you want to find out more. Anyway, if the gaming media got word that glitching was so rampant in ME3 multiplayer to the point where it’s unplayable, their future game sales are going to drop. Who would buy any products from Bioware ever again if they had a terrible reputation of abandoning broken games? I wouldn’t. A company’s reputation is of utmost importance, which is why they decided to address the issue of their appalling ending to ME3. They certainly didn’t have to as it didn’t exactly generate any money for them (it was a free DLC). In fact it cost them money to address this issue so why bother? Because they know in the long run, keeping the consumer happy will ultimately keep their loyalty and a loyal customer is a paying customer.
In the worst case scenario, Bioware’s profits would drop so much they would have to cut costs, which will probably involve redundancies. Employees with mortgages to pay, families to feed and debts to clear are suddenly laid off. Believe me, being made redundant in this economical crisis isn’t something you want to go through (I’ve been there… God awful experience
Oh and forgive me but I don’t actually know who or what EPIC is
MKH2K9 wrote...
I get the rules and all that, I get the analogies, I get the Internet Explorer comparisons (probably the most dramatic comparison I've read thus far ), but unlike the REAL-WORLD application of things like that in terms of credit fraud and identity theft, I fail to see what harm comes from something like this.
As someone said earlier, glitchers just need to make their own parties instead of disrupting legit platinum games. Platinum is definitely a challenge, and I like putting my level 20s up against it, although I get really picky with my team and will only take other level 20s with me, despite our guaranteed failure - it's fun.
I'll report any glitcher that comes into a public party though. If there are as many as people and Bioware say there are, I don't see why they can't find each other and party up instead of going into random lobbies. I'm not condoning glitching, I'm just saying if you're gonna do it, don't ruin everyone else's experience who wants to do it legit.
Glitching in private parties doesn’t really solve anything. Sure, it doesn’t ruin the game for those who want to play it legitimately in public, but it still gives the glitchers a distinct advantage. They gain credits faster, level up faster and gain weapons/characters unfairly. Again, if you’re going to do this, why would people pay real money? And I’ve covered what would happen if this were the case.
Just for the hell of it, let me run through some estimated figures to show you what I’m talking about. I’m completely guessing these numbers by the way so don’t quote me on them but I think it’s fair to say I’m being rather conservative:
Let’s assume there are about 1000 active players per day. Obviously there’s a lot more than that but as I said I’m being conservative and 1000 is an easy figure to run with. Of that 1000, I’m going to assume about 10% spend real money on packages, say on average $1 per person per day. So the potential income that Bioware can make is as calculated below:
100 (10% of 1000 players) x $1 x 30 days (one month) = $3000 per month. That could be someone's pay cheque and I’m not even taking into account of tax, overhead costs and commission! Now imagine if those 100 players stopped paying real money and decided to glitch because they discovered that it’s no longer a punishable offense. That $3000 suddenly vanishes.
Anyway, putting aside all of the above and assuming that glitching has absolutely no detrimental effect in the real world, surely it should still be controlled out of principle? If I had designed and developed a game for many years, poured my sweat and blood into it I certainly wouldn’t be happy to find that players are exploiting it, be it in a public or private lobby. From a paying customer’s point of view, it’s not exactly fair on them to have spent $X gaining all that they have gained only to come across a glitcher who hasn’t spent a single penny but has maxed out their inventory. Personally, I haven’t spent any real cash on this game nor am I ever going to but if I had, I would be pretty p*ssed.
Modifié par tonantos, 09 janvier 2013 - 05:10 .
#198
Posté 09 janvier 2013 - 05:07
And does that mean that you wont be able to play the game that you paid for?
Modifié par Agent_mi6, 09 janvier 2013 - 05:08 .
#199
Posté 09 janvier 2013 - 07:12
Additonally, Bioware explained that they make sure that the suspected players are clearly and repeatedly cheating.
You can read more about the topic here:
http://social.biowar...ndex/13575450/1
and here:
http://social.biowar...3/index/9895899
Modifié par Zezer1, 09 janvier 2013 - 07:13 .
#200
Posté 09 janvier 2013 - 09:46
knightshieldatr wrote...
MKH2K9 wrote...
So THIS is why there's nobody decent on Gold and Platinum! .
Decent players don't glitch.
And what fun is there in cheating, pretty sad that/if someone needs a cheater to carry them through a level, might be time to try an easier level or game





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