BaladasDemnevanni wrote...
silverexile17s wrote...
1 - No, you are the one missing the point here. Those requrie a continuious stream of resources and worlds to maintain over a long period of time. The Reapers have methods (harvesting) that require only one action per-race, instead of tailoring a solution to every spicific race out there. You are very confussed if you think the Reapers care about organic comforts, or their opinions in this. One harvest per race and done. It's simple, quick, efficant. That's all the Reapers care about. They aren't interested in elaborate schemes like what you propose.
Aww, poor baby! Apparently the Reapers aren't capable of resource management? You know, the way every other race performs for...all of history?
The Reaper method is asinine. It demands spending thousands of years every cycle hunting down every last group of organics . It is not simple, quick, or efficient. And clearly does not achieve their goal of preventing synthetic uprisings, since Javik's cycle demonstrates that they were slow on the uptake.
2 - They never let us get what they don't want. Not if they can help it. Any tech we have, they make sure is millions of years out of date compared to their own tech. If you give someone a bow and arrow, do you expect him to win against a team of men with crossbows? No - it's statistically impossible. The Reapers only care about statistics. Anything with the lowest statistic - like weaker weapons harming them - is discredited as a possibility.
Hell, in the end, the Reapers were right - our weapons did jack-all against Sovergein. We had to use a deus ex machina with Vigil's datafile, and then kill the Saren-Hust to cause "backlash" through the "psychic link" between them to stun him.
This comparison blows. A man with a bow and arrow can in fact kill a man with a crossbow. Here's why my suggestion is better: you never give the man a bow and arrow to begin with. Martial law means no weapons, no technology, nothing that can be used against you.
You said it yourself: Reapers only care about statistics. Even 1 Reaper death is an unnecessary death, even if it's only against a Destroyer Class Reaper per cycle. With the Reapers ruling absolutely across every planet, where exactly will we get any weapons to begin a resistance, period?
3 - Wrong. Martial law failed repeatedly when the organics issued it against their synthetics. Why would the Reapers believe they could do it against the organics. Definition of insanity is trying the same thing again and again, expecting a different conclusion. Martial Law always failed every single time when the organics issuded to their then-weaker synthetics. Just look at the quarians and geth for proof of that. Why would the Reapers try something that's always failed? Rather then something that's proven successful every single time? With none of the risks of revolt or rebellion? And keeping them around so long, they would eventually start to crack the secrets of the Reapers tech - look how close the protheans were with mass relays. They kept Ilos from the Reapers.
Your plan is the epitimy of "all that crap," because it gives them time to adapt to the Reapers methods. The cycles ensure that they are kept off balance so that they never can adapt.
No offense, but putting your buzz words in bold doesn't give them greater validity. Do you want to know how I know martial law could work? Because if the Reapers ruled us since the dawn of time, as in since we were cave men, we would never be able to muster up a resistance of any kind, ever. The fact that the Protheans were able to begin to develop Mass Relays period demonstrates the flaws of the cycle. Don't give them that chance to begin with. Don't let them even start developing your technology or their own technology.
News flash for you: you can't adapt to Reaper methods, if you don't have any methods of attack to begin with. And you know what that requires, for one? A fleet. Of Ships. Capable of attacking other, more giant ships. Which is not possible when they have infinitely superior technology and numbers ensuring that you never have the opportunity to cultivate new strategies.
1 -
Why would they want to?? Seriously, in your entire premise, where have you given any reason as to why the Reapers would
want to go out of their way to maintain and oversee these thousands of accumliated races when it's so much simpler and easier and less time-consuming to just blend them up and compact them into a new Reaper?
And by "All of history," do you mean that history that lead to the
repeated downfall of
every single race before the Cycles? That method, which made the Catalyst lose faith in organic capability to resolve conflict in the
first place? I mean, can you name
one single historical empire based on those same rules that
didn't collapse over time? Hardly
any of them lasted more then a few centuries. Let alone 50,000 years. Don't even get me started on the
millions of years that several cycles would entail. Have you actually given any real thought to the long-term ramafacations here? Because based on what you've said, I seriously doubt it.
That's completely wrong. They get resources by stealing organics. They create armies by converting organics. They create more of themselves by processing other organics. They can take command of organics via indoctrination and have them turn on each-other. All this is much more effective, streamlined, and efficant then micromanaging hundreds, if not thousands, of individual races over thousands of years. One conversion per-race and -- done! No messy resource managing and time-consuming oversight. And none of the Races get the time to steadilly adapt to the Reapers methods. If anything, your method is the asinine one -- it's innefficant, messy, time-consuming, unorginized, and has a qraduple-chance of risk over time. None of the things a machine race like the Reapers would ever consider.
And
again, the point isn't to prevent
uprisings. Just to prevent life from being destroyed when they happen. They aren't trying to prevent the uprisings themselves - just "preserve" organic life before the uprisings claim them.
2 -
Wrong! That isn't what a
computer would predict. A computer goes off numbers and statistics. Cold logic. It takes the numbers and calculates the probabilities. And a computer would
always give the win to the group with the crossbows because they have the higher chance of victory. You are repeatedly confussed because you think the Reapers think like organics. They do not. They think like computers -- as in, they discredit the probability that has the
least chance of success (bows and arrows), and always side with the chance that is higher (crossbows).
And that
[/b]suggestion of yours completely and utterly violates the core programming of the Catalyst. If a race doesn't build, it doesn't
evolve. If it doesn't evolve, it doesn'
t adapt. If it doesn't adapt, then there is no new cultural information to deciminate. The Reapers absorb all the cultural information of the races they harvest. Each culture provides new information to add to their ever growing pool of information to use in figuring out a perminate end to the organic/synthetic conflict problem so that their need is no longer required. They need every single race to
explisitly evolve, adapt, and advance so that their cultural records can be deciminated, to see how each race differs between cycles. Your "plan" completely and utterly
undermines that.
And a death they
do not anticipate. The risk is extremely minimal. As risky as stubing your toe is to killing you.
"life will find a way." Look how far the asari came without weapons. The word "biotics" should come to mind. In fact, the original concept of the Crucible was a dark energy manipulating device. Literally a "biotic death wave" that used the dark energy of the relays to become a weapon. That wave of energy the Cruicble unleashes in the endings? Dark Energy, A.K.A
Biotic energy. Something I doubt the Reapers had a defense for, considering how the Crucible fries them. It's likely that more and more biotics would evolve to compensate for lack of practical tools. Life adapts. Can't stop that unless you act
before it does. By harvesting them before they can ever have a chance to adapt to you over a long period of time.
3 - I'm not trying to make them "more valid." I'm trying to point out which points you keep
ignoring in all your assumptions.
That is the
exact opposate of what would happen. Over time, life finds a way to break free of any and all limitations. If you place a limit on evolution, it will
always find a way to adapt around it. The turians adapted to Palaven's higher-output sun by growing plated skin. The krogan evolved their incredible survival abilaties to survive their predators. The asari evolved natural biotic resistance and capability to survive on a world loaded with natural Eezo. The protheans evolved a sensory abilaty to survive and outwit their rival species. Mordin even says that life will
always adapt to any situation.
Besides, like I said, doing any of this would run
counter to the Reaper goal of formulating a perminate solution to conflict, because they need sample data of how each race evolved and what the differences and similaraties are. If you don't let them evolve, you get no cultural data to use in your research, and thus, zero new input or insight. It makes it a waste of time to keep them alive at
all if you don't let them evolve. Why do you think the Reapers
let the pre-spaceflight races evolve rather then harvest them along with everyone else? So that they can evolve their own way - their will always be life. They want there to still be life - a goal that is
impossible if you micromanage them like that, because they do not evolve, and thus, are not becoming an advanced culture from which new information can be durived. It's all a giant science experiment to the Catalyst -- no point in doing
anything he can't learn from. He can't create his "ultimate solution" without as much data as he can get -- like a scientist, he does
nothing that doesn't yield a result. Just keeping it going and going forever runs counter to their goals, because they would learn nothing, and would waste a lot of time and effort for said noithing.
Your "solutions' are nothing but a counterproductive mess. At least the Reapers
get results of some sort. Yours would be the complete anti-thesis of that. Lots of wasted time and resources for
no results. They don't
just want to preserve life -- they want to end all conflict. Ruleing over everything won't
solve that, because they want to create a solution where they are
no longer needed. Where there is no more conflict. Their ruling would be just freezing everything in time, rather then actively trying to find a preminate solution to the problem - which is
a violation of their core programming to seek out an end to conflict. And
News Flash -- If you actually are nieve enough to think that no ships = no fight, how about you take a good look at Earth, Palaven, Thessia, Tuchanka, Irune, Heshtok, Dekunna - you know, every single world that lasted
three times longer then their space battles? The volus held on for
[b]at least 3 months. The humans and turians and krogan longer. The ground wars lasted longer and were more successful then the space battles, which lasted hours at a time compared to the months of slogging it out on the ground?
Modifié par silverexile17s, 31 juillet 2013 - 04:10 .