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A couple questions from Silver player...


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#1
Simon_Wryly

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I've been working my way through Silver trying to gear up / skill up to play Gold. I'm a pretty solid Silver player but nowhere near ready for Gold yet (I tried it - I sucked), but I had a couple questions that will help me prepare for when I am ready to take the leap:

#1. In Silver (and Bronze, of course) it seems like everyone just shoots everything regardless of whether someone else was just about to kill it or not. I'm guilty of poaching too, which means patience and prioritized target selection are some things I have to work on. But before I put too much effort into it, I want to make sure it's worth my while. Are these skills regularly employed in Gold or is it just more of the same "shoot everything" mentality?

#2. I've been playing a lot of hours today and I've scored as high as 91,000-ish and as low as about 27,000-ish. But in both cases, I walked away with approximately 30-35.000 credits (I think). So I was wondering if I just didn't notice the amount difference between the two or if it just really doesn't matter all that much where you place on the board? And if it doesn't really matter all that much, isn't that just one more reason to hang back and pick better targets? Because you're gonna get about the same credits anyway, give or take. Right?

Thanks, and happy holidays :wizard:

#2
karmmh

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Simon_Wryly wrote...

I've been working my way through Silver trying to gear up / skill up to play Gold. I'm a pretty solid Silver player but nowhere near ready for Gold yet (I tried it - I sucked), but I had a couple questions that will help me prepare for when I am ready to take the leap:

#1. In Silver (and Bronze, of course) it seems like everyone just shoots everything regardless of whether someone else was just about to kill it or not. I'm guilty of poaching too, which means patience and prioritized target selection are some things I have to work on. But before I put too much effort into it, I want to make sure it's worth my while. Are these skills regularly employed in Gold or is it just more of the same "shoot everything" mentality?

#2. I've been playing a lot of hours today and I've scored as high as 91,000-ish and as low as about 27,000-ish. But in both cases, I walked away with approximately 30-35.000 credits (I think). So I was wondering if I just didn't notice the amount difference between the two or if it just really doesn't matter all that much where you place on the board? And if it doesn't really matter all that much, isn't that just one more reason to hang back and pick better targets? Because you're gonna get about the same credits anyway, give or take. Right?

Thanks, and happy holidays :wizard:



Answering #2 first - everyone in the team gets the same amount of credits regardless of their individual score. The actual amount of credits depends on how quickly you complete the objectives and how many of the squad successfully extract.

Re. #1 - target prioritisation is very important in higher levels. You want to pick off the little guys first and kite the bosses - that's just good survival tactics. On higher levels you need to make sure you're taking as few hits as possible. But as for who gets dibs on any given target - it doesn't matter. Shoot whatever you like, just don't shoot at random. As a drell I know says, "Pick your targets!"

There's a ton of good advice here on the forum and other places for transitioning up to the higher difficulties, so have a search for 'silver to gold' or something along those lines and see what you can dig up.

Hope this helps :)

#3
Simon_Wryly

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Thanks, it does. I appreciate your time.

#4
hostaman

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 You've opened a bit of a can of worms here as there are differing opinions.

I'm similar to you, but possibley a little further forward as I now play a few Gold matches and I don't "always" suck :D

In general I try to pick targets I think that I'm better placed to deal with, E.g. If I'm playing as an Asari with Stasis I try to take on Phantoms.  But once I've hit statsis on them, if another player finishes them off I'm cool with that.

However, if you see sombody about to havoc strike an enemy or melee an enemy it's best to leave them to it, unless they find themselves in difficulty.

Having said all that, if there's nothing else around to shoot at, there is no harm in assisting.  I don't actually believe that "kill stealling" exists in a game which is suposed to be co-op.  I know many would disagree.


When moving to Gold I personally find that two things are essential.

1. You need to max the potential of your character, By ensuring you're at a high level and adding the best consumables and kit you have.

2. You absolutely need to know how to use cover effectively.  You can't stand in the open shooting like you can in Silver.

In every other aspect things are the same, just more intense.

#5
Ares Caesar

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1) In Gold and Platinum "poaching" only matters to a Vorcha or a team full of BAMFs. Killing everything in sight is a better alternative than not killing enough. So long as you're properly "prioritizing" targets (killing the things that are most likely to kill you/your team first) I dont see a huge problem if you occasionally "kill steal" a target from a teammate.

2) As the previous poster said, its only about how fast objectives are completed and whether or not you extract (as you get bonus credits for extracting). If your goal is credits (which it should be for anyone without a completely maxed manifest) then dont worry about the scoreboard, and instead make sure waves 3, 6, 10 you're completing the objectives as fast as possible or helping to do so. Never trust your teammates to do them unless they've proven so previously. Not to mention objective waves have "unlimited enemies" until you complete the objective so its best to make sure you complete the objective ASAP.

Silver to Gold is more about using hard/soft cover more frequently and the increase in "bosses" meaning that DPS becomes far more important. On Gold a good gun is more important than good power recharge (for the most part). It also helps if you have teammate who will use rockets when necessary, as well as medigel... which probably separates failure as much a success (the proper usage of consumables).

#6
Eelectrica

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One thing to be aware of for 'kill stealing' is vorcha players. If you see them attacking something, let them have it if possible or be prepared to res vorcha.

Sometimes lag plays it's part though where you try to leave the target only to find you've already killed it.

#7
P51Mus7ang

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I mainly play gold with friends, if it's standing it's fair game. Most of the time there isn't time to determine if a teammate is working on a specific enemy, often seconds count and in the end all that matters is we had a good time and made extraction. If however there is a Vorcha on the team, I do pay attention, if they are working on a specific enemy I leave it alone as they need the kill.

#8
megabeast37215

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There is no kill stealing. If it's alive, kill it... if someone complains about it, they're a scrub and not worth your time.

Hanging back and letting others do the work will keep you from improving. You have to actually get out there and kick ass to get better at the game.

#9
Simon_Wryly

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Thanks everyone, it's a big help. I appreciate the advice.

Gold, here I come (sooner or later)

#10
FeralJester616

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Ares Caesar wrote...

1) In Gold and Platinum "poaching" only matters to a Vorcha or a team full of BAMFs. Killing everything in sight is a better alternative than not killing enough. So long as you're properly "prioritizing" targets (killing the things that are most likely to kill you/your team first) I dont see a huge problem if you occasionally "kill steal" a target from a teammate.

2) As the previous poster said, its only about how fast objectives are completed and whether or not you extract (as you get bonus credits for extracting). If your goal is credits (which it should be for anyone without a completely maxed manifest) then dont worry about the scoreboard, and instead make sure waves 3, 6, 10 you're completing the objectives as fast as possible or helping to do so. Never trust your teammates to do them unless they've proven so previously. Not to mention objective waves have "unlimited enemies" until you complete the objective so its best to make sure you complete the objective ASAP.

Silver to Gold is more about using hard/soft cover more frequently and the increase in "bosses" meaning that DPS becomes far more important. On Gold a good gun is more important than good power recharge (for the most part). It also helps if you have teammate who will use rockets when necessary, as well as medigel... which probably separates failure as much a success (the proper usage of consumables).


So much this.
Plus I'd say the best advice I can give is to find a group of friends that communicate.
Never underestimate this.
Knowing when a teammate is coming for you when down or about to fire a rocket is extremely handly in not wasting consumables and inturn, using them effectively

FYI: I mosly play silver but can do gold when needed. As I'm not bothered about maxing my manifest, I'm just here for fun and I have the most fun in silver. Plat for me is the least fun, I just don't enjoy that boss grind.

B)

#11
Grammaton Dryad

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Lots of good advice here.

Don't worry about kill stealing, you'll get that XP/points anyway, it only matters with regards to score and partially challenges...but those don't really matter so, don't worry. Anyone who gives you crap about it isn't really a team player, is having a rough day/game, and/or is a jerk. I wouldn't worry about it.

And yeah, get out there and try things, you only gain wisdom and whatnot through experience. If you feel you need someone you know to play with you before you'll do anything crazy, that's fine, but the more you try, the more you'll learn and the better player you will be.

The transition from difficulties is always rough at first. Until you feel that Silver isn't challenging (or maybe even if you can nearly solo or feel confident carrying a couple PUGs), then there is no rush to step it up to gold. I'd still suggest you try dipping your toes into some gold games every once and a while with a group of friends (even if you fail), it will be good practice for when you want to transition since you'll have a decent understanding of what to expect.

#12
Simon_Wryly

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Yeah, I enjoy Silver well enough. I'm not looking to top any boards or hoard a bunch of consumables, I just like to push the envelope. Right now, the envelope is pushing me and it's time I push back :)

Thanks for all the help, everyone! You guys have really cleared up some things for me.

#13
khankar

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I would also add that don't be afraid of Gold. It may seem intimidating at first but once you get used to it, it will seem second nature.

Playing Gold is about being sensible with your kit and load out. Stick to cover and try to watch your team's back.

Good luck.

#14
Simon_Wryly

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Thanks. I'm not afraid of it so much as I want to do well. I assume the other players would be worthy of my best effort, and I just want my best to be good enough - which I don't think it is quite yet. But you make a great point, thanks for the encouragement!

#15
Kirrahe Airlines CEO

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In general, on gold, there will be more bosses with the double boss wave starting fairly early. Depending on what kit I'm using, I will usually go for bosses first to deplete the budget quick. If there's too many bosses, run to the other side of the map and look for the mooks that are with the bosses that way you can deplete the wave budget while kiting the bosses towards you.

Use all kinds of cover when doing the higher difficulties. Soft cover can help with dodging banshee bolts, atlas rockets, prime attacks and that accursed combat drone. If your team is bunkering down in a spot, and no one is watching the flank, watch the flank. It will be the one time you're not watching it that an enemy will sneak up on you guys and mow you down.

As for the whole kill steal deal, don't worry about it. The more concentrated fire you guys can put on enemies, the faster they'll die. Everyone gets the same xp and creds. If you personally extract you can get over 80K. Good luck op.

#16
Creator Limbs

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hostaman wrote...
1. You need to max the potential of your character, By ensuring you're at a high level and adding the best consumables and kit you have.


I'm going to have to disagree with this. You can take on gold with four level ones, it is dependent on your ability to be aware of your surroundings and picking your battles.

#17
RaptorSolutions

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Pick your targets. Don't spend ages dealing with that cartwheeling phantom if you can't snipe well with your Javelin and let that guy with a Claymore (which incidentally is the solution to life) deal with it.

On the other hand, do not focus on the Atlas with a Shuriken if someone else with a Javelin is already killing it, instead go clear out the mooks if there are any around.

Basically learn what you can deal with and learn what your teammates can most likely deal with.

Oh, and if there is a marauder and a banshee chasing you, kill the marauder first.

#18
Lovaas

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Modifié par Lovaas, 22 décembre 2012 - 11:34 .


#19
Jslk

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The game is changing also at this stage in it's cycle. The type of play-style that seems to be highly, highly encouraged by Bioware is of weaning a camping type of style in favor of a more speed-run style where everyone spreads and moves around the map as fast as possible. And by highly encouraged... I mean Bioware is basically giving no choice in the matter.

#20
Lovaas

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Double Post for my actual answers:

1. Generally speaking in Gold matches you can 'steal' as many kills as you can. The only units that can be killed by your damage combo (for example, Warp > Throw > Gun) will be the trooper units. Anything else requires sustained combat or help. I think the only time I would legitimately call kill steal in a Gold is when I've been knocking two banshee's heads together and with both of them nearly dead Captain Oblivious swoops in with a missile.

2. The credits you earn are for being a team player, man. The points don't matter. What does matter is that you contribute, give your all, and get those objectives done. Because the points don't matter, there is no incentive to be a point farmer because it will get you nowhere financially. If anything, you'll just make everybody else on the team feel good that there's somebody in the game who can carry if push comes to shove.

#21
RaptorSolutions

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Jslk wrote...

The game is changing also at this stage in it's cycle. The type of play-style that seems to be highly, highly encouraged by Bioware is of weaning a camping type of style in favor of a more speed-run style where everyone spreads and moves around the map as fast as possible. And by highly encouraged... I mean Bioware is basically giving no choice in the matter.


Not exactly... Some of the maps still have decent camp spots. Giant and Rio comes to mind. And when I say Rio I mean the edge with the box, not the box itself. To the right and front of that particular box actually has decent fire lines on most if not all things coming your way.

#22
Swan Killer

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Use gear and consumables.
Abuse soft cover/right hand advantage as much as possibble.
Learn to prioritize your targets, don't start working on a Praetorian or a Prime, when Captains and Pyros rushing at you.
Don't stand at one place, with a good team, you can always keep the enemy on the move, kite them around and fight them where most convinient for you.
Use medi-gel, when you go down in a stiuation, where you'd put your teammates in risk by reviving you. And never let yourself bleed out if you have medi-gel left, unless it's like REALLY the end of the wave.
Pretty much that's it, just right top off my head.

#23
Creator Limbs

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Jslk wrote...

The game is changing also at this stage in it's cycle. The type of play-style that seems to be highly, highly encouraged by Bioware is of weaning a camping type of style in favor of a more speed-run style where everyone spreads and moves around the map as fast as possible. And by highly encouraged... I mean Bioware is basically giving no choice in the matter.


ZING!

(that was the point of bombers, dragoons and possessed scions, yes?)

#24
RaptorSolutions

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tivesz wrote...

Use gear and consumables.
Abuse soft cover/right hand advantage as much as possibble.
Learn to prioritize your targets, don't start working on a Praetorian or a Prime, when Captains and Pyros rushing at you.
Don't stand at one place, with a good team, you can always keep the enemy on the move, kite them around and fight them where most convinient for you.
Use medi-gel, when you go down in a stiuation, where you'd put your teammates in risk by reviving you. And never let yourself bleed out if you have medi-gel left, unless it's like REALLY the end of the wave.
Pretty much that's it, just right top off my head.


I disagree on never letting yourself bleed out, if its still earlier non-objective waves and most of the team is not down, I wouldn't gel yet. Most of the time I do that it bites me in the ass when I run out of gels on wave 10 objectives.

Ah well, you'll eventually get a good feel on when you should gel and when you shouldn't.

Anyway, I do want to emphasize that you should never ever bleed out on objective waves. Its both rude and also potentially cost you the match.

#25
Computron2000

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prostheticlimbs wrote...

hostaman wrote...
1. You need to max the potential of your character, By ensuring you're at a high level and adding the best consumables and kit you have.


I'm going to have to disagree with this. You can take on gold with four level ones, it is dependent on your ability to be aware of your surroundings and picking your battles.


No, the person you quoted is right. The OP is new to gold and telling a newbie to take on gold with a level 1 naked is as dumb as it sounds. Advice is always tailored to who you're responding to.