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Conventional Victory is impossible!


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#101
Ieldra

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@OP:
LOL, nice misleading title. I agree that it might have been possible to construct an ending scenario with no Crucible. However, the Reapers would have needed a weakness to exploit that we could've found.

As a reference, may I point to a scenario I posted before we knew anything about ME3's plot:

The end of the Reaper War - a believable scenario

What I'm saying is that for a non-Crucible victory, the plot would've had to be different. We would've needed to find that Reaper weakness and a way to exploit it, the missions would've had to be focused on that etc. etc... Just adding a non-Crucible victory to the current plot would've never worked.

Modifié par Ieldra2, 22 décembre 2012 - 03:08 .


#102
Brovikk Rasputin

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Yes, it is impossible. We've known that since the first game.

#103
Jadebaby

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Biotic Sage wrote...

I swear, Jade8aby88, I have yet to read a single post of yours on this forum that I agree with. It's like the universe scanned my thought patterns and completely reversed them, giving rise to my negative: Jade8aby88. You're entitled to your opinions and what-not, but you're all over these forums and I'm just blown away by how much head-shaking you alone induce. It amuses me so in a weird way I approve.


Well we both like biotics and I like to look on the bright side of things as well, so there's two things just now we have in common.

I approve too.Posted Image

#104
Xellith

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Reorte wrote...

Someone With Mass wrote...

Even the Codex says that a conventional victory is theoretically possible.

Although clearly technologically superior to the Citadel forces, the Reapers have experienced casualties in the battles across the galaxy. This indicates that, theoretically, with the right intelligence, weapons, and strategy, the Reapers could be defeated.

http://masseffect.wi...dex/The_Reapers

Also, to make it work from a gameplay perspective, simply have Shepard find ways to coordinate with different fleet groups that are effective against different things and have their effectiveness be affected by war assets or perhaps mission outcomes, like different shielding technology, weapons, troops, pilots and the likes.

Like the Suicide Mission in ME2, just on a larger scale.

Sure, they're not invincible, in the same way as a modern army isn't invicible against a bunch armed with bows and arrows. All they need is the right intelligence, weapons, and strategy...


The Zulu's kicked the ass of the British. 
The American Colonies triumphed over the might of the British.

Going forwards in time the Vietnamese kicked the ass of the Americans.  The afghanistanis kicked the ass of the Russians.

I dunno.  Beating the odds are something that has occured quite a few times in human history.

Modifié par Xellith, 22 décembre 2012 - 04:22 .


#105
Cobalt2113

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Right. No cycle, including the Protheans who were far more advanced, have ever defeated the reapers. But I'm sure Thannix missiles and the Geth are going to completely turn that around.

Good one.

#106
andy6915

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"The American Colonies triumphed over the might of the British."

Yeah, only by a Deus Ex Machina that was the French. If the French hadn't helped, early America would have been steamrolled.

#107
Ageless Face

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Thannix Canons- The Reapers have that technology too and even better, and giving it to soldiers doesn't cripple their supply of resources as it does the Alliance, or any other military.

Normandy- that's just one ship, which pales in comparison to a Reaper- excluding Harbinger, which is a sad case. The Normandy took a lot of damage only by those Oculus in the collector base. Imagine how would a fight against a Reaper end up.

Geth- And how exactly the Geth will help us aside of being more cannon fodder, and that's forgetting the risk that they can turn against us again, if the Reapers will try hard enough to convince them or whatever? The Geth being stronger doesn't make them strong enough so you could pit them against the Reapers, or even just the husks.

So yeah, I totally agree with you that conventional victory's impossible :D

Modifié par HagarIshay, 22 décembre 2012 - 04:45 .


#108
Xellith

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Cobalt2113 wrote...

Right. No cycle, including the Protheans who were far more advanced, have ever defeated the reapers. But I'm sure Thannix missiles and the Geth are going to completely turn that around.

Good one.


I think the point some people bring up is that we have a "united galaxy".  This means that instead of each race excelling at one particular aspect of combat and deficient in others, it allows each race to play its part and ultimately cover "all the bases".  Geth are good at hacking and stuff to do with AI and interface for example.  Human beings are great at innovation.  The Turians have a great military and R&D.  The Salarians are great at espionage.  The asari are great for their commando units.  The Krogan are great for shock troops and their numbers. 

All the races have pros and cons to them.  The point thats suppost to make us "ready" by the catalyst is speculated to be our "working together".

This is all speculation mind you.

I do think that an unconventional victory against the reapers should happen where each race gets to play its part in defeating the reapers using various tactics, technology and reverse engineered and rediscovered ancient alien technology.

The "hey crucible blueprints R/G/BOOM!!" is a little... well.. unimaginative.

Modifié par Xellith, 22 décembre 2012 - 04:44 .


#109
Samtheman63

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reapers are trying to harvest not destroy everything. if they wanted to they could annihilate everything easilly

#110
Xellith

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Samtheman63 wrote...

reapers are trying to harvest not destroy everything. if they wanted to they could annihilate everything easilly


Which is something people like to use against the catalyst when he says "synthetics will destroy all organics" :whistle:

Modifié par Xellith, 22 décembre 2012 - 05:13 .


#111
AlanC9

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Samtheman63 wrote...

reapers are trying to harvest not destroy everything. if they wanted to they could annihilate everything easilly


Yep. They're taking ten years to harvest Earth rather than ten minutes to destroy it.

#112
Ledgend1221

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All the people of believe that it's impossible are simply indoctrinated.

#113
77boy84

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Cobalt2113 wrote...

Right. No cycle, including the Protheans who were far more advanced, have ever defeated the reapers. But I'm sure Thannix missiles and the Geth are going to completely turn that around.

Good one.


yeah because it was not repeatedly stated that this cycle is different from all the rest
oh i guess stopping their backdoor strategy means nothing lets roll down and die ok

what a terrible story.

#114
Ageless Face

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77boy84 wrote...
yeah because it was not repeatedly stated that this cycle is different from all the rest
oh i guess stopping their backdoor strategy means nothing lets roll down and die ok

what a terrible story.


It's not being stated, really. We don't even know how most of the previous cycles operated, except for them not building the Crucible. We only know we were different than the Protheans. But if we make a comparison between the two cycles, we can guess that military strength was on the Protheans' side; even with the galaxy united in the current cycle.

#115
AlanC9

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It is different from other cycles.Nobody else built and deployed a Crucible.

#116
sr2josh

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Someone With Mass wrote...

Even the Codex says that a conventional victory is theoretically possible.

Although clearly technologically superior to the Citadel forces, the Reapers have experienced casualties in the battles across the galaxy. This indicates that, theoretically, with the right intelligence, weapons, and strategy, the Reapers could be defeated.

http://masseffect.wi...dex/The_Reapers

Also, to make it work from a gameplay perspective, simply have Shepard find ways to coordinate with different fleet groups that are effective against different things and have their effectiveness be affected by war assets or perhaps mission outcomes, like different shielding technology, weapons, troops, pilots and the likes.

Like the Suicide Mission in ME2, just on a larger scale.


Posted Image

That is EXACTLY how the ending should have happened!  Then our actions concerning war assets, side missions, squad loyalty, imported saves, etc. would actually matter and affect the outcome of the war.  But hey, we did get the space magic synthesis ending :blink:

#117
Twinzam.V

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HagarIshay wrote...

77boy84 wrote...
yeah because it was not repeatedly stated that this cycle is different from all the rest
oh i guess stopping their backdoor strategy means nothing lets roll down and die ok

what a terrible story.


It's not being stated, really. We don't even know how most of the previous cycles operated, except for them not building the Crucible. We only know we were different than the Protheans. But if we make a comparison between the two cycles, we can guess that military strength was on the Protheans' side; even with the galaxy united in the current cycle.


With military streght, but when invaded by reapers they lost every major planet, became isolated and by the time they gathered their forces it was already late.
In the current cycle major planets are resisting invading forces, still have mass relays operating and still have a leadership to guide their forces.
But we must lose because we must.

Modifié par Twinzam.V, 22 décembre 2012 - 05:57 .


#118
fiendishchicken

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I've headcanon'd my own ending. It goes along the lines of a Destroy/Refusal hybrid. It implements some elements of Indoctrination (Not IT), and it has TIM and Anderson in just the right moments.

I personally believe conventional victory is possible.

Modifié par fiendishchicken, 22 décembre 2012 - 06:09 .


#119
Ageless Face

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Twinzam.V wrote...
With military streght, but when invaded by reapers they lost every major planet, became isolated and by the time they gathered their forces it was already late.
In the current cycle major planets are resisting invading forces, still have mass relays operating and still have a leadership to guide their forces.
But we must lose because we must.


The current cycle has being attacked for only few monthes and the Reapers have already spreaded throughout most of the homeworlds. Certain species were already loosing the fight. Resistence was getting thinner by the day, Mass Relays don't help much when the Reapers can use them themselves, and the Leadership is also not much help while fighting an enemy your leaders were never perpared for, don't know it's strategy, weaknesses, etc. They can try and find something helpful, but they're too busy trying to keep their planet from falling apart.

So no, the current cycle had no advantage over the Protheans. Aside of the Crucible, that is.

Modifié par HagarIshay, 22 décembre 2012 - 06:19 .


#120
teh DRUMPf!!

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Makai81 wrote...

Someone With Mass wrote...

Even the Codex says that a conventional victory is theoretically possible.

Although clearly technologically superior to the Citadel forces, the Reapers have experienced casualties in the battles across the galaxy. This indicates that, theoretically, with the right intelligence, weapons, and strategy, the Reapers could be defeated.

http://masseffect.wi...dex/The_Reapers

Also, to make it work from a gameplay perspective, simply have Shepard find ways to coordinate with different fleet groups that are effective against different things and have their effectiveness be affected by war assets or perhaps mission outcomes, like different shielding technology, weapons, troops, pilots and the likes.

Like the Suicide Mission in ME2, just on a larger scale.


*snip*

That is EXACTLY how the ending should have happened!  Then our actions concerning war assets, side missions, squad loyalty, imported saves, etc. would actually matter and affect the outcome of the war.  But hey, we did get the space magic synthesis ending



Yes but think about it, how exactly did the Suicide Mission end?

Hint: it was not fighting every last Collector straight-up.

#121
JimmyBazooka

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All I saw in OP is "blah blah blah"

#122
Someone With Mass

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HYR 2.0 wrote...

Yes but think about it, how exactly did the Suicide Mission end?

Hint: it was not fighting every last Collector straight-up.


Well, we certainly didn't blow up entire planets to do it.

#123
xsdob

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EnvyTB075 wrote...

xsdob wrote...

You see them at the battle of earth, where the reapers actually take casualties. Look at palavan and than at earth, and you'll see the projectiles used by the fleets is different, as is the damage the reapers take.


Those are not Thanix weapons.



Yes they are. The projectiles fired are clearly different from the ones used at palavan. Thannix missles use the same system as the MAHEM missles darpa is currently developing. It has molten metal contianed and shaped using an electromagneti feild around it, that activates when fired and uses the missle end to direct it towards it's target. This has and advantage over thannix cannons, which cannot direct their shots and have to fire in a straight line. The missles can be targeted and guided, making them much more manuverable with just as much fire power.

#124
xsdob

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So I've read the puzzle theory, and it seems interesting. However, one dlc that goes against your idea and this whole thing falls to pieces, since most of it is connected with very thin and questionable strings of what boarders conspiracy theory logic.

Does operation prophecy fit into this? As well as the unannounced multiplayer reckoning dlc being released later on after or maybe before this new big dlc gets released? Also why wasn't retaliation on the dlc list?

#125
Ticonderoga117

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Any type of Victory is impossible when your military commanders refuse to use any other tactics besides "gather fleet at point A, tell them to move to point B shooting as they go".