Anora Needs to be a Companion in DA:I
#101
Posté 25 décembre 2012 - 05:20
#102
Posté 25 décembre 2012 - 05:23
Amirit wrote...
I am beginning to think I do not want any returning character in the game. One group wanted Cullen - and now we are getting Cullen. Now you want Anora, someone else wants - Idk - Talis. And if you push enough you might get it. It's like the game is shaped by someone else's wishes, not the story or plot necessity.
To think that we as fans have any more that a collective 0.5 percent pull in the decisions made is kind of silly if I'm honest with you. Also to believe they'd put characters in the "main" game simply by our wishes alone is silly. Cullen is a character a lot of people like and dislike it's true, but whether he is a companion or not will be determined solely on if he has significance to the plot.
As for the main topic I would say that Anora as a companion would be quite interesting if a bit hard to pull off in a way that satifies everyone (satisfying someone being much easier than making them happy). I'd say as someone who doesn't particularly like her one way or the other that we'll most likely see a cameo, but if she were a companion she'd be relatively perfect for the role. I think the potential betrayal actually works in her favor though. She is intelligent, very intelligent and while I despise our characters being made to look like idiots hers in done in a way that it's believable. She is a shrewed negotiator, a cunning politician and a charming leader. She feels like the person who could get you to sell everything you own and still leave feeling good about it.
She wanted to keep her thrown and you had the potential to betray her right back. She even says you will regret not siding with her. So it's not really a surprise. It's just one of those WTF moments. You expect someone who may have had a hand in killing their husband and potentially ordered their death (the situation is just to long to explain so I'm simplifying) to turn against said person if only out of spite. But she's willing to look beyond that. She's not completely made of stone, she won't marry you if you say, executed her father, but she's not an idealist either. She doesn't hope for the things she wants she goes out and gets it.
Now I personally like Alistair's idealism but I don't dismiss Anora's character because she's rougher, just because I though Alistair's place was as king. His people needed him and he genuinely put his own life on the line in order to protect them and the ideals they believed were important which I like.
#103
Posté 25 décembre 2012 - 05:25
#104
Posté 25 décembre 2012 - 05:31
I mean imagine if Merrill and Velanna had been in the same game. "Why don't we just get her? We actually know her." etc.
#105
Posté 25 décembre 2012 - 02:24
Savber100 wrote...
As a companion, I can't see it happening...
She is too busy ruling Ferelden. (Atleast in my "canon")
But i would <3 too see/hear from her in the next game.
Modifié par Kingroxas, 25 décembre 2012 - 02:24 .
#106
Posté 25 décembre 2012 - 03:54
Anora is a courtier, a politician, a well-bred young lady. Even if Loghain saw to it that she had combat training, she's not the sort of person I see having any business getting her boots muddy and armor bloody as an adventuring companion to the Inquisitor.
#107
Posté 26 décembre 2012 - 12:29
Danny Boy 7 wrote...
To think that we as fans have any more that a collective 0.5 percent pull in the decisions made is kind of silly if I'm honest with you. Also to believe they'd put characters in the "main" game simply by our wishes alone is silly. Cullen is a character a lot of people like and dislike it's true, but whether he is a companion or not will be determined solely on if he has significance to the plot.
I do not know how you measure that percentage but I do believe that all those movements can give some ideas to the developers. After DA2 and ME3 they have (or at least declared they have it) policy "listen to the fans". Do you really can not believe in a scenario when developer suddenly realize they need one more companion, and instead creating one from a scratch (time is always the issue, mind you) someone simply says "oh, look, there is a demand for Cullen. Let's add him".
After all we do know that Orsino become a monster in the final fight when you are siding with mages just because they needed a second boss and did not have time to invent someone new. Or ME3 endings where not planned as they are now from the beginning. Sure, all of this not the fans ideas but they do change things in favor of time-money savings. And if they can honestly say "we did it for you, not because we are out of time" (like with Cullen) - it's a win-win situation for developers.
I, for one, had to look up who the hell is Cullen and was disgustingly surprised to find out so many people want THAT as a companion. And though I will never know for sure now if the idea to add him came from the developers or worked it's way in by the scenario above - I will forever get the feeling that it is pure fans fall and fan-service that we got that guy among companions and LI.
As any creative people developers get the ideas from everywhere. I can not stop you from giving it to them (nor that I want to) but I think I have to express my sadness after reading some of them.
#108
Posté 26 décembre 2012 - 12:52
And she better not be an LI. She belongs to my Waaaarden...*hiss*
(Sorry, my possessive streak is showing.)
#109
Posté 26 décembre 2012 - 01:14
#110
Posté 26 décembre 2012 - 01:36
Amirit wrote...
Danny Boy 7 wrote...
To think that we as fans have any more that a collective 0.5 percent pull in the decisions made is kind of silly if I'm honest with you. Also to believe they'd put characters in the "main" game simply by our wishes alone is silly. Cullen is a character a lot of people like and dislike it's true, but whether he is a companion or not will be determined solely on if he has significance to the plot.
I do not know how you measure that percentage but I do believe that all those movements can give some ideas to the developers. After DA2 and ME3 they have (or at least declared they have it) policy "listen to the fans". Do you really can not believe in a scenario when developer suddenly realize they need one more companion, and instead creating one from a scratch (time is always the issue, mind you) someone simply says "oh, look, there is a demand for Cullen. Let's add him".
After all we do know that Orsino become a monster in the final fight when you are siding with mages just because they needed a second boss and did not have time to invent someone new. Or ME3 endings where not planned as they are now from the beginning. Sure, all of this not the fans ideas but they do change things in favor of time-money savings. And if they can honestly say "we did it for you, not because we are out of time" (like with Cullen) - it's a win-win situation for developers.
I, for one, had to look up who the hell is Cullen and was disgustingly surprised to find out so many people want THAT as a companion. And though I will never know for sure now if the idea to add him came from the developers or worked it's way in by the scenario above - I will forever get the feeling that it is pure fans fall and fan-service that we got that guy among companions and LI.
As any creative people developers get the ideas from everywhere. I can not stop you from giving it to them (nor that I want to) but I think I have to express my sadness after reading some of them.
I measure that based on comments from the team. They ARE listening to us, when we're being constructive. Not when we're being childish, intolerant or just plain offensive which I would say is less than one percent on these forums. Now that is not to count out those people who do in fact have legitimate concerns or who are in fact quite polite but the pure hate that can be seen on the BSN is very easily labeled as prejudicial garbage often directed at the developers themselves or the other fans who may want something different from the rest.
In a scenario where the developers are pressed for time they are just as likely not to include a companion as they are to add one. At one time Meredith and Orsino were both supposed to be companions albeit temporary ones. Is it possible that they'd add Cullen because fans have asked for him, sure. On that merit alone? Hell no. Because first and foremost the story is most important and a character that doesn't fit can literally flip the narrative on it's head. That's not to mention that the writers/developers need to be willing/have a desire to expand on a character. Can we say Merrill is pure fan service? There were plenty of people begging for her to return. And she did. But not simply because of her fandom but because her writer felt the need to expand on that character who also filled an archetype needed for the story.
You're assuming that what they had planned was more favorable than what we got. Sure there are a lot of people who say anything could have been better, but honestly the endings could have been far worse. What if all along Liara had been the one controlling the Reapers or that instead of Orsino we ran into yet another Pride Demon. While I might not like either scenario or while the Liara thing might sound pretty cool if thoroughly explored/explained there is no guarantee that what we got was worst than what was originally there or what could have been an alternative.
It's obvious you don't like Cullen which is fine you don't have to (not that you need me to tell you that) but some of the fans find him compelling for whatever reason. I'm not gonna explain it because honestly why does anyone find anything compelling? It's not because they're stupider or naive, it's almost unexplainable but just because those fans like these characters or these arcs doesn't mean it automatically makes the dev go, "Hmm yes. I like that I'm off to go make that happen." hell if I mentioned something awesome regarding Cullen it might make someone want to make an apostate with PTSD with children who have special needs. Why? Imagination, inspiration, sick deluded minds? Take your pick.
I can't stop you from thinking that the devs pick characters based on fan wishlists. Because sometimes they do. But it's never as easy as making loud noise. A writer has to express a desire to continue that arc (Look at Isabela who had literally what six or seven lines but her writer really wanted to maker her come to life without any noticeable requests), the story has to have room to accomodate said character, rewrites/cuts must be survived and before any of that can really happen the character must be approved by the entire team. Not just the writers, but the designers, artists etc. So if Cullen or Anora or whoever does make it into the game, take it as a combination of events that we as fans, both lovers or haters had very little control over because at the end of the day I don't force persuade Mr. Gaider to add in a lady Qunari which I want more than anything.
#111
Posté 26 décembre 2012 - 01:41
I would imagine she would get one her servants to do it instead.As she would be more worried about breaking a nail.AstraDrakkar wrote...
No. I somehow can't picture her fighting an ogre or a demon.
#112
Posté 26 décembre 2012 - 02:10
Danny Boy 7 wrote...
I can't stop you from thinking that the devs pick characters based on fan wishlists. Because sometimes they do. But it's never as easy as making loud noise. A writer has to express a desire to continue that arc (Look at Isabela who had literally what six or seven lines but her writer really wanted to maker her come to life without any noticeable requests), the story has to have room to accomodate said character, rewrites/cuts must be survived and before any of that can really happen the character must be approved by the entire team. Not just the writers, but the designers, artists etc. So if Cullen or Anora or whoever does make it into the game, take it as a combination of events that we as fans, both lovers or haters had very little control over because at the end of the day I don't force persuade Mr. Gaider to add in a lady Qunari which I want more than anything.
Guess I just have a too vivid imagination. But I literally can see it: David Gaider making a list of possible companions and someone in writing team says "hey, what about Cullen? So many likes him - check out forums. And he is fitting as a templar." To get an answer - "not a bad Idea, I think I can write it". While without such a demand we could get someone new.
And even though I do love Merrill and totally indifferent to Liara - try to tell me they are not a fan service. I am sure they will make it work, Cullen will be a great character (well, there were Sebastian... Also by demands about Nathaniel... Still I believe in DA team, this time it should work!). The problem is, I feel like cheated. Like those of us who silently hoped for some new or very old (DAO) features in the game and yet see features from DA2 making it back in to the game one by one. And I just want to scream "you, vocal minority, stop giving to developers your stupid ideas, it's not what people really want".
I know, it's irrational, wrong for all the reasons you mentioned and very selfish (if I can not get what I want, it does not mean others should be unhappy too). But feelings are like that - not logical by it's nature.
Modifié par Amirit, 26 décembre 2012 - 02:11 .
#113
Posté 26 décembre 2012 - 02:48
Amirit wrote...
Danny Boy 7 wrote...
I can't stop you from thinking that the devs pick characters based on fan wishlists. Because sometimes they do. But it's never as easy as making loud noise. A writer has to express a desire to continue that arc (Look at Isabela who had literally what six or seven lines but her writer really wanted to maker her come to life without any noticeable requests), the story has to have room to accomodate said character, rewrites/cuts must be survived and before any of that can really happen the character must be approved by the entire team. Not just the writers, but the designers, artists etc. So if Cullen or Anora or whoever does make it into the game, take it as a combination of events that we as fans, both lovers or haters had very little control over because at the end of the day I don't force persuade Mr. Gaider to add in a lady Qunari which I want more than anything.
Guess I just have a too vivid imagination. But I literally can see it: David Gaider making a list of possible companions and someone in writing team says "hey, what about Cullen? So many likes him - check out forums. And he is fitting as a templar." To get an answer - "not a bad Idea, I think I can write it". While without such a demand we could get someone new.
And even though I do love Merrill and totally indifferent to Liara - try to tell me they are not a fan service. I am sure they will make it work, Cullen will be a great character (well, there were Sebastian... Also by demands about Nathaniel... Still I believe in DA team, this time it should work!). The problem is, I feel like cheated. Like those of us who silently hoped for some new or very old (DAO) features in the game and yet see features from DA2 making it back in to the game one by one. And I just want to scream "you, vocal minority, stop giving to developers your stupid ideas, it's not what people really want".
I know, it's irrational, wrong for all the reasons you mentioned and very selfish (if I can not get what I want, it does not mean others should be unhappy too). But feelings are like that - not logical by it's nature.
No worries. It's very easy to fall into that mind set where we think that because we ask for something and it shows up that we had something to do with it. It's not always the case though. We don't know whether he's in or not so don't worry about it to much but you never know you could fall in love with his character in this new game. I mean it's reasonable to imagine that people can love a character they hated previously if someone can hate a character they previously loved.
Not to continue ranting on this bit but fan service will always be fluff to developers. I mean as a writer of short stories I occassionally get asked if I could add a certain character into my work that I previously used. Sometimes I have to decline, other times I was gonna use them anyway, but a lot of the times the reintroduction of the character fits better than what "new" thing I had and I don't have to answer the question, "Person X seems so much like Person Y, why didn't you use Person Y? They've been in the story longer and make a bit more sense." What I'm trying to get at though is that fan sevice is exactly that fan service but really it's the added effect of having someone from a past game rather than major facet of each character choice/developement otherwise we'd have nothing but a Dream Team which would be VERY boring.
I'm not gonna fault you on feeling discouraged or a little cheated if they add a character you don't like, but like I tell those people worried Cullen WON'T be in the game there is always next time, a story may open up that requires a templar with mixed views on the Circle and his duty and if you get someone you don't like don't use them
#114
Posté 26 décembre 2012 - 03:10
#115
Posté 26 décembre 2012 - 05:26
If she is a companion, make her romancable. I always thought not having Loghane romancable for female characters was a wasted opportunity.
#116
Posté 26 décembre 2012 - 07:32
#117
Posté 26 décembre 2012 - 07:54
#118
Posté 26 décembre 2012 - 07:56
#119
Posté 26 décembre 2012 - 08:46
#120
Posté 26 décembre 2012 - 09:49
#121
Posté 26 décembre 2012 - 10:28
Oh! Unless this Anora is a new character that we meet for the first time in DA3; Preferably a Qunari female character.
Who secretly has a thing for Human Inquisitors, is tough as a coffin nail in a fight, and shy when it comes to conversation.
Is that what you mean?!
... no?
Hmm, well that's disappointing. <_<
Don't Care.
#122
Posté 27 décembre 2012 - 01:21
#123
Posté 27 décembre 2012 - 02:08
Rawgrim wrote...
Actually, having an Anora`ish companion could be cool. Not every companion has to be great at fighting. It would be cool if one, or more, was crap at combat but great when it came to dialogue bits of quests and such.
Wouldn't work. A companion like that would be a waste of spot when you're out in combat, unless they got some sort of powerful buff that makes up for it, by increasing the party's abilities, hp, and so on. I get what you're saying though.
#124
Posté 27 décembre 2012 - 04:03
#125
Posté 27 décembre 2012 - 04:05





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