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The one enemy you hate the most?


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#151
Grub Killer8016

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Marauders.... the f*cking Marauders.

#152
BattleCop88

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Domnux wrote...

The entire geth faction.

QFT. Especially Bombers. And nothing will be done about it, because of the fake, elitist lrn2play crowd. Revenge of the farmed. Same thing about Dragoons, but not Cerberus as a whole. I hate Marauders, but I like and respect them because they are genuinely challenging, not cheap and dishonest.

#153
andresft

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Turrets. OP pieces of sh!t. They have SOOOOOOOOOO much health and do SOOOOOOO much damage for so little XP. Plus, I hate the fact that they're set up by Engineers. I don't know why I hate those bastards so much. I imagine they look like Eric Cantor.

I used to hate Scions the most, but I've come to learn how to best them rather reliably, so it's the Turrets.

Also, Abominations.

#154
Upfunkt

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BattleCop88 wrote...

Domnux wrote...

The entire geth faction.

QFT. Especially Bombers. And nothing will be done about it, because of the fake, elitist lrn2play crowd. Revenge of the farmed. Same thing about Dragoons, but not Cerberus as a whole. I hate Marauders, but I like and respect them because they are genuinely challenging, not cheap and dishonest.


The Geth are very frustrating when you use a class that doesn't have tech powers.

#155
TeaMelon

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I have a love-hate relationship with Turrets. I turn a corner and I'm downed by a Turret. But then I Sabotage it and it clears the wave for me.

#156
Grub Killer8016

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andresft wrote...

Turrets. OP pieces of sh!t. They have SOOOOOOOOOO much health and do SOOOOOOO much damage for so little XP. Plus, I hate the fact that they're set up by Engineers. I don't know why I hate those bastards so much. I imagine they look like Eric Cantor.

I used to hate Scions the most, but I've come to learn how to best them rather reliably, so it's the Turrets.

Also, Abominations.

Did they bump the limit of turrets on a map at a time? A few days ago there were five! Took down a time of hardcore friends!

#157
Ult_MPX

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Definitely the Banshees with their damn Hyper Grav (one of Magneto's moves from the MvC series...sorry). Y'all know what I'm talkin' about.

#158
BattleCop88

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-Scythe- wrote...

All the geth hate... I mean the stunlock is really bad but aside from the occasinal ragegel->stunlock->dead->fenecus rampage they are super easily.

Try fighting Geth with the Salarian Engineer. Watching 3 Pyros, 2 Hunters and 3 Rocket Troopers shooting your decoy while you cause FEs all over the place is satisfying.

People hate Geth for a reason. They remind me why I always specify enemies on gold. I just played them and I literally died every 3 steps on wave 2. I was a Geth engineer with overload specced for chain lightning and neural shock. They refused to go down and take extra damage despite being synthetic, it barely stunned Hunters, let alone Pyros and Bombers, tech bursts barely worked, and you guessed it... I got stun locked to death, wave after wave.

Let me put it to you this way:
Challenging-> You die, having learned to respect the game and enemies.
Cheap-> You die, so frustrated you want to cry, you vow to never play that enemy again, and it's no longer fun.

#159
BattleCop88

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Upfunkt wrote...

BattleCop88 wrote...

Domnux wrote...

The entire geth faction.

QFT. Especially Bombers. And nothing will be done about it, because of the fake, elitist lrn2play crowd. Revenge of the farmed. Same thing about Dragoons, but not Cerberus as a whole. I hate Marauders, but I like and respect them because they are genuinely challenging, not cheap and dishonest.


The Geth are very frustrating when you use a class that doesn't have tech powers.

I did. Didn't change a thing. Cheap is cheap. Same for Dragoons.

#160
IxMerc04

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Dragoons might not be the hardest thing to kill but boy do they ever annoy the crap out of me.

#161
Mr Pokeylope

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Phantoms without a doubt. Barely a day goes by without getting sync-killed from behind by one. Throw in some lag and they become deadly to my poor melee Bat soldier who can normally take them out no problem.

#162
tonnactus

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Dragoons(annoying and dumb as husk,but far faster with more hitpoints).Seeker Swarms and Plagues. Absolute crap to give swarmer like enemies the health of a trooper(one from another fraction of course). And casters are gimped enough in this game,lets add another thing to prevent to use their powers...

Modifié par tonnactus, 23 décembre 2012 - 08:44 .


#163
perera74

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Dragoons. Hate Dragoons.

#164
hellman77

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Dragoons.

People seem to use the term "cheap" a lot, and they have to be the cheapest of them all. Their design is just idiotic.

#165
Beeno4Life

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Collector Captains and their goddamn Collector Rifle CCMXXVIII.

#166
hostaman

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Primes

OP sneaky b******s

#167
teamamerica2

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god the banshees, they move quickly with heavy armor and can block biotics with that bubble ****, no thanks

#168
HolyAvenger

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Phantoms on host if I'm a sniper.

#169
Pho-King_iLL

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Ahhh, so many things that ****** me off...

Geth
Prime: Chucks turrets THROUGH walls and drone shots often can't be stepped, even by Drell. Also I swear it bursts 4 times opposed to 3 if you're near death.
Pyros: "I'm just gonna spawn behind you and sap your health beyond your reaction time."
Bombers: "My hurtbox is a pixel and my melee stuns, good luck hitting me amongst the chaos" =)
Geth Rocket Troopers: Multi-firing until you're at 10% life + those lovely rockets that fire in a straight line, but hit you directly regardless of cover/dodging.

Reapers
Banshees: "Since I'm too loud, obnoxious and predictable to sync-kill you I'm just going to toss warp balls that you can't avoid period."

Cerberus
Engineers: "I'm going to have the world record for most turrets set-up within the first 15 seconds of the wave" =)
Nemesi: Small, fast, spins in circles when staggered, and will stalk you and 1-shot your shields until death.
Phantoms: Why does the game decide to spawn 2-4 of them so close to me so often?

Collectors
Captains: One burst > your existence.
Scions: Why does its neutral stance count as an active melee, THEN it uses its double swing to confirm the kill?
Praetorians: Ohh, the ambiguity of whether this wall will act as cover or if the lasers will penetrate.

Overall: Phantoms MUST die on sight.

Modifié par Pho-King_iLL, 23 décembre 2012 - 11:35 .


#170
Ehunkel

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A tie between Brutes and Dragoons. They are cover busters, and though by themselves they are quite easy to handle (the dragoon being a bit more of a threat with his ranged attacks), when coupled with another ennemy they often are the reason I go down.

The geth bomber also serves as a cover buster, but it's so fragile it almost never has to time to come close enough to fulfill its role.

#171
Datdude1970

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Husks....450,000 points worth of hate....

#172
Titus Thongger

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geth turrets

#173
HiddenInWar

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Scions...

just...

**** those things.

#174
Guest_Flaming Snake_*

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Phantoms.

#175
Guest_Lord_Sirian_*

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Scumbag Primes. The only boss enemy that is legitimately dangerous on its own. They need to be nerfed to hell.