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Mage Inquisitor


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#1
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I am concerned on how Mage Inquisitor would be, considering how badly Mage Hawk is written in DA2, i think it will be a major disaster in DA:I

Inquisitor work for the Seeker, meaning work with an organization established by the Chantry.

- How come they hire a mage?
- How it will blend with Blood Magic specialization?
- How people will co-orporate with an Inquisitor that is also a Mage?
- How people perceive a Mage that is also an Inquisitor?

The world in DA3 is the the world where Mage and Templar is fighting eachother, so if the main character that is an Inquisitor sent by the Chantry, also a Mage, how it will blend with anything?

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Modifié par Nizaris1, 23 décembre 2012 - 05:28 .


#2
Celene II

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I've worried about this my self.

My blood mage has just used a control spell against a group of templars because I am radical pro mage and yet I have been hired to figure out whats going on by the Inquisition?

Makes no sense what so ever if you asked me.

Either logic is going to suffer or the story is not going to be how i thought it would be.

#3
Rorschachinstein

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I thought the Inquisition wasn't full of radical templars this time.

#4
MiSS Provencale

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there are mages who have cooperated with the templars in DA 2. In my opinion be mage Inquisitor will have serious repercussion in dialogue with different people you will meet.

#5
Daerog

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Are we being an Inquisitor? I thought that was just what people assumed due to the title, but if it has been confirmed, ok.

They are having different backgrounds to choose from that can help with easing the character into the story. One could possibly play a Loyalist mage or a mage who was captured and given a choice to work toward stopping the war by any means or death... or just a hired merc.

Has it been confirmed that we are working for the Chantry, or is that assumed as well? The Seekers also broke off, except those still loyal to the Chantry (Cassandra for one). Still, the goal will be peace from a war that can possibly tear the Veil, so any help to end it I bet would be appreciated, even apostates... well, all mages are apostates now... except the loyalists? Just making guesses here as I'm not 100% on what has been officially announced.

I don't see how this will not work, unless choice in the game is removed and your opinions on certain groups are forced.

#6
Avaflame

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I was under the impression that it was unconfirmed that the 'Inquisitor' is the role we would play as, or that it was in place as a branch of the Seekers or the Chantry. Regardless, I'm sure they wouldn't shoehorn us into a role if it didn't make sense for all classes in the story. Although I would like to see more realistic reactions to mages as well.

#7
Sol Downer

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The Inquis. does not work with the Chantry or the templars...or even the mages. So it doesn't matter.

#8
Fredward

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Gawd. Know what's really depressing? That you guys think the writers don't know these things. That they don't spend hours working on things like this. Nope. They're just sitting in the office and eating soft serve ice cream with their forehead. Hoping no one will notice.

#9
Daerog

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Foopydoopydoo wrote...

Gawd. Know what's really depressing? That you guys think the writers don't know these things. That they don't spend hours working on things like this. Nope. They're just sitting in the office and eating soft serve ice cream with their forehead. Hoping no one will notice.


Foopydoopydoo, your quirky imagination is a force for the good of human creativity.

#10
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Makes no sense what so ever if you asked me.

Either logic is going to suffer or the story is not going to be how i thought it would be.


Yes, the whole Mage Hawke story is illogical...Hawke as a Mage will never want to go to Kirkwal in the first place, but the story forced Hawke to agree with Leandra, and thus endangering him/herself and Bethany (if she live)

When arrived at Kirkwal, seeing everybody cannot get in, then learned that there is no family fortune, the story dorced Hawke to stay, become a mercenary or a smuggler for a year, Hawke must get into Kirkwal no matter what...then after a year, hawke want to joined the expedition, AS IF it will make her rich and can silenced the Templar who already asking people around (according to Varric)...even the begining of the story is unbelieveable

Wesley can easily detect apostates, but Kirkwal Templar are blind fool

Are we being an Inquisitor? I thought that was just what people assumed due to the title, but if it has been confirmed, ok.


if we play not as an Inquisitor, then we play as what? A nobody who just happen to be trapped in someone else politic in which it have nothing to do with us at all but we choose to become a busy body?

They are having different backgrounds to choose from that can help with easing the character into the story. One could possibly play a Loyalist mage or a mage who was captured and given a choice to work toward stopping the war by any means or death... or just a hired merc.


The same can be done to Mage Hawke in DA2, but they don't do it. Mage Hawke can freely going in and out of Kirkwal, casting magic in front of Templars, in front of everybody, being an upstanding apostate citizen of Kirkwal (and even can become apostate Viscount if side with Temnplar in the end). The whole story arc for Mage Hawke is rubbish. So i don't think it can be done in DA:I, because Kirkwal even with the ever vigilant Templars never hired Hawke officially, why would the broken order in DA3 doing that? Mage Hawke doing everything in Kirkwal is by her own even as pro-Templar.

Modifié par Nizaris1, 23 décembre 2012 - 06:52 .


#11
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Gawd. Know what's really depressing? That you guys think the writers don't know these things. That they don't spend hours working on things like this. Nope. They're just sitting in the office and eating soft serve ice cream with their forehead. Hoping no one will notice.


Considering on how Mage Hawke in DA2...well...that they'll do, no?

#12
Daerog

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Nizaris1 wrote...


They are having different backgrounds to choose from that can help with easing the character into the story. One could possibly play a Loyalist mage or a mage who was captured and given a choice to work toward stopping the war by any means or death... or just a hired merc.


The same can be done to Mage Hawke in DA2, but they don't do it. Mage Hawke can freely going in and out of Kirkwal, casting magic in front of Templars, in front of everybody, being an upstanding apostate citizen of Kirkwal (and even can become apostate Viscount if side with Temnplar in the end). The whole story arc for Mage Hawke is rubbish. So i don't think it can be done in DA:I, because Kirkwal even with the ever vigilant Templars never hired Hawke officially, why would the broken order in DA3 doing that? Mage Hawke doing everything in Kirkwal is by her own even as pro-Templar.


Well, good news, this is not DA2, the PC is not Hawke, and there are different backgrounds (similar to ME I bet) instead of the one that DA2 had.

#13
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Well, good news, this is not DA2, the PC is not Hawke, and there are different backgrounds (similar to ME I bet) instead of the one that DA2 had.


yeah...but looking at DA2...

#14
Daerog

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Nizaris1 wrote...


Are we being an Inquisitor? I thought that was just what people assumed due to the title, but if it has been confirmed, ok.


if we play not as an Inquisitor, then we play as what? A nobody who just happen to be trapped in someone else politic in which it have nothing to do with us at all but we choose to become a busy body?

.


Like with what happened in DA:O? PC just doing his/her thing, gets in trouble, forced to join wardens. Why not have DA3 PC just get thrown into a merc group? Or a survivor of a town that got hit by the war and wants revenge? Possibilities are not that limited, one could possibly be an Inquisitor but it isn't the only option BW can go with.

#15
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Like with what happened in DA:O? PC just doing his/her thing, gets in trouble, forced to join wardens. Why not have DA3 PC just get thrown into a merc group? Or a survivor of a town that got hit by the war and wants revenge? Possibilities are not that limited, one could possibly be an Inquisitor but it isn't the only option BW can go with.


Not the same...in DA:O we are recruited by an organization who don't care who we are and who we were. Grey Warden don't care if you are mage, apostate, blood mage, a thief, a criminal, noble or street punk, as long as you are useful to against the Blight. Being a Grey Warden give us the authority (and a liscene to kill) as a Grey Warden, no matter if we are a blood mage or anything

Is Mage-Templar war a threat to the world? I don't think it is a threat to the world, only Mage and some group political issue. And what authority we have as a nobody? let say our background is an apostate, so the Seeker or Chantry just hire us to work with them? What if we are a Blood Mage too, or in the story somehow we learn Blood Magic?

Don't you see?

Modifié par Nizaris1, 23 décembre 2012 - 07:07 .


#16
NRieh

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if we play not as an Inquisitor, then we play as what?

And "as what" did you play DA2? 8P My guess is "as Hawke" is the right answer. So in DA3 you may be playing "as [insert surname]" as well. But I'm sure they will need a title or two to make dialogues less informal from time to time.

I, actually, even hope that "inquisitor" thing is just a self-mantained rumor.

#17
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And "as what" did you play DA2? 8P My guess is "as Hawke" is the right answer. So in DA3 you may be playing "as [insert surname]" as well. But I'm sure they will need a title or two to make dialogues less informal from time to time.


That is the main issue of DA2...who is Hawke? What is Hawke?

A person who can do anything, defying the law (city law and Chantry law), kill anyone, assassinate anyone, being a busy body in Templar business, in everybody business...even worse if Hawke is an apostate

"I am hawke, i can do everything, whatever i want, because i am Hawke!"

Modifié par Nizaris1, 23 décembre 2012 - 07:13 .


#18
Saibh

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Nizaris1 wrote...

Yes, the whole Mage Hawke story is illogical...Hawke as a Mage will never want to go to Kirkwal in the first place, but the story forced Hawke to agree with Leandra, and thus endangering him/herself and Bethany (if she live)


She won't live, because you're a mage. So if you go to Kirkwall, you have only your skin to worry about. Regardless, it doesn't matter if you think you wouldn't go to Kirkwall, anymore than it matters that you think you wouldn't want to fight the Blight as the Warden. Leandra says that they have money and power and Kirkwall, don't forget. They thought they were high-ranking nobility who had nothing to fear. If your Hawke wouldn't have gone, it hardly matters, because then the game wouldn't have happened. 

When arrived at Kirkwal, seeing everybody cannot get in, then learned that there is no family fortune, the story dorced Hawke to stay, become a mercenary or a smuggler for a year, Hawke must get into Kirkwal no matter what...then after a year, hawke want to joined the expedition, AS IF it will make her rich and can silenced the Templar who already asking people around (according to Varric)...even the begining of the story is unbelieveable


I don't think you could leave Kirkwall at that point even if you want to. Second of all, as I said, it does not matter what you think Hawke would do. The Warden can't not recruit the dwarves, the Warden can't not clear out the Circle tower. The Warden can't run away from the Joining. You accept those easily enough, don't you? All of those things are life threatening. You can't make Hawke leave because you can't have total control over your character. And let's pretend they gave you the option--you know how it would probably end? With your boat sinking and your entire family dying. Just because the option is not present doesn't mean there's an entire untold story waiting for you that BioWare just didn't want to give.

The same can be done to Mage Hawke in DA2, but they don't do it. Mage Hawke can freely going in and out of Kirkwal, casting magic in front of Templars, in front of everybody, being an upstanding apostate citizen of Kirkwal (and even can become apostate Viscount if side with Temnplar in the end). The whole story arc for Mage Hawke is rubbish. So i don't think it can be done in DA:I, because Kirkwal even with the ever vigilant Templars never hired Hawke officially, why would the broken order in DA3 doing that? Mage Hawke doing everything in Kirkwal is by her own even as pro-Templar.


The only part of the game where you are at risk of becoming discovered and thrown into the Circle is Act I. Act I only lasts a few weeks, and you'll see if you leave Bethany behind, she does get caught. After that you have money, power, and influence, and while you can't go flaunting your magic too much in Act II, Kirkwall needs you to deal with the Qunari and you are thus protected. In Act III, you are the Champion, and are protected by that status completely. 

As far as being able to cast magic in front of the templars? Gameplay and story segregation. The only two times you are required to cast magic in front of officials in Act I are explained by you having saved their lives, and them forgiving your position temporary. 

#19
Daerog

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Nizaris1 wrote...



Like with what happened in DA:O? PC just doing his/her thing, gets in trouble, forced to join wardens. Why not have DA3 PC just get thrown into a merc group? Or a survivor of a town that got hit by the war and wants revenge? Possibilities are not that limited, one could possibly be an Inquisitor but it isn't the only option BW can go with.


Not the same...in DA:O we are recruited by an organization who don't care who we are and who we were. Grey Warden don't care if you are mage, apostate, blood mage, a thief, a criminal, noble or street punk, as long as you are useful to against the Blight. Being a Grey Warden give us the authority (and a liscene to kill) as a Grey Warden, no matter if we are a blood mage or anything

Is Mage-Templar war a threat to the world? I don't thing it is a threat to the world, only Mage and some group political issue. And what authority we have as a nobody? let say our background is an apostate, so the Seeker or Chantry just hire us to work with them? What if we are a Blood Mage too, or in the story somehow we learn Blood Magic?

Don't you see?


No, because you are making rumors fact when they are rumors. You think we are working for the Chantry, that may not be true, it may be, but maybe not.

Also, the MT war is a threat to the world. With mages heavily concentrated and doing battle, a lot of magic and suffering happening in specific areas in a short period of time, there will be tears in the Veil, and that is a major threat. Vast areas will be wasteland where no one is safe to be in.

The game is about "saving the world from itself" and with such a threat, if there is a group that the PC joins, I doubt they will care what the PC is as long as the PC helps end the war.

So, while it is good you are reminding people of the possible pitfalls (quite a bit from the last couple threads I've seen you in), you could also look at the positive possibilities. Balance cynicism with optimism, keep an open mind, etc.

#20
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She won't live, because you're a mage. So if you go to Kirkwall, you have only your skin to worry about. Regardless, it doesn't matter if you think you wouldn't go to Kirkwall, anymore than it matters that you think you wouldn't want to fight the Blight as the Warden. Leandra says that they have money and power and Kirkwall, don't forget. They thought they were high-ranking nobility who had nothing to fear. If your Hawke wouldn't have gone, it hardly matters, because then the game wouldn't have happened.


The story is the same with Mage Hawke and non-Mage Hawke, the difference is only your sibling, the rest is the very same storyline, no different at all.

In DA:O, yes, we may don't want to against the Blight, but we have Alistair who is also a Grey Warden, maybe we don't want, but we else we want to go? The story have some logic in it.

But in DA2, despite Leandra said there is a family fortune there, it is still a Templar city, at the time Leandra give the suggestion, we have Bethany a Mage too, we have two Mages here...apostate mages here...then we meet Wesley who directly threaten us...LOGICALLY Hawke still want to go to Kirkwal? Logically when arrive at Kirkwal and learned there is no family fortune, Hawke still want to stay?

I don't think you could leave Kirkwall at that point even if you want to. Second of all, as I said, it does not matter what you think Hawke would do. The Warden can't not recruit the dwarves, the Warden can't not clear out the Circle tower. The Warden can't run away from the Joining. You accept those easily enough, don't you? All of those things are life threatening. You can't make Hawke leave because you can't have total control over your character. And let's pretend they gave you the option--you know how it would probably end? With your boat sinking and your entire family dying. Just because the option is not present doesn't mean there's an entire untold story waiting for you that BioWare just didn't want to give.


Yep, we cannot run away from being a grey Warden, it is not a big issue, if we run away we still nobody, and nobody will bother us (except maybe as ex-Circle mage, Templar will hunt us), still, if we don't become a grey Warden, it is not a big issue and the game don't progress. We must become a grey Warden, because we must took a part in a battle of ostagar.

What weight for Mage Hawke to go to Kirkwal?

The only part of the game where you are at risk of becoming discovered and thrown into the Circle is Act I. Act I only lasts a few weeks, and you'll see if you leave Bethany behind, she does get caught. After that you have money, power, and influence, and while you can't go flaunting your magic too much in Act II, Kirkwall needs you to deal with the Qunari and you are thus protected. In Act III, you are the Champion, and are protected by that status completely.


Yeah right...

- you said if we leave Bethany, she get caught, but if Hawke him/self is an apostate? He/she don't get caught
- even a child of Arlessa cannot defy Chantry law, a mage cannot inherit
- Kirkwal don't need Hawke to duel with Arishok, nor even messing with Qunari
- Champion? What is "Champion"? Does WWE champion or boxing champion are so powerful and can defy any laws in the world?

As far as being able to cast magic in front of the templars? Gameplay and story segregation. The only two times you are required to cast magic in front of officials in Act I are explained by you having saved their lives, and them forgiving your position temporary.


Morrigan in DA:O tell a story how Templar kill a Chasind men because they a mistaken that Chasind man is an apostate.

Modifié par Nizaris1, 23 décembre 2012 - 07:31 .


#21
Melca36

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The developers have already stated that you DO NOT have to be pro Templar. They also said you will be able to play as a mage.

Please read the updates from the developers....the game is NOT going to be Pro Templar. You can play how you want

#22
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The developers have already stated that you DO NOT have to be pro Templar. They also said you will be able to play as a mage.

Please read the updates from the developers....the game is NOT going to be Pro Templar. You can play how you want


That is the problem, if we are not pro-Templar MAGE, then how the hell we become Inquisitor?

#23
Sol Downer

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Nizaris1 wrote...


She won't live, because you're a mage. So if you go to Kirkwall, you have only your skin to worry about. Regardless, it doesn't matter if you think you wouldn't go to Kirkwall, anymore than it matters that you think you wouldn't want to fight the Blight as the Warden. Leandra says that they have money and power and Kirkwall, don't forget. They thought they were high-ranking nobility who had nothing to fear. If your Hawke wouldn't have gone, it hardly matters, because then the game wouldn't have happened.


The story is the same with Mage Hawke and non-Mage Hawke, the difference is only your sibling, the rest is the very same storyline, no different at all.

In DA:O, yes, we may don't want to against the Blight, but we have Alistair who is also a Grey Warden, maybe we don't want, but we else we want to go? The story have some logic in it.

But in DA2, despite Leandra said there is a family fortune there, it is still a Templar city, at the time Leandra give the suggestion, we have Bethany a Mage too, we have two Mages here...apostate mages here...then we meet Wesley who directly threaten us...LOGICALLY Hawke still want to go to Kirkwal? Logically when arrive at Kirkwal and learned there is no family fortune, Hawke still want to stay?


I don't think you could leave Kirkwall at that point even if you want to. Second of all, as I said, it does not matter what you think Hawke would do. The Warden can't not recruit the dwarves, the Warden can't not clear out the Circle tower. The Warden can't run away from the Joining. You accept those easily enough, don't you? All of those things are life threatening. You can't make Hawke leave because you can't have total control over your character. And let's pretend they gave you the option--you know how it would probably end? With your boat sinking and your entire family dying. Just because the option is not present doesn't mean there's an entire untold story waiting for you that BioWare just didn't want to give.


Yep, we cannot run away from being a grey Warden, it is not a big issue, if we run away we still nobody, and nobody will bother us (except maybe as ex-Circle mage, Templar will hunt us), still, if we don't become a grey Warden, it is not a big issue and the game don't progress. We must become a grey Warden, because we must took a part in a battle of ostagar.

What weight for Mage Hawke to go to Kirkwal?


The only part of the game where you are at risk of becoming discovered and thrown into the Circle is Act I. Act I only lasts a few weeks, and you'll see if you leave Bethany behind, she does get caught. After that you have money, power, and influence, and while you can't go flaunting your magic too much in Act II, Kirkwall needs you to deal with the Qunari and you are thus protected. In Act III, you are the Champion, and are protected by that status completely.


Yeah right...

- you said if we leave Bethany, she get caught, but if Hawke him/self is an apostate? He/she don't get caught
- even a child of Arlessa cannot defy Chantry law, a mage cannot inherit
- Kirkwal don't need Hawke to duel with Arishok, nor even messing with Qunari
- Champion? What is "Champion"? Does WWE champion or boxing champion are so powerful and can defy any laws in the world?


-Hawke goes to the Deep Roads, it's impossible for them to be caught. And Carver joins up with the Templars, no doubt he pulls strings to keep you out of the Gallows.
-Kirkwall is a strange place, you know that.
-...Yes, they did. Otherwise Kirkwall would've converted to the Qun. And Hawke got caught up in everything on accident. Remember? He went with Aveline to talk to the Qunari, but you saw what happened. They antagonized him so he killed them all.
-Champion is a title in Kirkwall. They defy whatever laws they want to.

#24
Melca36

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Nizaris1 wrote...

The developers have already stated that you DO NOT have to be pro Templar. They also said you will be able to play as a mage.

Please read the updates from the developers....the game is NOT going to be Pro Templar. You can play how you want


That is the problem, if we are not pro-Templar MAGE, then how the hell we become Inquisitor?



You are only thinking one way...........


How about we wait until we hear more about the game before making assumptions.

Please trust the developers. I Have faith they know what they are doing

#25
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Hawke goes to the Deep Roads, it's impossible for them to be caught. And Carver joins up with the Templars, no doubt he pulls strings to keep you out of the Gallows.


Hawke being in Kirkwal FOR A YEAR...yes, you may say the mercenary or smugglers protect Hawke...but mercenary/smuggler vs The Order of Templar?

-...Yes, they did. Otherwise Kirkwall would've converted to the Qun. And Hawke got caught up in everything on accident. Remember? He went with Aveline to talk to the Qunari, but you saw what happened. They antagonized him so he killed them all.


That means Hawke is NOTHING, if hawke is something, the Arishok would NOT dare to challenge him/her in the Qunari compound. Even if Arishok repect Hawke, just respect as a person, but not on authority, Hawke have no authority over anything

Champion is a title in Kirkwall. They defy whatever laws they want to.


If there is 50 Champions, then you got 50 people who can defy laws...this is not the same with Grey Warden, because Grey Warden is an organization.

Modifié par Nizaris1, 23 décembre 2012 - 07:41 .