She won't live, because you're a mage. So if you go to Kirkwall, you have only your skin to worry about. Regardless, it doesn't matter if you think you wouldn't go to Kirkwall, anymore than it matters that you think you wouldn't want to fight the Blight as the Warden. Leandra says that they have money and power and Kirkwall, don't forget. They thought they were high-ranking nobility who had nothing to fear. If your Hawke wouldn't have gone, it hardly matters, because then the game wouldn't have happened.
The story is the same with Mage Hawke and non-Mage Hawke, the difference is only your sibling, the rest is the very same storyline, no different at all.
In DA:O, yes, we may don't want to against the Blight, but we have Alistair who is also a Grey Warden, maybe we don't want, but we else we want to go? The story have some logic in it.
But in DA2, despite Leandra said there is a family fortune there, it is still a Templar city, at the time Leandra give the suggestion, we have Bethany a Mage too, we have two Mages here...apostate mages here...then we meet Wesley who directly threaten us...LOGICALLY Hawke still want to go to Kirkwal? Logically when arrive at Kirkwal and learned there is no family fortune, Hawke still want to stay?
I don't think you could leave Kirkwall at that point even if you want to. Second of all, as I said, it does not matter what you think Hawke would do. The Warden can't not recruit the dwarves, the Warden can't not clear out the Circle tower. The Warden can't run away from the Joining. You accept those easily enough, don't you? All of those things are life threatening. You can't make Hawke leave because you can't have total control over your character. And let's pretend they gave you the option--you know how it would probably end? With your boat sinking and your entire family dying. Just because the option is not present doesn't mean there's an entire untold story waiting for you that BioWare just didn't want to give.
Yep, we cannot run away from being a grey Warden, it is not a big issue, if we run away we still nobody, and nobody will bother us (except maybe as ex-Circle mage, Templar will hunt us), still, if we don't become a grey Warden, it is not a big issue and the game don't progress. We must become a grey Warden, because we must took a part in a battle of ostagar.
What weight for Mage Hawke to go to Kirkwal?
The only part of the game where you are at risk of becoming discovered and thrown into the Circle is Act I. Act I only lasts a few weeks, and you'll see if you leave Bethany behind, she does get caught. After that you have money, power, and influence, and while you can't go flaunting your magic too much in Act II, Kirkwall needs you to deal with the Qunari and you are thus protected. In Act III, you are the Champion, and are protected by that status completely.
Yeah right...
- you said if we leave Bethany, she get caught, but if Hawke him/self is an apostate? He/she don't get caught
- even a child of Arlessa cannot defy Chantry law, a mage cannot inherit
- Kirkwal don't need Hawke to duel with Arishok, nor even messing with Qunari
- Champion? What is "Champion"? Does WWE champion or boxing champion are so powerful and can defy any laws in the world?
As far as being able to cast magic in front of the templars? Gameplay and story segregation. The only two times you are required to cast magic in front of officials in Act I are explained by you having saved their lives, and them forgiving your position temporary.
Morrigan in DA:O tell a story how Templar kill a Chasind men because they a mistaken that Chasind man is an apostate.
Modifié par Nizaris1, 23 décembre 2012 - 07:31 .