The problem I had with the Mako in Mass Effect 1 is it became extremely repetitive after my first play through for there wasn't any benefit besides the scenery. If they make it more interesting I wouldn't have a problem with it being included again, but if it feels the same as Mass Effect 1 with "oh boy, railroaded by steep terrain into an exterior corridor" I can live without it.
Please bring back Vehicle Exploration and helmets!!
Débuté par
Zakuspec089
, déc. 23 2012 06:22
#26
Posté 26 décembre 2012 - 02:05
#27
Posté 26 décembre 2012 - 04:02
OperatingWookie wrote...
demersel wrote...
About helmets - in ME3 you can go into options menu, then gameplay and then set helmets to ON. You can do it separately on squadmates and on Shepard. Just saying.
But not all squadmates have helmets.
Exactly.
That option is fine if the character in question is Garrus, Vega, or the Virmire Survivor. If the character is Liara or Javik, there isn't a helmet. They just wear that stupid breathing mask.
#28
Posté 28 décembre 2012 - 11:35
This what I will like to see in a DLC or future Mass Effect games.
More Hubable locations and Worlds.
Sea, Air, Land, Mechs and Space vehicles. I seen really cool looking vehicles in the art books and comics, as well fan art. I hope that we see more.
The helmets I would like to see different types and better, more exotic and cool helmets. I think there should be helmets for Shepard, Crew and NPC's.
That what I think and I hope to see.
Please please BioWare!!!! They don't have to be in Mass Effect 3 if you can add them, in future games be great too!!
More Hubable locations and Worlds.
Sea, Air, Land, Mechs and Space vehicles. I seen really cool looking vehicles in the art books and comics, as well fan art. I hope that we see more.
The helmets I would like to see different types and better, more exotic and cool helmets. I think there should be helmets for Shepard, Crew and NPC's.
That what I think and I hope to see.





Retour en haut






