Non-voiced PC, or no buy
#51
Posté 23 décembre 2012 - 07:10
#52
Posté 23 décembre 2012 - 07:14
I can't play through a story and completely enjoy it, if the character is a boring mute with little to no personality. No it wasn't my Warden, no I didn't like him. I was more into the characters around me that -were- voiced. I could've done without the Warden. Hawke was awesome though.
Modifié par Melrache, 23 décembre 2012 - 07:19 .
#53
Posté 23 décembre 2012 - 08:09
Modifié par Ukki, 23 décembre 2012 - 08:09 .
#54
Posté 23 décembre 2012 - 08:12
@Ukki: Do you even own ME3? It is a fine game, certainly a lot better than ME2 or DA2, even if the ending could still be better.
Modifié par philosopher09, 23 décembre 2012 - 08:13 .
#55
Posté 23 décembre 2012 - 08:44
philosopher09 wrote...
Speechless Warden was the dullest character I ever played in a BioWare game.
Duller than Speechless Baalspawn or Speechless Revan?
philosopher09 wrote...
@Ukki: Do you even own ME3? It is a fine game, certainly a lot better than ME2 or DA2, even if the ending could still be better.
Really depends what you're looking for. ME3 fell short of ME2 and even DA2 in a lot of ways for me, but in other ways it far surpassed them. Overall I'd say it goes ME2 < ME3 < DA2 for me.
#56
Posté 24 décembre 2012 - 01:02
Modifié par philosopher09, 24 décembre 2012 - 01:06 .
#57
Posté 24 décembre 2012 - 01:03
Rawgrim wrote...
No anime combatcharacters.
so much this otherwise I'll just get a jrpg
Modifié par HTTP 404, 24 décembre 2012 - 01:04 .
#58
Posté 24 décembre 2012 - 01:07
#59
Posté 24 décembre 2012 - 01:38
#60
Posté 24 décembre 2012 - 01:47
sympathy4sarenreturns wrote...
This is one stipulation of my economic demand. What are yours?
Then you will save about $60.
Modifié par Cyberstrike nTo, 24 décembre 2012 - 01:49 .
#61
Posté 24 décembre 2012 - 01:50
A "mute" option for PC would be sufficient, and it isn't a deal breaker, but it does change the feeling of the game more from my character to watching a someone that's pre-made.
I would say cartoon combat is a deal breaker for me however, since it was with DA2.
#62
Posté 24 décembre 2012 - 01:55
it would be nice to have Jo Wyatt be the lead voice
it was nice hearing her voice in ME3 even if it was for only a few lines
#63
Posté 24 décembre 2012 - 02:57
#64
Posté 24 décembre 2012 - 09:39
#65
Posté 24 décembre 2012 - 09:53
Rawgrim wrote...
No anime combatcharacters.
This, this, this, this and this!^
Anime was cool in the 90's and not in fantasy environments. It's SO fricking out of place in a 2010+ fantasy game that it's untrue.
It's like trying to fit a Sunday choire service break into the middle of Wrestlemania. It just doesn't work.
Modifié par SpunkyMonkey, 24 décembre 2012 - 09:54 .
#66
Posté 24 décembre 2012 - 10:08
#67
Posté 24 décembre 2012 - 10:21
#68
Posté 24 décembre 2012 - 10:40
#69
Posté 24 décembre 2012 - 11:06
mav805 wrote...
I've gotta agree with Sacred Fantasy, having a voiced PC is fine if you don't care whether or not it is YOUR character
No. A voiced PC is what is crucial for me to form a connection to that character, so it is my character. Just because you need a mute to feel like the character is yours doesn't make it universally true.
#70
Posté 24 décembre 2012 - 11:06
Bob Garbage wrote...
If Bioware could show a little discretion with the voiced PC, I wont mind. Think ME1 rather than ME3/DA2. Unfortuately, that probably wont be the case.
You mean three dialogue options that are actually identical, and have your PC say the same thing no matter what you pick?
#71
Posté 24 décembre 2012 - 11:09
Swagger7 wrote...
If it will explode my Xbox and kill me I won't buy it. Otherwise it's pretty certain I will.
What if the CD is made out of dog faceas? lol. Seriously though, I'm surprized at how many people are willingly prepared to spend money on a product which could be utter dross, without even looking into it first.
Pre-orders, for all entertainment media not just games or BW games, baffle me.
#72
Posté 24 décembre 2012 - 12:54
#73
Posté 24 décembre 2012 - 01:00
#74
Posté 24 décembre 2012 - 01:18
SpunkyMonkey wrote...
Swagger7 wrote...
If it will explode my Xbox and kill me I won't buy it. Otherwise it's pretty certain I will.
What if the CD is made out of dog faceas? lol. Seriously though, I'm surprized at how many people are willingly prepared to spend money on a product which could be utter dross, without even looking into it first.
Pre-orders, for all entertainment media not just games or BW games, baffle me.
I see where you are coming from but no Bioware game I have bought (exept BG1, my copy seams to be buged as hell) have disappointed me in any major way, so based on that a pre-order dont seams so unreasonable.
What this says about my taste in games we should not dwell on...
#75
Posté 24 décembre 2012 - 01:37
Aolbain wrote...
SpunkyMonkey wrote...
Swagger7 wrote...
If it will explode my Xbox and kill me I won't buy it. Otherwise it's pretty certain I will.
What if the CD is made out of dog faceas? lol. Seriously though, I'm surprized at how many people are willingly prepared to spend money on a product which could be utter dross, without even looking into it first.
Pre-orders, for all entertainment media not just games or BW games, baffle me.
I see where you are coming from but no Bioware game I have bought (exept BG1, my copy seams to be buged as hell) have disappointed me in any major way, so based on that a pre-order dont seams so unreasonable.
What this says about my taste in games we should not dwell on...
Lol.
I just think that it allows game companies to adopt an attitude that it's OK to cut corners on certain things because, regardless of the outcome, if other things are done right and put in place a lot of people will pre-order anyway.
Certainly I think game quality would improve if there was no pre-order system. I know that if I'd already earnt several million before even releasing a product I really wouldn't give a toss how polished or good that product was on release.
Hence the stupidly abundant amount of games which are released with bugs and needing patches, right off the bat. Players should be more patient for releases, but game companies should take more pride in their work too IMO.
Modifié par SpunkyMonkey, 24 décembre 2012 - 01:38 .




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