Non-voiced PC, or no buy
#176
Posté 26 décembre 2012 - 04:36
#177
Posté 26 décembre 2012 - 04:46
pmac_tk421 wrote...
Fine. Don't buy the game. We won't miss you.
I don't intend to (at least not right away and certainly not until I've been able to get a good idea of what it's like first). That said, that doesn't mean what I said was at all invalid.
-Polaris
#178
Posté 26 décembre 2012 - 04:53
#179
Posté 26 décembre 2012 - 04:56
hoorayforicecream wrote...
BasilKarlo wrote...
It doesn't really matter if Origins cost more to produce though. We're talking about consumer appeal. And I can guarantee you no one at Bioware was enthusiastic about DA2 selling less than half as many units as Origins just because it cost less to make.
They could be much happier that they made more money overall on DA2 than they did on DAO. But hey, that's just speculation. Just like what you're doing.
But that's not what I said, is it?
hoorayforicecream wrote...
Going back to the original point of the topic, they've already decided that they are sticking with a voiced protagonist. And, as you can see from the posts in this very thread, there are supporters for the voiced protagonist as well as those who dislike it, and even posts from people who have no strong feelings one way or the other.
If you wish to continue trying to "prove" the voiced protagonist is a bad idea by appealing to your and others' false consensus bias, go right ahead. Far be it from me (or fact) to stand in your way. That windmill ain't gonna tilt itself.
You and Exile would make the perfect pair.
I never tried to convince anyone that one system was better than the other. I merely used decuctive reasoning to conclude that one of the Dragon Age games was much more successful than the other and that emulating the systems of the more successful game makes more sense than emulating those of the less successful game. Why the two of you feel the need to try to twist my words into anything more than that I do not know.
#180
Posté 26 décembre 2012 - 05:13
Modifié par hoorayforicecream, 26 décembre 2012 - 05:25 .
#181
Guest_krul2k_*
Posté 26 décembre 2012 - 05:17
Guest_krul2k_*
bounce some tavern songs an let the love flow
#182
Posté 26 décembre 2012 - 05:21
BasilKarlo wrote...
I never tried to convince anyone that one system was better than the other. I merely used decuctive reasoning to conclude that one of the Dragon Age games was much more successful than the other and that emulating the systems of the more successful game makes more sense than emulating those of the less successful game. Why the two of you feel the need to try to twist my words into anything more than that I do not know.
Inductive reasoning, not deductive. With the inherent issues that ensue.
#183
Posté 26 décembre 2012 - 05:24
#184
Posté 26 décembre 2012 - 05:30
Narrow Margin wrote...
BasilKarlo wrote...
I never tried to convince anyone that one system was better than the other. I merely used decuctive reasoning to conclude that one of the Dragon Age games was much more successful than the other and that emulating the systems of the more successful game makes more sense than emulating those of the less successful game. Why the two of you feel the need to try to twist my words into anything more than that I do not know.
Inductive reasoning, not deductive. With the inherent issues that ensue.
That's incorrect. I started with the general idea that DAO outsold DA2 more than twofold and came to the specific conclusion that DAO did something for consumers that DA2 did not.
#185
Posté 26 décembre 2012 - 05:31
hoorayforicecream wrote...
Edit: Probably not worth it. Also probably overly combative. Feel free to keep tilting.
My own posts support me. You and Exile keep insisting that I've written things that don't even appear in this thread.
#186
Posté 26 décembre 2012 - 05:32
But Gaider has explicitly stated that they will not even make that an option.
So yeah, OP I guess you're saving a few dozen bucks. Grats.
Modifié par iOnlySignIn, 26 décembre 2012 - 05:35 .
#187
Guest_krul2k_*
Posté 26 décembre 2012 - 05:43
Guest_krul2k_*
iOnlySignIn wrote...
While I prefer a voiced PC, I don't see why we cannot specifically turn off the PC's voice.
But Gaider has explicitly stated that they will not even make that an option.
So yeah, OP I guess you're saving a few dozen bucks. Grats.
why have VO if you can turn it of?
dont get me wrong VO takes RP elements away from the controller, but it also can enhance it IF you are willing to participate in it an not stick false claws up and bring it down.
shake yourself loose of the burdens of the old elements and embrace the new as a true king would in the opposition of worldy opposition
Modifié par krul2k, 26 décembre 2012 - 05:44 .
#188
Posté 26 décembre 2012 - 05:55
BasilKarlo wrote...
Narrow Margin wrote...
BasilKarlo wrote...
I never tried to convince anyone that one system was better than the other. I merely used decuctive reasoning to conclude that one of the Dragon Age games was much more successful than the other and that emulating the systems of the more successful game makes more sense than emulating those of the less successful game. Why the two of you feel the need to try to twist my words into anything more than that I do not know.
Inductive reasoning, not deductive. With the inherent issues that ensue.
That's incorrect. I started with the general idea that DAO outsold DA2 more than twofold and came to the specific conclusion that DAO did something for consumers that DA2 did not.
Ah, misunderstanding. I was working with the post quoted where you said one game being more successful than the other was part of your conclusion, not your premise.
Now, to avoid derailing by not addressing the voiced protagonist issue at all, while I'd happily agree with your premise, to pick out the voiced protagonist as a major issue feels random. From discussions here that's coming across as a matter of personal taste. I'd think any effects of that would me masked by issues like reused environments which absolutely no one likes and kills the word of mouth approval that seemed to keep DA:O selling. With plenty of changes between DA:O and DA2 as candidate issues, what makes you pick voiced protagonist out?
#189
Guest_Puddi III_*
Posté 26 décembre 2012 - 06:04
Guest_Puddi III_*
Looks to me like you went from specific examples of DA2 doing "poorly" (questionable in itself) and DAO doing well to come to the general conclusion that DAO is "what people want" in all facets, which is a grossly oversimplified analysis of the facts tbh.BasilKarlo wrote...
That's incorrect. I started with the general idea that DAO outsold DA2 more than twofold and came to the specific conclusion that DAO did something for consumers that DA2 did not.
#190
Posté 26 décembre 2012 - 06:15
Narrow Margin wrote...
Ah, misunderstanding. I was working with the post quoted where you said one game being more successful than the other was part of your conclusion, not your premise.
Now, to avoid derailing by not addressing the voiced protagonist issue at all, while I'd happily agree with your premise, to pick out the voiced protagonist as a major issue feels random. From discussions here that's coming across as a matter of personal taste. I'd think any effects of that would me masked by issues like reused environments which absolutely no one likes and kills the word of mouth approval that seemed to keep DA:O selling. With plenty of changes between DA:O and DA2 as candidate issues, what makes you pick voiced protagonist out?
I think something that's being lost in this game of telephone is that I was merely responding to the notion that it would be "retarded" for DA3 to feature a silent PC, as another poster offered. Offensive use of the term aside, it simply makes no sense from a logical standpoint to conclude that sticking with the voiced PC is so much smarter that to do otherwise would be retarded. I never picked out the silent PC as a major reason for Origins greater success and very plainly stated that my view is that the response to each of the games is due to the sum of their respective parts and not a single feature.
Filament wrote...
Looks to me like youBasilKarlo wrote...
That's
incorrect. I started with the general idea that DAO outsold DA2 more
than twofold and came to the specific conclusion that DAO did something
for consumers that DA2 did not.
went from specific examples of DA2 doing "poorly" (questionable in
itself) and DAO doing well to come to the general conclusion that DAO is
"what people want" in all facets, which is a grossly oversimplified
analysis of the facts tbh.
I never said DA2 did poorly, I said it was a relative failure when compared to Origins in number of units sold. That's not my opinion. DA2 sold less than half as many units as Origins. It cannot be argued that DA2 has greater appeal than Origins or that Origins has less appeal than DA2 so there is nothing wrong with my conclusion.
#191
Guest_krul2k_*
Posté 26 décembre 2012 - 06:16
Guest_krul2k_*
you know i love both
why??
indeed, probably because of the same reason i love mass effect 1 but then love/hate mass effect 2
the first one gets me into my old school love of rpg, but the newish one brings me upto date of the way the rpg genre is going, its sometimes sore but goddamn its fracking worth it in the end.
To play DA2 after DAO is goddamn sore, but by god the journeys worth it
ppl with there eyes constantly closed to the future yet open to the past are shutting themselfs off to half of what they can accomplish
Modifié par krul2k, 26 décembre 2012 - 06:18 .
#192
Posté 26 décembre 2012 - 06:18
#193
Posté 26 décembre 2012 - 06:21
krul2k wrote...
ppl with there eyes constantly closed to the future yet open to the past are shutting themselfs off to half of what they can accomplish
New doesn't always mean better. I thought the Mass Effect games got worse each time, with only ME1 being a great game. And while I didn't hate DA2, I thought it did almost everything wrong in trying to emulate Mass Effect and other games that IMO have no business influencing Dragon Age.
#194
Posté 26 décembre 2012 - 06:23
#195
Posté 26 décembre 2012 - 06:28
BasilKarlo wrote...
I think something that's being lost in this game of telephone is that I was merely responding to the notion that it would be "retarded" for DA3 to feature a silent PC, as another poster offered. Offensive use of the term aside, it simply makes no sense from a logical standpoint to conclude that sticking with the voiced PC is so much smarter that to do otherwise would be retarded. I never picked out the silent PC as a major reason for Origins greater success and very plainly stated that my view is that the response to each of the games is due to the sum of their respective parts and not a single feature.
Fair enough, sorry, I had lost that as being your point. Which leaves me pretty much agreeing with you as personally I think either option can work. I have a personal preference for voiced, and I think the more defined nature of the PC in DA2 meant it was the better choice there. For a game more like DA:O I can see either working.
#196
Guest_Puddi III_*
Posté 26 décembre 2012 - 06:29
Guest_Puddi III_*
There really is, since you're taking the relative successes of each game which each are due to countless factors that are well beyond your typical e-warrior's expertise and using that as an indictment of the specific aspect of voiced PCs implicitly despite how much you're trying to hedge that claim.BasilKarlo wrote...
I never said DA2 did poorly, I said it was a relative failure when compared to Origins in number of units sold. That's not my opinion. DA2 sold less than half as many units as Origins. It cannot be argued that DA2 has greater appeal than Origins or that Origins has less appeal than DA2 so there is nothing wrong with my conclusion.
#197
Guest_krul2k_*
Posté 26 décembre 2012 - 06:38
Guest_krul2k_*
[quote]krul2k wrote...
ppl with there eyes constantly closed to the future yet open to the past are shutting themselfs off to half of what they can accomplish
[/quote]
New doesn't always mean better. I thought the Mass Effect games got worse each time, with only ME1 being a great game. And while I didn't hate DA2, I thought it did almost everything wrong in trying to emulate Mass Effect and other games that IMO have no business influencing Dragon Age.
[/qu
Agrred the biggest mistake of DA2 was trying to emulate me2
that aside da2/me2 actually opened my eyes in the way rpg would/should go if it wants to stay alive, because believe me if it sdtayed they way "wee old" rpgers want it it will die slowly but it will die
#198
Guest_krul2k_*
Posté 26 décembre 2012 - 06:40
Guest_krul2k_*
im a old fart an it was totally worth it
Modifié par krul2k, 26 décembre 2012 - 06:41 .
#199
Posté 26 décembre 2012 - 07:02
IanPolaris wrote...
AlanC9 wrote...
IanPolaris wrote...
[ There must not be a repeat of what happened to ME3 where you had to do Multiplayer in order to get the best reward in the game (Master and Commander Acheivement)
-Polaris
What was so great about that achievement?
It reflected the best possible ending (at least for a lot of people), i.e. Shepard "lives". It's also so not the point. The point is that you should not have to play MP to get all possible endings, and especially not if Bioware specifically promises you won't have to.
-Polaris
If by best you mean getting the most points or filling some gauge... then I guess you are right.
#200
Guest_krul2k_*
Posté 26 décembre 2012 - 07:14
Guest_krul2k_*
why do you hate farts chris?? ffs its goddam n green im a gers man frack aLL MIGHTY FRACK
Modifié par krul2k, 26 décembre 2012 - 07:16 .




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