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Hey devs, how about some mini games?


9 réponses à ce sujet

#1
horacethegrey

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It's kinda sad that Bioware hasn't added any mini games in some of their current titles. I liked pazaak in the original KOTOR (unfair though it was), and the Dragonfly minigame in Jade Empire was also pretty fun. Never bothered with quasar in Mass Effect though. But as of late the devs seem to be ignoring this.

I know it may seem inconsiquential, but I think minigames add a lot in my enjoyment of a game. The Witcher 2 had 3 minigames (dice poker, fistfight, arm wrestling) at least, so couldn't DA3 have some as well?

Would like to hear people's thoughts on this.

#2
Allan Schumacher

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I quickly looked over this, but it seems that by "minigame" you're referring more to the "spend some time somewhere doing something fun that isn't related to any sort of crit path (or at least isn't significantly related)?" As opposed to "I like to play frogger while hacking!" <.<

Do people prefer a minigame for the lockpicking type of activities? DA hasn't really featured them.

I know we have done some experimenting with a type of board game (or perhaps card game), but unfortunately I haven't heard much more about that (and that was almost a year or so ago).

#3
Allan Schumacher

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I haven't played Skyrim (though the lockpicking minigame has existed i others).

I have mixed reservations about some of the stuff in The Witcher. Some people have said that a they played Dice Poker for hours upon hours, whereas it didn't really interest me. I loved playing Pazaak in KOTOR I/II however. I think I just preferred the game more than the dice poker which just came across as a 2 roll competitive yahtzee that was mostly just about playing the odds.

I did spend a lot of time in casinos in Fallout: New Vegas though. Especially with a lucky character.

#4
Allan Schumacher

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I think you give Dice poker to little credit, it is luck based, but no less so than normal poker, and you can't count cards in it, I really liked the concept.


That's actually why I didn't like it. I just look at what he has and what I have, and I can go "well, there's a 1/3 chance I am able to pull off the full house. I hope I do." I'm not a huge fan of 5-card draw poker either (too little information available, although I do know what cards I have seen) to influence my decision making process.

#5
Allan Schumacher

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The questy touch adds to the reward mechanic. I did the arm wrestling and fighting, but stopped with the dice.

Although by the same extension, linking them to quests feeds into the OCD of some people. Should a side minigame like that really be linked to a quest?

#6
Allan Schumacher

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Although that monk rewards you by taking you out of the game. I don't know if that's the best execution of something like that.

We were (fairly) raked over the coals for putting in an out of character DLC option in DAO.

#7
Allan Schumacher

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What are some other examples of minigames that people think are really well done?

My favourite is probably Human Revolution's hacking game (which I would totally play if it was just a flash game online somewhere)

#8
Allan Schumacher

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Upsettingshorts wrote...

I have a novel idea!

How about the Towers of Hanoi?


Sold!

That takes care of the minigame problem!

#9
Fiddzz

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best mini game(s) for me were in FF7 and FF8, chocobo races and triple triad. lost so many hours doing those.

#10
Fiddzz

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I agree, "lock picking type mini games" are not really mini games to me, I have always found them tedious and in the way of me getting that loot. When I think of a mini game in a game my mind runs straight to "fun activity that is not essential to any part of the game that I can sink some time into"