Hey devs, how about some mini games?
#26
Posté 24 décembre 2012 - 08:04
#27
Posté 24 décembre 2012 - 08:25
#28
Posté 24 décembre 2012 - 11:38
so mini-games could add more variety to play
#29
Posté 24 décembre 2012 - 11:50
#30
Posté 24 décembre 2012 - 12:35
#31
Posté 24 décembre 2012 - 12:41
#32
Posté 24 décembre 2012 - 12:44
MichaelStuart wrote...
I would like to play chess with my companions
hmm
Varric would be the best
Merrill would be very good, but wouldn't remember what to call the little horsies
Isabela would lose interest quickly unless it was Strip Chess. And would probably get quickly distracted in that case.
Carver would get grumpy because he always lost to Hawke
#33
Posté 24 décembre 2012 - 02:31
How can my gangrel blind into a pub seen if she doesn't know how to dance or play cards?
#34
Posté 24 décembre 2012 - 03:39
For example, ME1 lockpicking was both poorly conceived and way overused. However, I rather liked picking mechanics of ME2 and was sad to see them go in ME3. Planet scanning, on the other hand, seemed interesting at first, but was just atrocious in the long run. They should've done something different there; I don't know, use it less, make benefits more wide-ranging etc...
Pazaak... it was interesting enough, simple enough, and optional to boot. I liked the concept of a card game in a seedy bar and would like something similar to return. BUT, problem is, computer basically cheated and made pazaak extremely frustrating to me. You, the player, ALWAYS went first and that put you at a disadvantage right there, making the game statistically weighted against you. I just couldn't get past that inherent cheat in the system.
Modifié par Mr Fixit, 24 décembre 2012 - 03:39 .
#35
Posté 24 décembre 2012 - 04:25
They didn't add anything after DAO I remember people asking for more of it.
#36
Posté 24 décembre 2012 - 08:48
eg.
In DA2 the Hanged Man bar could have benefited from a poker game or darts.
The original Fable managed mini-games in a fun way too.
As for Skyrim, I don't count lock picking as a mini-game. That's a game play mechanic. A stupid one too. Lock picking is lame. Allow us to bash a lock or magically open it or just be badasses and bam! it's picked.
#37
Posté 24 décembre 2012 - 11:28
XX-Pyro wrote...
A DA spin off of Texas Hold em would be fun. I miss being able to become super rich like in DAO through money gliches. Made my Cousland feel more like nobility.
I kind of wanted to play diamondback or wicked grace in DA2. Shame we didn't have the option, I think it would've been fun, especially if was done as an optional side quest, ala witcher 2.
#38
Posté 25 décembre 2012 - 12:15
#39
Posté 25 décembre 2012 - 01:24
#40
Posté 25 décembre 2012 - 07:20
#41
Posté 25 décembre 2012 - 08:01
Do people prefer a minigame for the lockpicking type of activities? DA hasn't really featured them.
I know we have done some experimenting with a type of board game (or perhaps card game), but unfortunately I haven't heard much more about that (and that was almost a year or so ago).
#42
Posté 25 décembre 2012 - 08:26
Allan Schumacher wrote...
I quickly looked over this, but it seems that by "minigame" you're referring more to the "spend some time somewhere doing something fun that isn't related to any sort of crit path (or at least isn't significantly related)?" As opposed to "I like to play frogger while hacking!" <.<
Do people prefer a minigame for the lockpicking type of activities? DA hasn't really featured them.
I know we have done some experimenting with a type of board game (or perhaps card game), but unfortunately I haven't heard much more about that (and that was almost a year or so ago).
I like Skyrim style lock pick games yea, and the gambling in the Witcher was cool.
#43
Posté 25 décembre 2012 - 08:30
I have mixed reservations about some of the stuff in The Witcher. Some people have said that a they played Dice Poker for hours upon hours, whereas it didn't really interest me. I loved playing Pazaak in KOTOR I/II however. I think I just preferred the game more than the dice poker which just came across as a 2 roll competitive yahtzee that was mostly just about playing the odds.
I did spend a lot of time in casinos in Fallout: New Vegas though. Especially with a lucky character.
#44
Posté 25 décembre 2012 - 08:38
Allan Schumacher wrote...
I haven't played Skyrim (though the lockpicking minigame has existed i others).
I have mixed reservations about some of the stuff in The Witcher. Some people have said that a they played Dice Poker for hours upon hours, whereas it didn't really interest me. I loved playing Pazaak in KOTOR I/II however. I think I just preferred the game more than the dice poker which just came across as a 2 roll competitive yahtzee that was mostly just about playing the odds.
I did spend a lot of time in casinos in Fallout: New Vegas though. Especially with a lucky character.
Where as I hate Pazaak (really honestly would just stop playing the game if it became plot required that I play it to advance) . The Casinos where ok, I think you give Dice poker to little credit, it is luck based, but no less so than normal poker, and you can't count cards in it, I really liked the concept.
Skyrim lock picking is pretty much the same as FO3/NV lock picking, so you know what I am talking about.
#45
Posté 25 décembre 2012 - 08:43
I think you give Dice poker to little credit, it is luck based, but no less so than normal poker, and you can't count cards in it, I really liked the concept.
That's actually why I didn't like it. I just look at what he has and what I have, and I can go "well, there's a 1/3 chance I am able to pull off the full house. I hope I do." I'm not a huge fan of 5-card draw poker either (too little information available, although I do know what cards I have seen) to influence my decision making process.
#46
Posté 25 décembre 2012 - 08:48
Allan Schumacher wrote...
I think you give Dice poker to little credit, it is luck based, but no less so than normal poker, and you can't count cards in it, I really liked the concept.
That's actually why I didn't like it. I just look at what he has and what I have, and I can go "well, there's a 1/3 chance I am able to pull off the full house. I hope I do." I'm not a huge fan of 5-card draw poker either (too little information available, although I do know what cards I have seen) to influence my decision making process.
Well I don't gamble IRL (I have to addicitve a personality to risk it) so a game where I don't have to know the rules in advance helps alot.
#47
Posté 25 décembre 2012 - 08:49
Allan Schumacher wrote...
I have mixed reservations about some of the stuff in The Witcher. Some people have said that a they played Dice Poker for hours upon hours, whereas it didn't really interest me.
In the Witcher 2, I met a priest an a tavern who promised to give me a 'special gift' if I showed I was favored by luck. I won three games of dice poker against him, and the 'special gift' was... a link to a website.
I went to the website and it said 'This offer has expired.'
I didn't like dice poker after that.
Edit: Wiki remembers better than I.
Modifié par Maria Caliban, 25 décembre 2012 - 08:53 .
#48
Posté 25 décembre 2012 - 08:57
Red Dead Redemption's poker game had an allure of immersion to it. Looking back at ME1's Quasar, I recall it being purely a text-based mini-game and nothing else; Looking at the Full Tabled style, the atmosphere created gave the player a greater feeling of participtation than just -A to Add Another, -B to Fold-.
Also, I'd like to point out TW2 did add a Quest-y touch to their mini games dependent on how far you'd gotten. The Arm Wrestling for the final one is ridiculous.
Modifié par DominusVita, 25 décembre 2012 - 09:09 .
#49
Posté 25 décembre 2012 - 09:04
Although by the same extension, linking them to quests feeds into the OCD of some people. Should a side minigame like that really be linked to a quest?
#50
Posté 25 décembre 2012 - 09:09
Allan Schumacher wrote...
The questy touch adds to the reward mechanic. I did the arm wrestling and fighting, but stopped with the dice.
Although by the same extension, linking them to quests feeds into the OCD of some people. Should a side minigame like that really be linked to a quest?
for boxing or similar sure, having a 'league' you fight your way up is nice. The gambling games no.





Retour en haut






