Writers of Dragon Age
#26
Posté 07 janvier 2010 - 04:10
#27
Posté 07 janvier 2010 - 04:30
#28
Guest_MrHimuraChan_*
Posté 07 janvier 2010 - 05:02
Guest_MrHimuraChan_*
My favourites:
Oghren + Wynne (this one is a complete RIOT!)
Leliana+ Sten
Morrigan + Sten
Shale+ Sten
Morrigan + Alistair
Oghren + Alistair
Morrigan+ Dog
Modifié par MrHimuraChan, 07 janvier 2010 - 05:04 .
#29
Posté 07 janvier 2010 - 05:26
#30
Posté 07 janvier 2010 - 05:34
Personally, I make a point of running across the trigger points every time I load a new area just to hear the interactions. Sten, in particular, is way more fun out in the open than back at camp.
#31
Posté 07 janvier 2010 - 05:35
#32
Posté 07 janvier 2010 - 05:36
Modifié par Sotaklas, 07 janvier 2010 - 05:46 .
#33
Posté 07 janvier 2010 - 05:42
Actually, the fact that the player can't participate in the banter was something we couldn't avoid. I would have liked to do it, but the way the engine works you either have the full cutscene-like conversation -- which stops all action and zooms in to provide you with reply options -- or it's ambient dialogue that is going on around you. We didn't want banter to force the player to stop and listen to it if they didn't want to, and there's no way for us to provide response options to ambient dialogue you may not be paying attention to.Ginasue wrote...
Sometimes I wish I could have a say in what is said. Instead of what you have a choice to say, that you had a way to say something yourself to the others. Yet we can't because so many people would say things that maybe just aren't right and it would mess up the game
Glad you enjoyed the banter, however.
Just to point it out, this can't be laid solely at my doorstep -- Sheryl Chee and Mary Kirby are responsible for just as much writing as I was, and some of their stuff is far funnier than mine is.
Modifié par David Gaider, 07 janvier 2010 - 05:43 .
#34
Posté 07 janvier 2010 - 05:42
#35
Posté 07 janvier 2010 - 05:48
I have a few authors that I like to read. You have been added to that list, and the list encludes, Robert Jorden (May he rest in peace), Mercedes Lackey, Anne McCaffrey and Margaret Weis & Tracy Hickman.
#36
Guest_MrHimuraChan_*
Posté 07 janvier 2010 - 05:50
Guest_MrHimuraChan_*
#37
Posté 07 janvier 2010 - 05:52
There is no turning back, DAO is the RPG of the future.
BTW: Mr Gaider, I have just finished The stolen Throne and am about to start The calling, I have to say I have not enjoyed a fantasy book so much since Lord of the rings.
Modifié par Pinkleaf, 07 janvier 2010 - 05:58 .
#38
Posté 07 janvier 2010 - 05:57
I wrote Alistair, Morrigan, Zevran and Shale. Sheryl wrote Leliana, Dog, Wynne and Oghren (although Jay Turner wrote a lot of Oghren as well, I think). Mary wrote Sten and (the spoiler companion). Typically, however, we each wrote of the lot of the other characters in the banter.MrHimuraChan wrote...
Oh, Hi Mr. Gaider! Can you tell us wich characters you wrote? (If you wrote Oghren you deserve a barrel of ale, i'll pay!) My cumpliments again!
Modifié par Torias, 07 janvier 2010 - 07:20 .
#39
Guest_MrHimuraChan_*
Posté 07 janvier 2010 - 06:01
Guest_MrHimuraChan_*
#40
Posté 07 janvier 2010 - 06:08
#41
Posté 07 janvier 2010 - 06:12
You designed a new setting and multiple locations. You had to create all the companions and minor npcs. Then write every conversation, plot and quest.
Modifié par SeanMurphy2, 07 janvier 2010 - 06:17 .
#42
Posté 07 janvier 2010 - 06:15
David Gaider wrote...
Actually, the fact that the player can't participate in the banter was something we couldn't avoid. I would have liked to do it, but the way the engine works you either have the full cutscene-like conversation -- which stops all action and zooms in to provide you with reply options -- or it's ambient dialogue that is going on around you..Ginasue wrote...
Sometimes I wish I could have a say in what is said. Instead of what you have a choice to say, that you had a way to say something yourself to the others. Yet we can't because so many people would say things that maybe just aren't right and it would mess up the game
Funny, I was told that the engine does not govern things like interaction at that level.
#43
Guest_MrHimuraChan_*
Posté 07 janvier 2010 - 06:21
Guest_MrHimuraChan_*
SeanMurphy2 wrote...
I suppose well done to the writers as a team. It is amazing to think that a team of roughly 4 writers could create so much great content from nothing.
You designed a new setting and multiple locations. You had to create all the companions and minor npcs. Then write every conversation, plot and quest.
Agreed, they deserve all the praise they get
#44
Posté 07 janvier 2010 - 06:23
David Gaider wrote...
I wrote Alistair, Morrigan, Zevran and Shale. Sheryl wrote Leliana, Dog, Wynne and Oghren (although Jay Turner wrote a lot of Oghren as well, I think). Mary wrote Sten and Loghain. Typically, however, we each wrote of the lot of the other characters in the banter.MrHimuraChan wrote...
Oh, Hi Mr. Gaider! Can you tell us wich characters you wrote? (If you wrote Oghren you deserve a barrel of ale, i'll pay!) My cumpliments again!
I'm sure you have heard it many times but you,sir,are an excellent writter! I fell in love with Alistair.I am his fangirl,hence my username. Thank you so much for writting these characters so well. I dont think I have ever felt so emotionally attatched to video game characters before.So thumbs up!Keep up the good work!And of course I thank the other writters for their work as well. I enjoyed the characters and the story so much. I didnt want the game to end. DA is deffinetly one of my all time favorite games and I cant wait for more!
#45
Posté 07 janvier 2010 - 06:26
David Gaider wrote...
I wrote Alistair, Morrigan, Zevran and Shale. Sheryl wrote Leliana, Dog, Wynne and Oghren (although Jay Turner wrote a lot of Oghren as well, I think). Mary wrote Sten and Loghain. Typically, however, we each wrote of the lot of the other characters in the banter.MrHimuraChan wrote...
Oh, Hi Mr. Gaider! Can you tell us wich characters you wrote? (If you wrote Oghren you deserve a barrel of ale, i'll pay!) My cumpliments again!
So I have you to thank for the ruined keyboard, when Shale and Alistair discuss the nature of pain? I sprayed beer everywhere, you bastard!
#46
Posté 07 janvier 2010 - 06:29
I'd like to add my thanks to the writing team as well. All the people who had a hand in Dragon Age are all equally deserving of praise, but it’s the writers themselves who give the characters life; and it’s the writers and voice actors who make the characters stay with us. You're all a credit to the Bioware staff; and a special thank you to David Gaider, again, for being so candid with his fans.
Cheers, David.
Modifié par T1l, 07 janvier 2010 - 06:30 .
#47
Guest_MrHimuraChan_*
Posté 07 janvier 2010 - 06:37
Guest_MrHimuraChan_*
T1l wrote...
For me personally, Sten was an outstandingly well written character. He's the first character I've actually wished to know more about, and it's his reserved stoic nature that makes me so curious. It seems that often it isn't what's said, but what isn't said, that makes a character more interesting; and the more time you spend with him the more pieces he lets slip from his jug-saw-puzzle-personality.
I'd like to add my thanks to the writing team as well. All the people who had a hand in Dragon Age are all equally deserving of praise, but it’s the writers themselves who give the characters life; and it’s the writers and voice actors who make the characters stay with us. You're all a credit to the Bioware staff; and a special thank you to David Gaider, again, for being so candid with his fans.
Cheers, David.
Well said. Sergio Leone used this formula many years ago to create the best western movies ever made.
#48
Posté 07 janvier 2010 - 06:50
David Gaider wrote...
I wrote Alistair, Morrigan, Zevran and Shale. Sheryl wrote Leliana, Dog, Wynne and Oghren (although Jay Turner wrote a lot of Oghren as well, I think). Mary wrote Sten and Loghain. Typically, however, we each wrote of the lot of the other characters in the banter.MrHimuraChan wrote...
Oh, Hi Mr. Gaider! Can you tell us wich characters you wrote? (If you wrote Oghren you deserve a barrel of ale, i'll pay!) My cumpliments again!
Well in that case I would also like to thank Sheryl b/c Wynne i sby far my favorite character!!!!!!
#49
Posté 07 janvier 2010 - 06:57
#50
Posté 07 janvier 2010 - 06:59
As much as I like DA:O, Baldur's Gate was better written and had better NPC. But it is hard to find a NPC as funny as MINSC!
"Go for the eyes Boo! Go for the Eyes!"
On a side note, "Nothing like a brush with death to make you really not like death!" makes me laugh everytime Alistair says it.
Modifié par bobtheworm, 07 janvier 2010 - 07:04 .





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