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Do you have any hope for the Savegame-Import?


132 réponses à ce sujet

#1
Porenferser

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I mean the import from DA2 was a joke.
Ignored descisions, so called 'consequences' which can be found in a better form in any random action game and a hell of a lot import bugs.
And Gaider (or was it another author?) already stated that previous games will not stand in the way of storytelling.
Well, then why the hell make an import-function in the first place?

I have little hope for a decent import.

#2
Guest_krul2k_*

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oh there will be one, the question is do i give a flying frack? the answer to that is no do i hell

these are seperate games that happen to be in the same world, only choices that should matter from the last 2 games is who on throne in ferelden and did u pick mage or templar from da2 that is it nothing else as far as im concerned, all you're lil itsy bitsy tiny whiney descisions you make in a game shouldnt reflect the larger world as a whole only the end result

#3
Althix

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yeah basicaly who is alive and who is not, well except for Leliana of course. Because i don't think choice between templars or mages would really matters in coming game.

#4
Emzamination

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I keep hearing that they aren't even going to allow you to import directly from the last two games, which is diminishing my interest in playing them as a side effect, as they would be essentially obsolete.

#5
Riverdaleswhiteflash

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Emzamination wrote...

I keep hearing that they aren't even going to allow you to import directly from the last two games, which is diminishing my interest in playing them as a side effect, as they would be essentially obsolete.


That only ends up mattering if DA3 is worth playing. (I hope so, and they seem like they're coming up with something awesome, but you never know.) Besides, I think I remember reading a gamesite article saying that they're only investigating alternatives, rather than dropping imports entirely.

Modifié par Riverdaleswhiteflash, 24 décembre 2012 - 04:38 .


#6
Dennis Carpenter

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Nope don't care they've been screwing up continuing storylines since NWN dont expect the imports to be worth anything as far as game storyline goes. It will be a totally new storyline perhaps with some obscure reference to a previous game ending but thats about it. so again I will take it as its own independent game and can only hope its done well. All this talk about browsing the boards to see what players want is so much bull. That's the same thing they said for DA:2 then just ignored 95% of what people were asking for, perhaps if they had explained a little more about DA:2 when they were creating it things might have gone differently so I expect much the same for Inquisition and view it as its own storyline and game independent of any link to the 2 previous versions if only by pure happenstance. I will go on pre-order cuz in spite of all that it still is a quality game which I enjoy.

#7
Emzamination

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Riverdaleswhiteflash wrote...

Emzamination wrote...

I keep hearing that they aren't even going to allow you to import directly from the last two games, which is diminishing my interest in playing them as a side effect, as they would be essentially obsolete.


That only ends up mattering if DA3 is worth playing. (I hope so, and they seem like they're coming up with something awesome, but you never know.) Besides, I think I remember reading a gamesite article saying that they're only investigating alternatives, rather than dropping imports entirely.



That's good to hear. I should hope they find someway to implement save files into the import system.

#8
Riverdaleswhiteflash

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What I really wanted, though, was for there to be some final decision at the very end of the series, and all the past protagonists you imported are trying to exhort you to make one decision or the other, depending on what choices you made playing them. The characters you side with fight alongside you, the characters you side against try to kill you, and how many extra enemies you fight depends on who's on which side. The problem is that not only would this be insanely difficult to code, but apparently the imports don't even carry the Warden's appearance. So, that's a no-go. I wonder if they'll at least do something that markedly changes the world? The Anvil of the Void, at least, should be a game-changer.

Modifié par Riverdaleswhiteflash, 24 décembre 2012 - 05:16 .


#9
CuriousArtemis

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I don't care about the import unless Hawke and his LI show up. If they do, Hawke needs to look like MY Hawke lol

Also, everyone who's alive should be alive still.

Otherwise, if I made Feynriel tranquil, and they want to assume he isn't, I don't really care, especially if doing it "my" way would hamper the story they're trying to tell.

#10
jackofalltrades456

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Do I have faith in the import feature for Dragon Age 3?

I agree that Bioware is most likely going to take the Dragon Age 2 route with import saves. I don't even see the point of the feature anymore as all they're going to do is just railroad the choices that would have a impact and spend their time explaining why it didn't matter.

That being said, I don't believe their going to use the save scan feature from Mass Effect and go with having a checklist at the start of the game.

Even with that, it's probably a feature I will skip if it's as it was in Dragon Age 2.

#11
Sir George Parr

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The choices made by the Warden had little impact on the world of Kirkwall, other than for Alistair putting in an appearance. So unless you are going to have Hawke appear and have some role to play with the mages or templars in DA i, Its not something that holds any appeal if what happened with importing Origins into DA 2 is anything to go on.
So DA i could do with making Hawkes decisions have some greater impact on the world and give the story some moments of surprise and delight.But for now it is case of wait and see.

#12
Fallstar

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Nope, I expect we'll get a line of dialogue here or there, perhaps a fetch quest if we're lucky.

#13
NoForgiveness

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This may just be because im a comicbook nerd, but I view each of my saves as a separate universe and importing my save to the next game lets me stay in that same universe. If I make Alistair king, then he shows up in the hanged man , I would hate that. Even if its just a tiny conversation with a previous companion it makes me feel like its still my universe.

#14
Wulfram

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I wouldn't be surprised if there was fairly extensive Morrigan/Dark Ritual related stuff. I mean, they've always talked about it in terms of eventually, but I can't see much logic in putting it off - it's not going to get any simpler, and people will care less the longer you leave it.

#15
Doctoglethorpe

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I don't think its a very nessisary feature for Dragon Age.  Unlike Mass Effect, its not a trilogy, its not a direct continuation of events revolving around the same character.  Many decisions only have more personal effects and mean little if anything to the world at large.  So we are removed quite a bit from those choices when we are given a new protagonist, and then removed even further when shipped off to another country so we won't even see most of the familiar poeple and places that might of been impacted. 

Its really only the potentially world changing events that matter, things like who is king of Ferelden.  And even then some of those are being canonized, which I don't have much of a problem with in this series. 

They could do away with importing all together and just have a canon world state, I would be fine with that.  (a very unpopular opinion here)  But really the most they really should bother to do is have some way of telling the game what some of those important decisions were at the begenning.  They could do something campy like the "previously on.." comics some versions of Mass Effect had, or something flat out dumb like a pre-game questionare.  Personally, I think they should expand on the rout used in Kotor 2, where you just sort of inconspicuously get asked historical questions by a character in-game, and whatever you say is just adapted as the truth by the game.  Kotor 2 only asked two questions, but DA3 could work in as many as they wanted to.  And put it on a more natural feeling situation.  Maybe we get inquisited in the intro, that would be a fantastic opprotunity for such a system.  And with that kind of system, no more import bugs.  YAY!

#16
Challseus

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People need to manage their expectations. There are too many different things that could happen to affect people's playthroughs, and it would take a herculean effort to reflect it. I'll just be happy with a well done game. I don't need continuity to make me happy.

I do predict a pretty large outburst from people who haven't managed their expectations appropriately. But, tis the internet. *Shrug*

#17
Melca36

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I expect they will do something like they did for ME2....

They had Genesis where you can select your choices from ME1 and such

#18
DragonAgeTemplar

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I get feeling it will be like this:

Modifié par DragonAgeTemplar, 25 décembre 2012 - 12:59 .


#19
Doctoglethorpe

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I hope they don't do a comic. I find them campy and too shallow to really make the choices mean anything for people who haven't played the games anyways.

I prefer something more like this: (start @ 7:00)

Heck ME2 did it with the human councilor decision too.  Just expand that system for more decisions.  Could spread them out through the game waiting until you get closer to when a choice would actually be relevant before the game figures out what your choice was.  Or just get it all out of the way at the start, idc.  However they can get it to feel most natural. 

Modifié par Doctor Moustache, 25 décembre 2012 - 06:48 .


#20
Allan Schumacher

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Heck ME2 did it with the human councilor decision too.


I don't remember this (I don't remember much of ME2 at this point haha). Is there just a moment where Shepard can declare the councilor and the game runs with it?

I feel that KOTOR 2 did it pretty elegantly too btw.

#21
BouncyFrag

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I used to have hope like you until I took a Bianca bolt to the knee.
I've lowered my expectations hoping to be pleasantly surprised.
edit: *feels somewhat bad for admiting this, it wasn't always this way for me*

Modifié par BouncyFrag, 25 décembre 2012 - 09:13 .


#22
Vilegrim

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Allan Schumacher wrote...

Heck ME2 did it with the human councilor decision too.


I don't remember this (I don't remember much of ME2 at this point haha). Is there just a moment where Shepard can declare the councilor and the game runs with it?

I feel that KOTOR 2 did it pretty elegantly too btw.


on the Shuttle, when Miranda is asking you questions about your life story, you get to choose then and the game runs with it.

Modifié par Vilegrim, 25 décembre 2012 - 09:19 .


#23
HereticDante

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Yes, I do have hope for the Savegame-Import. At least in terms of i believe the continuity of my playthrough will be for the most part reflected accurately. Obviously they may use a different mechanism for a similar result rather than a literal save import feature. Some sort of survey regarding the major decisions before starting the game perhaps? I don't know.

Modifié par HereticDante, 25 décembre 2012 - 10:15 .


#24
LPPrince

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The thing with the human councillor decision though was because of a fault in ME1.

The final save in ME1 was made PRIOR to the player choosing who would join/represent the Council.

So ME2 had nothing to read. Thus we made our choice at the start.

It was all worthless anyway since ME3 railroaded the decision to better fit Bioware's story.

I say, if you're going to implement choices and save imports, do it right or not at all. Railroading is lame as hell, ME3 had WAY too much of it, and I'd like it if DA3 gave me the amount of choices(or illusion of choice) that DAO did.

#25
Milan92

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LPPrince wrote...

The thing with the human councillor decision though was because of a fault in ME1.

The final save in ME1 was made PRIOR to the player choosing who would join/represent the Council.

So ME2 had nothing to read. Thus we made our choice at the start.

It was all worthless anyway since ME3 railroaded the decision to better fit Bioware's story.

I say, if you're going to implement choices and save imports, do it right or not at all. Railroading is lame as hell, ME3 had WAY too much of it, and I'd like it if DA3 gave me the amount of choices(or illusion of choice) that DAO did.


This. When I completed ME 1 for the first time I had hoped that there would be a huge difference when you would choose Anderson or Udina to join the council. Hopefully the DA team will do it beter.