I live at a college FULL of students willing to be my free voice actors so I'm sure I can come up with some good sounding voices to do the voicing
Adding new sounds
Débuté par
Highv Priest
, déc. 26 2012 12:20
#1
Posté 26 décembre 2012 - 12:20
Is there an explanation anywhere to add new sounds to the game besides haks? Recently I've been working on creating new content and a lot of it is epic quests/challenges(voices for cutscene "movies" and voiceover sounds describing a countdown of time left/number of survivors are what is intended, such as "5 orcs remaining in the village"). I've already learned how to change area music to an extent my players just need to download a playlist of music from one of my private download locations, but I can't for the life of me figure out how to add new sounds. Mind you I have NOTHING against haks, but I'm trying to get everything out of the default game before I start requiring players to download something for the "upgraded" game(probably around the point I reach the 16,000 resource limit I'll start downloading haks). Adding new sounds is just really useful for a lot of reasons and I'd LOVE to know how to do it. Sounds would allow me to give players an accurate representation of time left for spells/feats as well and it just adds a lot more to the game in general.
I live at a college FULL of students willing to be my free voice actors so I'm sure I can come up with some good sounding voices to do the voicing
I live at a college FULL of students willing to be my free voice actors so I'm sure I can come up with some good sounding voices to do the voicing
#2
Posté 26 décembre 2012 - 04:25
There's some info here: social.bioware.com/forum/Neverwinter-Nights-1/NwN-1-Custom-Content-and-Community-Expansion-Pack/Custom-Sounds-and-Voices---Do-these-REQUIRE-haks-3173813-1.html
And here: nwvault.ign.com/View.php
But I think no matter how you do it it requires people to download the sounds and put them somewhere.
And here: nwvault.ign.com/View.php
But I think no matter how you do it it requires people to download the sounds and put them somewhere.
Modifié par GhostOfGod, 26 décembre 2012 - 04:56 .
#3
Posté 26 décembre 2012 - 09:17
GhostOfGod wrote...
But I think no matter how you do it it requires people to download the sounds and put them somewhere.
That is -perfectly- fine. The goal here is to give -optional- content to the players. I never understood that about nwn... Why REQUIRE the hak? When it could simply fall on default nwn if they don't have it. This game would of improved by leaps and bounds if the hak wasn't required, but instead improved upon the game. I'd pay someone $100 if they could make haks optional for a mod.... Overrides can technically be optional haks if it weren't for the fact instead of using some default model it renders things invisible and even crashes there games(sad face).
However sounds should work(at the least it will probably just play nothing).





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