The story here is much superior to the first one
#1
Posté 26 décembre 2012 - 05:06
#2
Guest_krul2k_*
Posté 26 décembre 2012 - 08:50
Guest_krul2k_*
#3
Posté 26 décembre 2012 - 10:43
Does DA2 even have a story? I mean one that makes sense?
#4
Posté 26 décembre 2012 - 12:06
Saying DA2 doesn't have a good story, is like saying Origin characters looked good.
#5
Posté 26 décembre 2012 - 02:11
Rxdiaz wrote...
Lol, right.....
Does DA2 even have a story? I mean one that makes sense?
Yes and yes. The story was meant to explain why Kirkwall went in hell and how Hawke became the Champion. Two were solved in the story telling. The focus was more on the companions and some NPCs though.
#6
Posté 26 décembre 2012 - 06:10
Also, becoming the Champion was meaningless. I mean in the end all it did was make Hawke Kirkwall's official errand boy/girl instead of being the unofficial one, which is what he/she was for the first two acts. Hawke may have had a title but had no power, he/she was still again, an errand boy. Go here and do this for this person over and over. Champion take my side, no mine! That's all. Hawke may have had a role in the war's start but it was inevitable that it was going to happen anyway, Hawke was pointless. Maybe in 3 when you try and end the war Hawke will be more prominent in getting whatever side you sided with to back down/call a truce/win or whatever. I can see that happening. I also don't understand why Cassandra needs the Warden. Just because he/she ended a Blight does not mean everyone will listen to him/her about the mages and templars. Heck, outside of Ferelden no one cares about the Warden and being a Warden itself doesn't have any power or purpose when it comes to anything other than darkspawn.
#7
Posté 26 décembre 2012 - 08:09
Rxdiaz wrote...
Lol, right.....
Does DA2 even have a story? I mean one that makes sense?
the war between the chantry and the mages
a murder mystery
all of the non player characters have their own stories that run throughout the game
The story about the stranded Quanari. They all come to an end and make sense in my opinion.
#8
Posté 27 décembre 2012 - 01:42
Dragon Age 2 is pretty much being an errand boy, killing everything in your path.
#9
Posté 27 décembre 2012 - 03:51
ikaruga17 wrote...
The only thing that made some sense was the mage uprising, that made me hype for the next installment.
Dragon Age 2 is pretty much being an errand boy, killing everything in your path.
In most RPG's you kill everything in your path, that's pretty much what you did in the first DA kill mobs of stuff
#10
Posté 27 décembre 2012 - 09:03
That being said, I enjoyed DA2's style of story telling with varric talking to the seeker as a narrator. I also enjoyed everything that happened(for the most part) up until you come back from the deep roads. After that things got stale, i got incredibly tired of seeing the same scenes and places over and over again. Both dlc would have been a better substitution for chapter 2 and the qunari story arc, it was just so incredibly boring.
#11
Posté 02 janvier 2013 - 12:12
Origins:
The Blight has come once again to Fereldan, Hero is recruited into the Grey Wardens as result of varying personal circumstances. Kings forces attack the Darkspawn, but are betrayed by one of their allies, causing the King and his army to fall. Coup attempt and possibility of civil war. Surviving hero and party attempt to re-build lost army, ultimately defeat leader of treacherous coup, then ultimately defeat Archdemon, ending the blight.
DA:2
Refugee escapes Blight, comes to Kirkwall, regains family's lost wealth. Qunari forces attack city, hero kills their leader, and is named Champion. The Champion then becomes a combatant in an unavoidable war between the Mages and Templars; kills the Templars' regional commander, and flees the city.
To my mind, the Origins story has the most interest value.
#12
Posté 02 janvier 2013 - 04:04
AshenSugar wrote...
Well, let's compare the bare bones of the two storys side-by-side. (This will technically contain some very broad spoilers, anyone who has genuinely never played either game should read no further.)
Origins:
The Blight has come once again to Fereldan, Hero is recruited into the Grey Wardens as result of varying personal circumstances. Kings forces attack the Darkspawn, but are betrayed by one of their allies, causing the King and his army to fall. Coup attempt and possibility of civil war. Surviving hero and party attempt to re-build lost army, ultimately defeat leader of treacherous coup, then ultimately defeat Archdemon, ending the blight.
DA:2
Refugee escapes Blight, comes to Kirkwall, regains family's lost wealth. Qunari forces attack city, hero kills their leader, and is named Champion. The Champion then becomes a combatant in an unavoidable war between the Mages and Templars; kills the Templars' regional commander, and flees the city.
To my mind, the Origins story has the most interest value.
You left out the murder mystery subplot as well and the politics between the two. The Quanari talking about how he sees the human society falling apart and everything the games plot is much deeper than the original one and much more character driven. The tale of Kirkwall is one of tragedy and woe
#13
Posté 02 janvier 2013 - 04:15
Asch Lavigne wrote...
Highly disagree. I felt like they tried to mash two plots (Qunari and Mages) into one game and it didn't fit together. The mage thing was a disaster and the Qunari plot didn't have any purpose in Act 1. In the end I didn't care at all about the mages and was only interested in the Qunari.
Also, becoming the Champion was meaningless. I mean in the end all it did was make Hawke Kirkwall's official errand boy/girl instead of being the unofficial one, which is what he/she was for the first two acts. Hawke may have had a title but had no power, he/she was still again, an errand boy. Go here and do this for this person over and over. Champion take my side, no mine! That's all. Hawke may have had a role in the war's start but it was inevitable that it was going to happen anyway, Hawke was pointless. Maybe in 3 when you try and end the war Hawke will be more prominent in getting whatever side you sided with to back down/call a truce/win or whatever. I can see that happening. I also don't understand why Cassandra needs the Warden. Just because he/she ended a Blight does not mean everyone will listen to him/her about the mages and templars. Heck, outside of Ferelden no one cares about the Warden and being a Warden itself doesn't have any power or purpose when it comes to anything other than darkspawn.
This!
DA:2's story wasn't awful, but it wasn't great either and certainly as an experience it felt cheap.
DA:O made you feel like you lived the life of a hero, DA:2 made you feel as if you'd lived the life of a city janitor.
#14
Posté 02 janvier 2013 - 06:02
Faust1979 wrote...
If the game had less repeating dungeons it would have been far more epic., The story in the first game is far to cliche and kinda bland with little surprise and few twists. There are some great moments to be sure and great characters but it's hard to believe the story is so run of the mill. The story in this game is dark and tragic and twists and turns all the time and a lot of tragedy befalls the characters that is what keeps bringing me back to this game over and over again.
While I definitely agree ACT 2 was superb.....
The other acts were a cohesive mess.
And think about this....if it was really that wonderful and better they would NOT be changing things for the next game and mistakes with DA2 would not have already been acknowledged.
#15
Posté 03 janvier 2013 - 04:48
Modifié par Vincent Laww, 03 janvier 2013 - 04:49 .
#16
Posté 04 janvier 2013 - 07:16
#17
Posté 04 janvier 2013 - 07:42
Rxdiaz wrote...
Lol, right.....
Does DA2 even have a story? I mean one that makes sense?
While I thought the companions were written well (and Merrill is my favorite), I think the narrative is a real issue (in my humble opinion). Apostate Hawke's status as a mage is often ignored, mage antagonists are insane and stupid, templar antagonists are sadists, and sometimes you have characters doing things that make no sense simply because the Plot dictates that it has to proceed in this manner (i.e. Decimus, Grace, anyone following a buffoon like Tahrone, Endgame Orsino & Endgame Meredith, ect). I know people who really like Dragon Age II, so everyone has their own tastes. To each his own.
#18
Posté 22 janvier 2013 - 05:43
*facepalm*
#19
Posté 22 janvier 2013 - 06:59
Faust1979 wrote...
If the game had less repeating dungeons it would have been far more epic., The story in the first game is far to cliche and kinda bland with little surprise and few twists. There are some great moments to be sure and great characters but it's hard to believe the story is so run of the mill. The story in this game is dark and tragic and twists and turns all the time and a lot of tragedy befalls the characters that is what keeps bringing me back to this game over and over again.
Errrr....
Well, I'd agree the story was tragic. But not in the way you mean. The nonsense level got so high that it almost became surreal.
#20
Posté 22 janvier 2013 - 07:04
AshenSugar wrote...
Well, let's compare the bare bones of the two storys side-by-side. (This will technically contain some very broad spoilers, anyone who has genuinely never played either game should read no further.)
Origins:
The Blight has come once again to Fereldan, Hero is recruited into the Grey Wardens as result of varying personal circumstances. Kings forces attack the Darkspawn, but are betrayed by one of their allies, causing the King and his army to fall. Coup attempt and possibility of civil war. Surviving hero and party attempt to re-build lost army, ultimately defeat leader of treacherous coup, then ultimately defeat Archdemon, ending the blight.
DA:2
Refugee escapes Blight, comes to Kirkwall, regains family's lost wealth. Qunari forces attack city, hero kills their leader, and is named Champion. The Champion then becomes a combatant in an unavoidable war between the Mages and Templars; kills the Templars' regional commander, and flees the city.
To my mind, the Origins story has the most interest value.
While I fully agree with your logic, I'm not even sure that this actually hits the nail on the head.
For me, it basically came down to one issue:
At no point in DA:O did I question *why* I was doing what I was doing. The threat the darkspawn posed, the consequences of failure, it was all crystal clear.
In contrast, from Act 2 onwards, I couldn't figure out why the hell Hawke was sticking around.
#21
Posté 25 janvier 2013 - 12:05
No. Not in a million years of time, I will never support the fact DA2 has better story. Because its clear it doesn´t have.
I should collect all arguments and copy paste them everytime thread like this is created again.
Modifié par Reikilea, 25 janvier 2013 - 12:07 .
#22
Posté 26 janvier 2013 - 10:06
Dragon Age 2 is superior, doing away the cliche save the world RPG plot and totally avoiding the Bioware RPG cliche chart. We got a personal story, but according to some people, that's no story at all!
In truth, anything that takes away some sense of their importance role in the game-world, for these people, makes them rage. Now, I'm not dismissing every negative critique this way, but most of the time, this is what some people boil down to in the argument of the importance of Hawk's actions.
While Dragon Age 2 wasn't perfect, it was a step forward in terms of plot for Bioware. It was a leap away the cliche and a step forwards something new. Instead of supporting this, many simply hated on it, and now for Inquisitions, Bioware will probably taking steps in the wrong direction; back towards the bog-standard Fantasy plot, to please these people.
#23
Posté 26 janvier 2013 - 11:12
#24
Posté 26 janvier 2013 - 08:40
Sweawm wrote...
The people who hate on DA2 are the reason we can't have nice things.
Dragon Age 2 is superior, doing away the cliche save the world RPG plot and totally avoiding the Bioware RPG cliche chart. We got a personal story, but according to some people, that's no story at all!
In truth, anything that takes away some sense of their importance role in the game-world, for these people, makes them rage. Now, I'm not dismissing every negative critique this way, but most of the time, this is what some people boil down to in the argument of the importance of Hawk's actions.
While Dragon Age 2 wasn't perfect, it was a step forward in terms of plot for Bioware. It was a leap away the cliche and a step forwards something new. Instead of supporting this, many simply hated on it, and now for Inquisitions, Bioware will probably taking steps in the wrong direction; back towards the bog-standard Fantasy plot, to please these people.
We don´t hate DA2, we just see all the flaws. And its hard to ignore that there is so much of them.
Even Revan had much better personal story.
Shepard had an amazing personal story. Biowared can very well avoid cliches if they want. That doesn´t mean that what they did in DA2 is a good personal story. I´m all for personal story. But if the writing and the story is bad nothing can persuade me.
And I don´t like the fact DA is becoming masseffected. It doesnt suit there.
And there is a lot of personal stories in rpg genre. The Witcher, Fable series, Deus ex and many many more other rpg games.The difference is that their personal stories are much better writtten than whole DA2. And thatswhy most of the people complain.
#25
Posté 27 janvier 2013 - 07:24





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