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Reload canceling poor game design


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#276
Bleachrude

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hostaman wrote...

It IS poor game design, and the fact thet it also exists in other games just shows how wide spread some poor practices are.


Animation cancelling has been with us since Street Fighter II. Designers don't intentionally have these glitches/ but many players like the fact that these features can only be utilized by people that actually spend time (not newbies) to master.

Gears of Wars reload cancel is not really a feature that rewards the long time player as the game itself will tell the newbie about it and actually help them master it...

#277
GallowsPole

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I remember when you could hold the reset button down on Space Invaders on the Atari 2600. Then power it on at the same time to get your ship to fire faster. Glitches be b*tches yo.

Modifié par GallowsPole, 27 décembre 2012 - 05:05 .


#278
cowwy

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GallowsPole wrote...

Hehe. I do not need articles on scrubs. I started gaming on PC like 20+ years ago. I know where everyone gets these delusions of win at all costs BS. That's fine. I can still call it cheap and you can call me scrub. I don't pretend or delude myself that a great majority play that way. Why Xbox lives is full of CoD ass wipes that feel the same way. These are the peeps though that ****** new gamers off and away from MP. I'm sure you heard them at one time or another on the mic and then mocked them on here. All they were doing was trying to win at all costs too.


You're not allowed to make that statement having previously made this statement:

GallowsPole wrote...

Just my opinion. While everyone is
claiming how great they are and they are using this or spawn nuking in
the name of getting the game done faster YET post high scores and say
everyone else sucks, than I have the right to say well yeah. Using cheap
ass tactics I could outscore anyone too.

Image IPB



#279
darkpassenger2342

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theres a whole lotta stupid in this thread.

#280
Charaxan

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DoomHK wrote...

Almost every shooter has reload cancelling. It's nothing new.


Every shooter are made in 2D sprited.

Wait...



Ok just code the guns to add the ammo at the END of the animation and problem solved.

#281
GallowsPole

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I play my way. If that is a way where it is believed that I work in a strict guideline, then call me scrub. It's a game that I don't need to have the win at all cost mindset. I can feel free to mock those that do, as well as anyone can feel free calling me scrub.

#282
Uh Cold

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The game reloads for you.
/thread

#283
darkpassenger2342

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I have video game morals.

Modifié par darkpassenger2342, 27 décembre 2012 - 05:35 .


#284
Reizo Ryuu

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Wow this thread is still going?

GallowsPole wrote...

I still believe that because of design limitations on consoles, at least the design of the mechanic was necessary because just about every button on Xbox breaks the animation. So BW fiddled with the numbers to make it where the slower loading weapons had the higher benefit. So in that regard, yeah they intentionally put it in.


Are you intentionally ignoring every single one of my posts? I thought you said you would shut up if a designer told you how stuff works.
Maybe you forgot

Reizo Ryuu wrote...

GallowsPole wrote...

Show me your degree in development, and Ill be quiet.
As far as people on the Internet calling me a moron, I guess I should just shoot myself cause the pain is unbearable.


I never like to go there, But I have BA in Gamedesign and Development....soooooo be quiet now? [smilie]http://social.bioware.com/images/forum/emoticons/sideways.png[/smilie]



#285
cowwy

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GallowsPole wrote...

I play my way. If that is a way where it is believed that I work in a strict guideline, then call me scrub. It's a game that I don't need to have the win at all cost mindset. I can feel free to mock those that do, as well as anyone can feel free calling me scrub.


That's fine, but then don't try to argue against mechanics of high level play and try to have your opinion respected when you don't play to win. I'm glad I hardly play on Xbox anymore so I'll never run into you in a PuG.

#286
Addictress

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Titus Thongger wrote...

Plerion wrote...

Titus Thongger wrote...

if you have such a problem with reload cancelling dont use it then.

for that matter you shouldnt
- use soft cover
- spawn nuke or control spawns
- run with the pizza
- heavy melee while switching a weapon / reviving for a quicker animation

because they're clearly all abusive exploits of the system


Funny because I don't actually do any of those things. I don't even know what you mean when you say "run with the pizza". 


it's when you tap the spacebar as you sprint with the package so you can run while rapidly picking up and dropping the package.

some call it abusive. the devs use it. according to them it's a 'clever use of gameplay mechanics'



HOLY-  I thought this was a glitch on some people!!! I didn't know it was a deliberate thing :o

#287
Beeno4Life

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I read your post. All I saw was a rather large ego saying the game devs are wrong because he hates something. Cry moar.

#288
Addictress

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Suddenly realizing I always score third because i play by the rules.

This must also be the explanation of my life.

#289
Jay_Hoxtatron

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Addictress wrote...

Suddenly realizing I always score third because i play by the rules.

This must also be the explanation of my life.


Reload cancelling is playing by the rules. :innocent:

#290
jack775544

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Reizo Ryuu wrote...

GallowsPole wrote...

Show me your degree in development, and Ill be quiet.
As far as people on the Internet calling me a moron, I guess I should just shoot myself cause the pain is unbearable.


I never like to go there, But I have BA in Gamedesign and Development....soooooo be quiet now? [smilie]http://social.bioware.com/images/forum/emoticons/sideways.png[/smilie]

Bahahahahaha, that is the best thing i have seen all day :lol:

#291
Titus Thongger

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jack775544 wrote...

Reizo Ryuu wrote...

GallowsPole wrote...

Show me your degree in development, and Ill be quiet.
As far as people on the Internet calling me a moron, I guess I should just shoot myself cause the pain is unbearable.


I never like to go there, But I have BA in Gamedesign and Development....soooooo be quiet now? Image IPB

Bahahahahaha, that is the best thing i have seen all day :lol:


elbow from the skyyyyy

#292
Mahrac

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cowwy wrote...

I'm sorry guys but it had to be asked. Is killing an unshielded Atlas in one flamer cast poor game design?

:huh: But it can't be done.

Modifié par Mahrac, 27 décembre 2012 - 07:28 .


#293
darkpassenger2342

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Mahrac wrote...

cowwy wrote...

I'm sorry guys but it had to be asked. Is killing an unshielded Atlas in one flamer cast poor game design?

:huh: But it can't be done.


 I will need Video Proof from both sides of the argument.
and dont you dare use any mods!

#294
AnimaMachinae

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And now for something completely different

The Larch
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#295
Vilyn117

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Lord_Sirian wrote...

Vilyn117 wrote...

DullahansXMark wrote...

Vilyn117 wrote...

Reload cancelling is a glitch. People who defend it are fools. Know how it's a glitch? THE WAYS TO DO IT ARE NOT CONSISTENT ACROSS ALL GAMES.For example, pc has the medigel version ,which is easy as HELL and is not on the consoles. It should be removed for ME4, it also breaks gun balance.


What if I told you, it literally is not a glitch?

There are numbers that say YOU'RE the fool. And I pity you for that.



This is funny.  And embarassing. For you anyway. Another possibility, is that this is another unfinished feature in the game that they wer enever able to fully implement, hence why it's so inconsistent, and not cleary shown in game, possibly in the same way the indoctrination of shepard was scrapped, but people still believe the IT is correct because remnants are there.


Did I read posts about peopple being unskilled? You do realize reload cancelling is something any bronze player can pull off without fail? It's stupid easy, another reason wyhy it's just utterly terrible.

 

Considering even the best players mess up their reload cancels on occasion, and a number of decent gold players often talk about how they cannot get the hang of it, that kinda refutes your claim that it's something that "any bronze player can pull off without fail". 

It's an intentional mechanic that was put in there by the devs from the start of the game. Deal. With. It.


I love people who attempt to argue without reading everything I have wrote. I must be uber skilled then, because medi-gel reload cancelling is so easy my mom can do it, and I mess up at most once an entire match, or when the stupid animation doesnt actually trigger. It's a little more difficult on consoles, but being a normal console player and considering TACTICAL CLOAK IS BASICALLY TIMED FOR RELOAD CANCELLING MOST SNIPER RIFLES it is still stupid easy. Extremely poor and unpolished game mechanic that rewards people who like to go out of their way and punishes players who dont even know it exists because its not actually impleneted in any way. Also, in any other game, cancelling an animation is rarely ever considered "skill". It seems this is only on these forums. I've never seen a player on call of duty, battlefield, halo, or any other game talk about how l337 they are because they can cause an animation to be cancelled by performing any other action. This is intended of course, to stop stupid deaths and mimic something more realistic (like climbing over a wall, realistically you can stop at any time and pull out your gun, you dont have to climb towards the enemy), but it can exploited in ways to make you perform better. It's also noted that MANY animations in ME3 can be cancelled, with the effect still taking place (smash and nova to start), but does everybody want to claim thats intended too, and doesnt at all make those powers unbelievably better than waiting for the animation that the developers actually bothered making? Gears of War is one of the few games I've EVER played that actually made reload cancelling an actual ingame mechanic, and actually had a punishment for failing. It also required a decent amount of skill, and gets progressively harder the more you do it without fail. Who wants to try and tell me there's some sort of crazy punishment for failing? Who wants to tell me this isnt the easiest game to exploit a PC only GLITCH that allows reload cancelling in the EASIEST way possible that is for some reason EXCLUSIVE to PC? (because its a glitch).


Also who wants to tell me numbers mean that the idea isnt unfinished? I'd like to laugh at you more. There were numbers on SMG ultra light materials too. I'm sure War Z also has numbers in the coding, but wo wants to tell me that any of that content is finished? Who says they paid the guy to remove the coding that wasnt really a big deal anyway, when he couldnt fully implement a Gears of War style knock off like the rest of the game, and instead kept it as a half assed version of reload cancelling that players would enjoy using anyway? /thread

Modifié par Vilyn117, 27 décembre 2012 - 08:44 .


#296
Titus Thongger

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sorry I cant hear you over all your delicious tears. go play Gears of War then

Modifié par Titus Thongger, 27 décembre 2012 - 08:43 .


#297
Vilyn117

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Addictress wrote...

Titus Thongger wrote...

Plerion wrote...

Titus Thongger wrote...

if you have such a problem with reload cancelling dont use it then.

for that matter you shouldnt
- use soft cover
- spawn nuke or control spawns
- run with the pizza
- heavy melee while switching a weapon / reviving for a quicker animation

because they're clearly all abusive exploits of the system


Funny because I don't actually do any of those things. I don't even know what you mean when you say "run with the pizza". 


it's when you tap the spacebar as you sprint with the package so you can run while rapidly picking up and dropping the package.

some call it abusive. the devs use it. according to them it's a 'clever use of gameplay mechanics'



HOLY-  I thought this was a glitch on some people!!! I didn't know it was a deliberate thing :o


Yeah, another cancelling thing from this game that allows you to cancel pretty much every animation. Smash cancelling is also great fun, but all it does is remove all the draw backs from smash and make it one of the most unbalanced powers in the game. Working as intended guys.

#298
darkpassenger2342

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youre a fool, it doesnt remove any drawbacks from smash.
its still got one of the longest cooldowns of any power, all canceling it does is allow you to move your character after the enemy takes damage.v  you still have to do most of the attack.
talking out of your ass like you have been for the entire thread, there guy.

Modifié par darkpassenger2342, 27 décembre 2012 - 08:49 .


#299
Vilyn117

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darkpassenger2342 wrote...

youre a fool, it doesnt remove any drawbacks from smash.
its still got one of the longest cooldowns of any power, all canceling it does is allow you to move your character after the enemy takes damage.
talking out of your ass like you have been for the entire thread, there guy.



The only drawback from smash is the long ass animation THAT KEEPS YOU THERE TO GET SHOT...Or do you not know how to play this game?

Smash cancelling gets you out of there WHILE THE SMASH CONTINUES. It's so broken that it's hysterical.


And if you're not carrying a black widow on you, the smash cooldown is nothing anyway. In a few seconds itll be back, it can be decently spam cancelled to take down a boss in less than a minute (if specced for power damage).

Modifié par Vilyn117, 27 décembre 2012 - 08:51 .


#300
Titus Thongger

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stop feeding the troll and let him go play Gears of War like the big boy he is