Vilyn117 wrote...
This is funny. And embarassing. For you anyway.
Not really.
Another possibility, is that this is another unfinished feature in the game that they wer enever able to fully implement, hence why it's so inconsistent, and not cleary shown in game, possibly in the same way the indoctrination of shepard was scrapped, but people still believe the IT is correct because remnants are there.
Do you know what numbers are? Do you know how numbers work? Literally, there are numbers that are tied to reload-canceling. Not to mention, this has been around since ME2. The devs have known it was there since then. If it was really a glitch, why hasn't it been fixed? Do you have any idea how easy this would be to fix? As someone who has dabbled in game design, I can safely say, not hard at all.
Stop acting like you're experienced in a field you know nothing about.
Did I read posts about peopple being unskilled? You do realize reload cancelling is something any bronze player can pull off without fail? It's stupid easy, another reason wyhy it's just utterly terrible.
DullahansXMark wrote...
Neither are at all hard to do once you discover them. However, first you have to know they exist. Then you can really start doing some damage.
This is funny. And embarrassing. For you anyway.





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