Mass Effect: Insurrection DLC- now with Krogan Mayhem Infiltrator! (4 Maps, 8 Weapons, 9 Characters, 13 new powers!)
#26
Posté 27 décembre 2012 - 05:56
And that line-up? Very tame. So I hope the real deal's a little better than that. Need to think big. Be imaginative. Clever! Even a little crazy. Crazy helps.
You know that's what your salarian friends would tell you.
#27
Posté 27 décembre 2012 - 06:12
Auld Wulf wrote...
No geth vanguard in that line-up. Boooo!
And that line-up? Very tame. So I hope the real deal's a little better than that. Need to think big. Be imaginative. Clever! Even a little crazy. Crazy helps.
You know that's what your salarian friends would tell you.
Uhh... "Had to be me. Someone else might have gotten it wrong."?
Dude, an infiltrator with NO TACTICAL CLOAK. THAT'S FREAKING OFF THE WALL, MAN.
I had devised a fairly "clever" kit a while back here. But it's also weird and have no idea if it would work at all, so I didn't include it here.
Modifié par Pyroninja42, 27 décembre 2012 - 06:12 .
#28
Posté 27 décembre 2012 - 03:17
#29
Posté 28 décembre 2012 - 03:39
Admittedly, the Geth Vanguard is kind of an arsepull
Modifié par Pyroninja42, 28 décembre 2012 - 03:45 .
#30
Posté 28 décembre 2012 - 07:09
#31
Posté 28 décembre 2012 - 07:26
Prothean
Get out.
#32
Posté 28 décembre 2012 - 08:04
If you're intent on threading the needle, maybe change the biotic charge to some kind of "rocket charge" whereby shields are regenerated and some kind of back-mounted rocket pack performs the charge. Tech powers can be detonated, but not biotic ones, or something like that.
Unless, of course, these geth vanguards are powered by a forsaken child who serves as the organic component. But that's just silly.
#33
Posté 28 décembre 2012 - 09:07
#34
Posté 28 décembre 2012 - 09:14
Goldark77 wrote...
Geth using biotic abilities? That makes no sense whatsoever. In both lore and gameplay. There's far-fetched and then there's just plain "what?"
If you're intent on threading the needle, maybe change the biotic charge to some kind of "rocket charge" whereby shields are regenerated and some kind of back-mounted rocket pack performs the charge. Tech powers can be detonated, but not biotic ones, or something like that.
Unless, of course, these geth vanguards are powered by a forsaken child who serves as the organic component. But that's just silly.
I see what you did there Dr. Venture lol
#35
Posté 28 décembre 2012 - 09:22
2) Why does the Geth Vanguard have equal health and shields? The main characteristic of the Geth is that their shields are high, but their health is on the lower side.
#36
Posté 28 décembre 2012 - 09:41
#37
Posté 28 décembre 2012 - 09:55
#38
Posté 28 décembre 2012 - 11:10
#39
Posté 28 décembre 2012 - 11:11
Zardoc wrote...
Prothean
Get out.
good ideas though, i just cant accept protheans.
Modifié par darkpassenger2342, 28 décembre 2012 - 11:11 .
#40
Posté 28 décembre 2012 - 11:27
Vubica wrote...
The Prothean wouldn't make sence, and i know its just MP but trust me the minute a dev starts Lore retcons the franchise goes to hell and u end up with something like WoW
Please, do explain how it wouldn't make sense.
Modifié par DJ Airsurfer, 28 décembre 2012 - 11:28 .
#41
Posté 28 décembre 2012 - 11:39
Can't wait for the DLC release
#42
Posté 28 décembre 2012 - 11:48
Maybe do it like that: only one prothean can be set in each match.
I liked your ideas.+1
#43
Posté 28 décembre 2012 - 11:49
DJ Airsurfer wrote...
Vubica wrote...
The Prothean wouldn't make sence, and i know its just MP but trust me the minute a dev starts Lore retcons the franchise goes to hell and u end up with something like WoW
Please, do explain how it wouldn't make sense.
And while you're at it, explain to me how this relates to WoW...
#44
Posté 28 décembre 2012 - 12:12
Clips7 wrote...
Interesting....but i feel these threads are a waste since Bioware will never use these ideas due to legal issues.
could u explain what u mean by that?
#45
Posté 28 décembre 2012 - 12:13
enigmagtx wrote...
Clips7 wrote...
Interesting....but i feel these threads are a waste since Bioware will never use these ideas due to legal issues.
could u explain what u mean by that?
they wont copy anyones ideas because that person would turn around and sue them for royalties.
#46
Posté 28 décembre 2012 - 12:28
darkpassenger2342 wrote...
enigmagtx wrote...
Clips7 wrote...
Interesting....but i feel these threads are a waste since Bioware will never use these ideas due to legal issues.
could u explain what u mean by that?
they wont copy anyones ideas because that person would turn around and sue them for royalties.
I kind of guessed that's what he ment. Well if we say take our ideas for free will they? Wait a second that means they are not using anybodies ideas for mass effect 4 *( i been wasteing my time on stroy ideas.
#47
Posté 28 décembre 2012 - 01:09
Javik is the only Prothean. Even if other stasis chambers are found, it's still too small a number to form an army.
#48
Posté 28 décembre 2012 - 01:34
I think we may have new Drells, and the Sentinel would be perfect, but I doubt we'll have more Batarians (four seems reasonable, for a almost extinct race, which can't have more fatalities...). In any case, having an "Batarian ex-Slaver Infiltrator" (luring and capturing preys through decoys and Submission Nets), it makes perfect sense. Finally, I have serious doubts about having new Protheans (eliminate the uniqueness of Javik) and having a Geth Vanguard (it's like having a Quarian Adept...).
Second, about the powers, I think some of them are interesting and very simple to implement (Sabotage Grenade, for instance). Trapper Gauntlet and Harpoon Mine, seem (I may be wrong) different kinds of Shadow Strike.
About the maps, Eden Prime seems totally appropriate, not just because it's a human colony being assaulted by Reapers forces but, It's where it all began (creating a nostalgic feeling). But I really prefer the Citadel instead of Haestron (and I think would make more sense).
Third, the weapons, I think we really should have at least new three of them. All aliens. I liked your SMG's concepts, but I think we need a better Turian Assault Rifle (a elite Turian AR, because the Phaeston it's a basic and primary Turian AR) and a Salarian Sniper (Salarians seem to have affinity for snipers) too.
Finally, sorry to bring this discussion for your thread but, I'll always say it: we need Turians Females more than anything. If the females are common in military forces, if they are important in Turian Hierarchy; if their society it's all about meritocracy and the females are as capable as males (just like the human society, and we have human females in all classes), why we don't have a single one Turian Female? With the DLC Omega, there is no more excuses...
#49
Posté 28 décembre 2012 - 01:43
Interesting....but i feel these threads are a waste since Bioware will never use these ideas due to legal issues.
Bioware can't use his (or anybody) ideas, but I think there is no problem in accept suggestions. And seems the Bioware, accepted some of our requests like the Volus and the new Turians, Batarians and the Drell Infiltrator.
Modifié par ebls, 28 décembre 2012 - 02:09 .
#50
Posté 28 décembre 2012 - 02:16
Pyroninja42 wrote...
Salarian Sentinel (Tech Armor, Snap Freeze, Energy Drain)
[...]
Skills:
Tech Armor
Cryo Blast
Energy Drain
Salarian Guerrilla
Fitness
What now, Cryo Blast or Snap Freeze?





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