Ancient ruins interior tileset
#1
Posté 27 décembre 2012 - 02:47
I liked very much the NWN game for a long time, although I usually haven`t time to play or create modules as I wanted to. Some time ago, I started to construct a great lenght module featuring the ruins of Myth Drannor, in the Forgotten Realms world. Today the project is still unfinished, although I worked on it when I have time. A year ago, I posted a few screens in the NWvault:
http://nwvault.ign.c...s.Detail&id=490
I`ve noticed that the NWN community have a lot of great talented artists, and the custom content created for the game has a truly great variety and cuality. However, I think that today the game lacks of a great tileset of a ruins interior. The bioware deafult for netheril ruins is good, and Six gorgeus Deep dungeon is suited for the ruins purposes. In my Myth Drannor module I retextured and changed a few existing tilesets, and the result is also good (I think), but I feel that the vision lacks of... something. I am very perfeccionist in this tasks, and wanted to know if someone of the great artists that conforms this NWN community (people as Six, Senemenelas, Lordof Worms, Baba Yaga, Zwerkules, and others) have in mind, or in their future projects, something similar like a ruins interior tileset.
Thank you very much, and please forgive my awful english.
P.
#2
Posté 27 décembre 2012 - 03:02
Why not share it publicly?
#3
Posté 27 décembre 2012 - 03:24
#4
Posté 27 décembre 2012 - 03:29
http://social.biowar...9/index/4993877
Modifié par Builder_Anthony, 27 décembre 2012 - 03:29 .
#5
Posté 27 décembre 2012 - 04:16
Builder_Anthony: Eh, your screenshots are very good! I also have used a lot of haks to build the module, but I think that considering the cuality of the available custom content for the game, we must use all of the necessary resources to gave form to our sword&sorcery personal imaginery. Thanks for the links!
#6
Posté 27 décembre 2012 - 05:16
I noticed those screens and have been waiting for its release. Hope to see it soon!
FP!
#7
Posté 27 décembre 2012 - 05:26
#8
Posté 27 décembre 2012 - 12:02
And great atmosphere there, looking amazing already!
#9
Posté 27 décembre 2012 - 12:44
henesua: For the gods, I hope the same thing!
NWN_baba yaga: You are one of the nwn great artists I talking about! Thanks for you comment, and I look forward then to see the advances in your stone castle (wich looks very good so far).
#10
Posté 27 décembre 2012 - 04:59
Ssythilac wrote...
In my Myth Drannor module I retextured and changed a few existing tilesets, and the result is also good (I think)
You're being modest. I think your retexturing is far better than NWNCQ.
It was also a good idea to use those elven designs on your ruins textures. They fit in very well.
Will you make your retextured tilesets available for people who want to use them as an override (or patch hak) when you release your module?
What makes your screenshots look so good is not just your tileset retextures but especially the way you use the tile lights. Your use of those lights is masterly.
Modifié par Zwerkules, 27 décembre 2012 - 05:08 .
#11
Posté 27 décembre 2012 - 05:33
http://nwvault.ign.c....Detail&id=6666
And for the ruins cobble floor, also a modified version of a masterpiece texture created by Senemenelas for his Myth Drannor tileset not finished:
http://nwvault.ign.c...=160229&id=7540
Thanks for your comments; I appreciate your work, vision and style very much. Also, in my module I have used your mines and caves tileset. I love soo much those stone stairs...
#12
Posté 29 décembre 2012 - 12:44
#13
Posté 29 décembre 2012 - 01:29
#14
Posté 29 décembre 2012 - 08:43
#15
Posté 29 décembre 2012 - 02:54
#16
Posté 29 décembre 2012 - 03:17
#17
Posté 29 décembre 2012 - 04:31
#18
Posté 29 décembre 2012 - 07:59
#19
Posté 29 décembre 2012 - 08:20
FP!
#20
Posté 29 décembre 2012 - 11:01
#21
Posté 30 décembre 2012 - 01:42
Fester Pot: Ey, Fester pot, are you still interested in Calimshan, etc.? Like I said before, your great module Almraiven, inspirates me to work in a module featuring the south region of Faerûn, like Camlimshan O the jungles of Chult. Of course, I`m still working of it. Here are a few images:
http://social.biowar.../albums/1329750
NWN_baba yaga: My thoughts exactly...
#22
Posté 01 avril 2016 - 07:05
Hey Ssythilac, your Myth Drannor proyect is still active? I really like your work on tileset.
- Jedijax et 3RavensMore aiment ceci
#23
Posté 04 avril 2016 - 03:22
Hiya!
Yes, is still active. I will never let it die, for the gods` sake! However, it is now in a sort of stagnant phase, nearly finished in the most important things, but with a dozen areas or so to make, few quests and such. A year ago I decided to include in the module the masterwork Elven City tileset of Estelindis, and this increased the size and the things to do a lot... (but also the complexity and beauty of the module) ![]()
However, in normal circunstances I would have finished it long time ago, but suddenly, the final phase of my doctorate comes into my life with a breath of blood and fire, and now I´m infernally busy trying not to die finishing it. In the little free time that I have sometimes come back to the module (and to my other two unfinished NWN projects) to work a little, but until I kill the damned Ph.D (in a year from now on) I will not have free time to work seriously on it.
Thanks for you interest! ![]()
- werelynx, 3RavensMore et KlatchainCoffee aiment ceci





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