I disagree. Keep the noobs on Gold and Platinum where they can ****** off the elitist players. The only thing this will do is encourage more ppl who should be playing Bronze to step up to Silver unnecessarily and it will devalue Gold/Plat. The whole purpose of the tiered weapons/difficulity and credits is to get players to learn how to play... better. If you raise the rates then you're only encouraging them to be lazy (like public welfare). What BW should have done was create a ratings system for weapon/gears owned and apply a filter to difficulties (ie if you're weapons and gear don't meet a certain criteria then you can't play that difficulty). You want to join a Platinum game sporting a Lvl1 gear bonus and a Lvl4 common gun... ummm no... save the trouble of using Kick.
Time-wise the easier the difficulty, the lower the time. If you're taking 45min/gm with an under-developed team instead of doing multiple Bronze/Silver then you're wasting time getting credits. Simple math. A quick bronze shouldn't take over 16mins, Silver-21 mins, Gold-25mins.
I will also add with the release of the two additional packs over Christmas, it makes the argument for "taking too long to get gears and weapons" null and void.
Modifié par Shadohz, 28 décembre 2012 - 04:17 .