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Bring back other races please


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#26
Fast Jimmy

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Upsettingshorts wrote...

@FastJimmy:  I wasn't trying to demonstrate anything other than a lack of consensus, something that is - despite the lack of it - constantly taken for granted.  Reading further into it is at best a shallow exercise, though I'm guilty of speculating from it a bit.

That you've adjusted your expectations is noteworthy in of itself, since quite a few people think that because playable backgrounds were included in one game - and considered exceptional enough at the time to warrant mention in the subtitle - they ought be included in all future games.


I'm quite the enlightened gamer, sometimes. :innocent:

I'd be curious to see what Bioware puts out. The backgrounds could be interesting, if they are serious about them having impact on the game. Anything that can add to replayability by virtue of different/custom/unique content based on the character I'm playing is nothing but pure gold in my book.

#27
unbentbuzzkill

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bioware has already said the pc for DA3 is human why I have no idea, and quite frankly as long as the game sells a decent amount bioware will do whatever they want in spite of fan outrage. Because honestly many people whine and complain about race selection as a game feature but you'll still by the game without it and they know it, So unless the game's sale are very weak they won't listen to your plea for race selection.

#28
upsettingshorts

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Heh. See what I mean about how taking consensus for granted is a thing?

The metrics - hard data - say people who play nonhumans are a staggeringly small minority, and even here players who place a premium on racial selection basically constitute a plurality.

But we all know who makes the most noise, and by all means they can continue to do so.  Volume does not equal consensus, though.

Modifié par Upsettingshorts, 27 décembre 2012 - 09:04 .


#29
Fast Jimmy

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Upsettingshorts wrote...

Heh. See what I mean about how taking consensus for granted is a thing?

The metrics - hard data - say people who play nonhumans are a staggeringly small minority, and even here players who place a premium on racial selection basically constitute a plurality.

But we all know who makes the most noise, and by all means they can continue to do so.  Volume does not equal consensus, though.


And even consensus does not equal design decisions, let us not forget.

However, the most vocal are the ones you would want to please. As they are the most likely to complain about your game (or praise it) to everyone who has a pulse. One loud, upset fan can be heard more than a dozen happy, content quiet ones. It doesn't make it right, but it is often the truth.

#30
DonSwingKing

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Plaintiff wrote...

It's funny how every time someone mentions a feature they want brought back, it was always "the" feature that made DA:O so successful.


Definetly not. The complete character creation was the worst thing in DAO.

#31
Maria Caliban

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Karsciyin wrote...

I've heard users say "yeah but I couldn't identify with a dwarf, only a human". What? Why? Because he's too short?

Yes, because they're too short. I could try, but I'm not interested in doing so.

You can't get into the skin of a character shorter than you? How far does that extend - too rich or poor? Too male or female?

I'm not that fond of dudes but often have no choice. I rarely enjoy it. I'm not sure a PC can be 'too rich.' A RPG where you actually experience poverty might be interest, or it might not be. I'd have to try it to tell you if a PC can be too poor.

You really feel "yep, I am both a capable warrior in the misunderstood interpretation of fencing which is not as badass as games make it look, and also a real nobleman with lands and titles, with a dog that can do everything but speak, so I can identify with default Cousland REALLY WELL".

This is not so much a meaningful sentence as it is a steaming heap of words.

...or are you talking about the cultural differences, societal standards, and religion - where the HUMANS ALSO DIFFER FROM US, and thus require you to be a little more flexible? Where you will be thrown into a world where conflicting ideas and cultures fight for space? You sound like the very person that just thought "Man, **** the Dalish. Being a nobleman of much prowess I have never been opressed and thus don't get why their mad, they should stop whining already". It's an RPG. A role-playing game. If you are not capable of playing any roles, you're really out of your element. You'd be better off with a game of a different genre that has "RPG elements" (which basically means levelling up, and potentially different viable builds, but rarely ever actual roleplay).


Why does it always boil down to 'you play like me or you're not a REAL role-player?' Do you think anyone really cares whether you approve of their role-playing or not?

#32
Wifflebottom

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Can we stop making new threads asking for features that were confirmed to not return? We don't need five threads about voiced vs nonvoiced PC or race options. Sheesh, they already said those things aren't coming back so just stop.

Modifié par Wifflebottom, 27 décembre 2012 - 09:25 .


#33
addiction21

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Fast Jimmy wrote...

Upsettingshorts wrote...

Heh. See what I mean about how taking consensus for granted is a thing?

The metrics - hard data - say people who play nonhumans are a staggeringly small minority, and even here players who place a premium on racial selection basically constitute a plurality.

But we all know who makes the most noise, and by all means they can continue to do so.  Volume does not equal consensus, though.


And even consensus does not equal design decisions, let us not forget.

However, the most vocal are the ones you would want to please. As they are the most likely to complain about your game (or praise it) to everyone who has a pulse. One loud, upset fan can be heard more than a dozen happy, content quiet ones. It doesn't make it right, but it is often the truth.


And you do so love to be heard...

#34
Asdrubael Vect

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i am think that it is not to hard for bioware to give us choose the elf race....especially the ex-circle mage/son of the tevinter magister(elf magister), or Orleas/Ferelden/Tevinter city elf.........

1)the elf are universal like humans, they can be....rogue/warrior/mage....

2)the elf's(expecially city elf's) are numerous in tedas....and this is also they war(unlike the dwarves(i like them,but still...) who can not even be the mage or the templar(the lirium has no effect of them...except madnes if it's red lirium)....dwarfs in this war just  lirium trades

3)if the inquisition have options for be the mage....that means that inquisitor mages are ex-circle mages...and we knows that that would be the elf's

4)if Templars separated from the Chantry, they confront mages and daemons massively invade to Tedas....Why they(and inqusitors) should not take non-mage elf's warriors/rogue-assasins who really believe in Maker, and wants to stop the "evil" mages and demons?....

5)the many elf's of thedas has a real political/social influence, for example..the elf's Gray Wardens(especially knight-commanders like Fiona and the others)....the elf's first enchanters.....the elf's magisters of tevinter empire.....the elf's slave traders(like Devera in DA;O).....

6)if the hero would be the elf....I do not think it will take another actor for the character voice acting....that both races voice is almost identical(of course they identical...the actors are human), except for some accent, and if the elf from alianage/circle(any non-dalish)...then he should not have accent

Modifié par Dark Korsar, 27 décembre 2012 - 10:30 .


#35
DarthLaxian

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rod1569 wrote...

Personally I like being able to play different races with different backgrounds to go with it. Being limited to playing one race, is just really boring to me. May be some people don't want repeats of DAO but I think bringing back several things that made DAO successful would be a step in the right direction. I didn't enjoy playing one race in DA2, I kind of expected them to include all the races and even let us try out the Qunaris. 


i would love that :)

=> i don't need the Qunari option though - sorry, but i have no desire to play those communist-borg! (though i would not be against the option being offered - i just would not use it)

greetings LAX
ps: origin stories would be really really great again (even more diverse then in origins...like offering 5 backgrounds for each class and race...would really make me replay the game often, add some good DLC to that (not day one DLC mind you, i hate that!) and you will have a really really good game...but no, EA thinks it is a waste of money i guess...good story seems like a waste of money to EA quite often me thinks, same as time to developp good games (DA2 i am looking at you and your creators!)...*shakes his head*!)

#36
The Teyrn of Whatever

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I agree completely. I don't see why a dwarf or elf couldn't be voiced by the same actor or actress. With the right background, it could work, e.g. PC is an Antivan Crow, born in and raised in Antiva in every case and therefore always have the same accent.

Dwarves raised on the surface, particularly second, third generation, etc. wouldn't have the typical Dwarven (American) accent you find in Orzammar. Zevran, a Dalish elf on his mother's side, has an Antivan accent, and not the typical accent you'd hear among City Elves (or Dalish Elves in DA:O) in Ferelden.

Alas, I think we may have to wait until Dragon Age IV (I hope, I hope, I hope) before there's any chance of multiple race choices happening. I don't want to be stuck playing a human for the rest of the series. Heck, if BioWare won't give us choices, I'd be fine with playing an elf or a dwarf fixed race character in one of the future sequels instead.

Modifié par The Teryn of Whatever, 28 décembre 2012 - 04:01 .


#37
Overdosing

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I wish playing different races with different voices were the case for this game...

Modifié par Overdosing, 28 décembre 2012 - 04:02 .


#38
Skye Evergreene

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Now, I understand that the idea of Origins is one that lived up to its name tremendously. There were several beginnings, depending on what race or class you chose. as much as i HATE admitting this, I can kinda see Bioware's point with this. See, it would be impossible to have an elf have the same background as a dwarf, and so in order to have different races, you probably need different origins too. Unfortunately, Bioware already dedicated one of it's games to that title; Dragon Age: Origins.

and it SUCKS. DAMMIT I WANNA PLAY AN ELF BIOWARE.

...but yeah, I can't see how they would incorporate it without stealing Origins idea, which would certainly receive complaints.

In a way, Bioware's the president. It just can't please us all unfortunatly.

#39
The Teyrn of Whatever

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Overdosing wrote...

The Teryn of Whatever wrote...

I agree completely. I don't see why a dwarf or elf couldn't be voiced by the same actor or actress.


Well, throughout the Dragon Age series, it was noted that humans had European-based accents while elves had American-based (and Welsh-based, considering people like Merrill) and dwarves were too. That trend would break if the same voice actors and actresses were used for all races. 

But, it's definite that we're going to have a voice with a European-based accent.


Read the rest of my post. Look at my examples and my arguments. I think my reasoning on this is quite sound.

#40
Atalanta

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Skye Evergreene wrote...
See, it would be impossible to have an elf have the same background as a dwarf, and so in order to have different races, you probably need different origins too.


Not to belabor the point, but I don't think that's necessary. A human could run with an elven gang in the backstreets of Val Royeaux, an elf could work with dwarves smuggling lyrium out to ex-Templars, a dwarf could convice some of the Dalish to help reclaim their history in the Cadash Thaig (ok, maybe that one's a bit far-fetched!). Someone more creative than me could probably come up with lots of ways for all of the available races to overlap in background stories.

That said, I much prefer a set race and am glad that's what they're doing with DA: I. I just hope that the background stories, even if they aren't playable, at least feel like a more important decision than Mass Effect's did. I hate to use the phrase "tacked-on" when I don't have insight into how much time and effort was put into a feature, but those used in Mass Effect felt tacked-on to me.

Modifié par Atalanta, 28 décembre 2012 - 08:06 .


#41
rod1569

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Most games I play I usually go for the stumpy races, that's just me I like short things running around attacking ankles - but if the game is really good and the story is strong enough to hold my interest I could live and play as the boring stereotypical human. I have also played main character RPGs, but I think because I enjoyed DAO so much I was hoping to see a few things return in DA:I. I like some of the ideas thrown out here (the surface dwarf thing) and may be we will see that in the next DA project if not in this one.

Modifié par rod1569, 28 décembre 2012 - 08:34 .


#42
Swagger7

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I like playing all the races, and I'll certainly be missing them in DAI, along with the playable origin stories. The lack of these won't prevent me from enjoying the game though, as they're merely two points on a really long list of things I want to see in it. 

EDIT:  I forgot to mention that if we can only have one race choice, I prefer humans.  Since there are so many more humans and human societies, they don't have as much baggage that narrows down your roleplaying options.  Those sorts of things are fine when you have multiple race options, but not when there isn't any choice.

Modifié par Swagger7, 28 décembre 2012 - 09:11 .


#43
XX-Pyro

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rod1569 wrote...

Most games I play I usually go for the stumpy races, that's just me I like short things running around attacking ankles - but if the game is really good and the story is strong enough to hold my interest I could live and play as the boring stereotypical human. I have also played main character RPGs, but I think because I enjoyed DAO so much I was hoping to see a few things return in DA:I. I like some of the ideas thrown out here (the surface dwarf thing) and may be we will see that in the next DA project if not in this one.


Dwarves and elves are far more stereotyped than humans. 

#44
Melca36

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You will have background choices for your human.

They don't have the resources to add every race and as much as that sucks...I'd rather see them focus on a solid story.

#45
Melca36

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The Teryn of Whatever wrote...

I agree completely. I don't see why a dwarf or elf couldn't be voiced by the same actor or actress. With the right background, it could work, e.g. PC is an Antivan Crow, born in and raised in Antiva in every case and therefore always have the same accent.

Dwarves raised on the surface, particularly second, third generation, etc. wouldn't have the typical Dwarven (American) accent you find in Orzammar. Zevran, a Dalish elf on his mother's side, has an Antivan accent, and not the typical accent you'd hear among City Elves (or Dalish Elves in DA:O) in Ferelden.

Alas, I think we may have to wait until Dragon Age IV (I hope, I hope, I hope) before there's any chance of multiple race choices happening. I don't want to be stuck playing a human for the rest of the series. Heck, if BioWare won't give us choices, I'd be fine with playing an elf or a dwarf fixed race character in one of the future sequels instead.


Perhaps its because 80% played human Origin and Mage Origin in Dragon Age Origins and they don't want to waste resources.

I played all the races in the game myself ( For $60 I wanted my moneys worth) but alot of people don't

#46
Atalanta

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XX-Pyro wrote...

rod1569 wrote...

Most games I play I usually go for the stumpy races, that's just me I like short things running around attacking ankles - but if the game is really good and the story is strong enough to hold my interest I could live and play as the boring stereotypical human. I have also played main character RPGs, but I think because I enjoyed DAO so much I was hoping to see a few things return in DA:I. I like some of the ideas thrown out here (the surface dwarf thing) and may be we will see that in the next DA project if not in this one.


Dwarves and elves are far more stereotyped than humans. 


I read it as in - a vast majority of video game protagonists are human (males), so a stereotypical PC would be one. But I could be wrong about what he meant.

#47
efrgfhnm_

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Melca36 wrote...

You will have background choices for your human.

They don't have the resources to add every race and as much as that sucks...I'd rather see them focus on a solid story.


Have they confirmed background choices?
If they do those right, hopefully doing slightly more than what ME did - a mission specific to each background to provide some context and certain characters acknowledging you differently - then I'll be happy with this.
Origins were great, so were multiple races, but BioWare have decided against it so they can have voiced dialogue and (hopefully) a more personal story.

#48
Oasis_JS

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efrgfhnm wrote...

Melca36 wrote...

You will have background choices for your human.

They don't have the resources to add every race and as much as that sucks...I'd rather see them focus on a solid story.


Have they confirmed background choices?
If they do those right, hopefully doing slightly more than what ME did - a mission specific to each background to provide some context and certain characters acknowledging you differently - then I'll be happy with this.
Origins were great, so were multiple races, but BioWare have decided against it so they can have voiced dialogue and (hopefully) a more personal story.


yeah Ray Muzyka confrim its human and as well that you will have the choice of origins background but will not be playing it.  

hm..I wonder if they will have a choice where the human character was raise by elves or has a adpoted Elf bro/sister =p

#49
DarthLaxian

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Melca36 wrote...

You will have background choices for your human.

They don't have the resources to add every race and as much as that sucks...I'd rather see them focus on a solid story.


of course they do - we are talking about EA here, they could spend 5 years or more developing a single title and spend very very very much money (remember: they are the second largest company in the gaming industry (only Activision-Blizzard is bigger!))

they just do not want to IMHO (because that would not fly with them pushing out many many games and earning money for them)

greetings LAX
ps: they could have put up a milestone with Mass Effect 3 (by making that game so much better then it is...more immersion, more interesting characters, no day one dlc etc. etc. (i could rant on this the whole day)) but they did not in favour of pushing out their "art" instead of a solid milestone game!

#50
Fredward

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No.