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Please stop hitting on dragon age's graphic's


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47 réponses à ce sujet

#26
AirWolf856

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I agree that the graphics are a little hit-and-miss and I'm playing at 1920x1200 with everything set at max.  The armor and clothing usually look pretty sharp but I have seen some really bad texturing stretching on the sides of the mountains.  It's like somebody took a piece of play-do and said "let's see how far we can stretch this and cover this side of the mountain."

Now with that said, I have always believed in the stance of Gameplay over Graphics.  And with DragonAge: Origins, I can easily overlook some of the spotty graphics because I'm having so much fun with gameplay.  It would be nice to have some better polished graphics but I'm not complaining because I want to call into work and say I have the swine flu so I can stay out a week and play nothing but DragonAge.  :)

Modifié par AirWolf856, 04 novembre 2009 - 01:39 .


#27
Alex_the_ferrit

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deirae wrote...

At what point did graphics become more important to people, than gameplay?

It really is a sad thing that people can't look beyond that.


The answer to your question is Final Fantasy 8. Anyone who started gaming on or before Final Fantasy 7 loved game play. The people who started with Final Fantasy 8 or later wanted it to look great and did not care that there was a fractoin of the gameplay in it.


As for the Dragon Age graphics. They look amazing...Too good infact. I am dreading running it on my Laptop that does not meet the recomended requirements, only meets the minimum though does exceed those by a good bit.

My most played game and the first that is installed on any new computer I own is "Diablo 2" so graphics are a side to me. Graphics should have peaked with KOTOR. Good enough to not be bloacky (ala Alone in the dark 1-3) But still being low end enough  that someone like me with an older computer can run it perfectly.

#28
Vlaid

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One of my biggest gripes so far has been the over indulgence of blood effects. It's hard to take conversations seriously while smeared so heavily in blood it looks like I took a header into pool of blood.



The graphics could have been better. I would have liked more animation in the facial expressions.

#29
hivequeen77

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You can turn off persistent gore in the options menu and the blood spatter goes away.

#30
Vlaid

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Well I don't mind the blood if it was toned down a bit, and didn't persist so long. I don't want to turn it off, but I don't want to bathe in it either. Oh well.

#31
This Is Sparta

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wow I wonder what you graphics ****s would say if you played "Adventure" for the Atari 2600 lol

#32
hivequeen77

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I think that the visual elemets of this game are pretty hit and miss, which doesn't suprise me, knowing how games of this type and size are made. They seem to hit most of the time when it's important, so that's good. The way they did the blood spatter is a miss for me, however. My characters looks silly with little red spots spread uniformly all over their bodies, so I just turned it off. :(

#33
Vlaid

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This Is Sparta wrote...

wow I wonder what you graphics ****s would say if you played "Adventure" for the Atari 2600 lol


See, this is the disconnect between people who grew up on very basic graphics, and people who just hold games to a reasonable standard for the technological day we live in. Not everyone falls into the "Grew up with fancy graphics and expects every game to be a cinema experience" category.

Let's compare game graphics to cars.

We'll use the pinto int his anology as a comparison to atari graphic level games and a mazda as the middle of the road car today that comes with all the standard features.

Back when the pinto was first released, it might have been a good decent car, that was moderately popular.

Today, air bags, electronics, insurance options, GPS location systems (ala On Star) all come pretty much standard in the mazda in this comparison.

If you were asked to pay the same price for a pinto today as you would pay for the Mazda, you'd call the pinto a piece of crap car, because technology has advanced us to a point where we expect more. That doesn't mean the pinto won't get you where you're going, but it just doesn't hold up to the standards of todays cars.

Are the graphics in DA good? Yes.
Is it a great game? Yes
SHOULD the graphics have been better? Most definitely, even other games the same company has put out in the PAST have been better, so it really comes off as a bit of a shock that they let the quality of the graphics slip like this.

#34
Alex_the_ferrit

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Vlaid wrote...

This Is Sparta wrote...

wow I wonder what you graphics ****s would say if you played "Adventure" for the Atari 2600 lol


See, this is the disconnect between people who grew up on very basic graphics, and people who just hold games to a reasonable standard for the technological day we live in. Not everyone falls into the "Grew up with fancy graphics and expects every game to be a cinema experience" category.

Let's compare game graphics to cars.

We'll use the pinto int his anology as a comparison to atari graphic level games and a mazda as the middle of the road car today that comes with all the standard features.

Back when the pinto was first released, it might have been a good decent car, that was moderately popular.

Today, air bags, electronics, insurance options, GPS location systems (ala On Star) all come pretty much standard in the mazda in this comparison.

If you were asked to pay the same price for a pinto today as you would pay for the Mazda, you'd call the pinto a piece of crap car, because technology has advanced us to a point where we expect more. That doesn't mean the pinto won't get you where you're going, but it just doesn't hold up to the standards of todays cars.

Are the graphics in DA good? Yes.
Is it a great game? Yes
SHOULD the graphics have been better? Most definitely, even other games the same company has put out in the PAST have been better, so it really comes off as a bit of a shock that they let the quality of the graphics slip like this.




The car analogy is good though your is not quite accurate.

You are right that if someone was asked to pay the same today for the same car it would ba a rip off. A better analogy would be to use an old ugly car that is fabulous to drive and compair it to a car from today that looks amazing but lets you down in the driving aspect. And when I say driving I mean the joy to drive.

I will go back to games as if it is not an oldschool American muscle car it is something to get you from a to be in my opinion. (I drive a Nissan Micra but want a 1970's Mustang)

I agree same game needs better graphics. Resident evil (playstation) and the remake on the WII. I expect some improvment on it.

I just think that it does not have to be photo realistic graphics Rather than spending months perfecting the graphics spend hte extra time on improving the game play.

Yes I may get splinters in my bum from sitting on the fence but there is a balance. go back to KOTOR graphics and just concintraet on the gameplay from now untill I stop playing games (ie when I die) or atleast on teh games I am interested in.

#35
triggerhippy

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deirae wrote...

At what point did graphics become more important to people, than gameplay?

It really is a sad thing that people can't look beyond that.


At what point did graphics become unimportant?  They are a big part of a game and very much part of the package.

Modifié par triggerhippy, 05 novembre 2009 - 03:29 .


#36
fairandbalancedfan

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Graphics are not important to Dragon Age: Origins. That being aid the Graphics do look bad.

#37
hannahb

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No.  They were poorly done.  Its obvious they spent way to much on voice acting and not nearly enough on artists and graphics people.  That was a bad choice considering what cards like the gfx200 series can do. 

#38
Nassou

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I find that people with Mass Effect avatars are the ones that complain the most about stuff that: cannot change, was not stated to be in the game, and/or processes that require the following of simple instructions given in tutorials.

#39
triggerhippy

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Nassou wrote...

I find that people with Mass Effect avatars are the ones that complain the most about stuff that: cannot change, was not stated to be in the game, and/or processes that require the following of simple instructions given in tutorials.



Since I am speaking specifically about the graphics and the only part of your comments that would affect the discussion would be the "cannot change" part....


How can you be so sure sure that a patch cannot fix the obvious texture rendering issues?  Please scrolldown a bit to page 9 of the BAD GRAPHICS thread to see Andrew from Bioware agree that something is amiss with that:

http://social.biowar.../index/80780/12

#40
triggerhippy

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[double post]

Modifié par triggerhippy, 05 novembre 2009 - 10:23 .


#41
afroloq

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If it somehting that deserves to be talked about then it deserves to be talked about....run full tilt on my desktop, the game looks marvelous but on my xbox 360 in HD with proper cables? It looks a mess...this says a lot considering that Mass Effect looked better than this 2 years ago so we would be wrong if we ignored that.

#42
Ebassist

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Its not a huge issue but Graphics are sub par - simple as that. Theres always the "Graphics don't matter its gameplay that matters crowd." But they are just spouting meaningless platitudes. Graphics are an important part of creating atmostphere, you simply can't make a game as cinematic and immersive without them. They aren't the most important thing, but despite what some say they ARE a factor. Would you still be saying the same if DA:O was rendered in green wireframe?



The lack of graphical fidelity hardly hurts the game badly, but simply put they could be improved upon and thats the long and short of it.

#43
Alex_the_ferrit

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Ebassist wrote...

Its not a huge issue but Graphics are sub par - simple as that. Theres always the "Graphics don't matter its gameplay that matters crowd." But they are just spouting meaningless platitudes. Graphics are an important part of creating atmostphere, you simply can't make a game as cinematic and immersive without them. They aren't the most important thing, but despite what some say they ARE a factor. Would you still be saying the same if DA:O was rendered in green wireframe?

The lack of graphical fidelity hardly hurts the game badly, but simply put they could be improved upon and thats the long and short of it.


Are the graphics crystal clear, no and will that affect the game, for some it will.

As to your question about green wireframe...It might dter from the game if you can not see a character but then again one of the best space flight games out there is Elite.

We will never solve this issue. It is about personal taste and that will never agree.

It is like asking what makes the perfect partner? Are looks impportant? Is it their personality? Their income?

#44
paskyp

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content > graphics



we're close to the NOGAS point anyways

#45
photogasm

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I've got everything cranked up on pc and the game looks great!  *shrugs*

#46
Mordaedil

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I recall a time when Baldur's Gate came out and people were saying "graphics isn't everything in games".

It's a dumb excuse, but I think people on these forums tend to either of two camps which are both equally stupid, when they should be in the middle ground: The game has great graphics. But sometimes, in some areas, there are problems. The thread dedicated to this has explained this and are providing screenshot examples to help BioWare make a patch to FIX this issue.

Alright, so the main characters do not look life-like, hair is stiff as cardboard, but those are nuances and resource saves. Are you really expecting the game to destroy your own computer or run well with some sacrifices for aesthetics?

That said, graphics are a valid criticism for this game. It just wasn't their focus, so it shows. The LOD bugged textures are just that, a bug and will see a fix down the road, believe me.

Just don't say they suck, because that is not criticism, that is violating the TOS by bashing the work of the developers and can risk you getting banned, just because you couldn't form your opinion more eloquently.

#47
Steffin

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Graphics are bad.



/straps on tin foil hat



I've been saying that this game ( for the PC) has been done for years. It was held back to port it over to the 360 and PS3. And because of this we have NWN1 graphics.



/removes tin foil hat.



Seriously though, the graphics are bad. I have everything maxed and it runs like butter on my pancakes, but I feel like I'm back in 1998. Honestly, I went back to playing Borderlands last night. Even Risen looked 10x better graphically than DA.

#48
Lotion Soronarr

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The graphics are perfectly okay. They are above average. Not the best, but why the hell would you need such card-melting graphics anyway?