Memmahkth wrote...
The only thing I dislike about the endings, is the trade off for them. I like destroy, I think it's the best, but I dislike having to wipe out the geth, and edi. I think the endings do a good job in making you weigh your decision. So what's my gripe then? Where else in this game does that occur?
In every other situation, from ME1 and 2, you are presented with a decision, and there is paragon, or renegade. Now, in the final decision you can't get everything you want. It's.. inconsistent in that respect (with respect to every other choice in the game, there not being some big trade off) and others will argue it's not consistent at all in terms of lore and plausibility, etc.
The reaction has been ridiculous. When I first beat the game, I was upset and mad. Then I just played more ME3 and talked about it with my friends and.. through discussing and talking about it, I've come to terms with it. The ending does not ruin the whole game, or the whole series. It's still fantastic and I still really love the game. But I dislike the ending. C'est la vie.
More people have to understand that it's just a game, and it's art. If you do not care for the vision of the creators, that's your problem and you can choose to not engage. That's your only recourse, as far as I'm concerned.
The trade off was one of the things that made ME1 so great. Having to sacrifice one of your crew in order to progress wasn't easy for a lot of people (Not me, Ash can suck it), but Virmire has become one of my favorite moments in gaming for it. The suicide mission in ME2 is the same type of deal. My first time I managed to finish the suicide mission with just losing Jack & Tali because they were unloyal... And I thought that bringing them with Shepard would make them safer since, well, it was Shepard. Easy mistake. It'd have been nicer, sure, if the decisions weren't as, well, easy in the SM. It should be a pain in the ass to have a full extraction. But still, it's easy to lose someone. It's easy to think that Thane would be able to do the vents since when you met him he emerged from a vent and kicked ass. It's easy to think that Zaeed, who led the Blue Suns, would be a viable leader for the second fireteam. It's easy to think that Miranda, who constantly brags about her biotic ability and how perfect she is (I enjoy killing her too..) would be a great choice for the biotic bubble. It's easy not to talk to Jacob and upgrade the Normandy's armor. All of those things and the variable nature of them make the SM that much more interesting and became my #1 gaming moment.
ME3 shouldn't have been any different. These people who hobbled themselves with the Happy Ending mod make me sad because they've taken away their own choices. Destroy is obviously the best choice but with the EC, the other choices are very viable. I hated control until after EC. Now it seems like a close runner up (When Shepard is Paragon anyway. Rene-reaper-Shep is terrifying). Having Anderson die and then not have any kind of choice at the end is ridiculous, since Mass Effect has always been about the choices and their consequences. People **** that this is a problem with the ending, that no matter what you choose in the series you're still left with those three choices (Unless your EMS is really low, then no synth for you.. Which is good). Difference being... Your choices matter here. To you. Do you want to destroy your friend EDI? Did you just get the Geth freedom just to wipe them away? Or did you destroy the Geth already before? In that case, the only letdown of Destroy is EDI. Trading one AI for the safety of the galaxy is a fine tradeoff. Versus synthesis, which from EDI's perspective is amazing and I can see why people'd choose it- for her. But otherwise, who is Shepard to choose something like Synthesis? I'd be kinda PO'd if someone decided to merge my DNA without my permission. Control is great so that Shepard can become a silent guardian, a watchful protector... A Dark Knight. Because that's exactly what he becomes at that point. I don't find it likely that anyone really knows about what happened to Shepard if he chose control aside from the Catalyst. Or you could be a damn child, go completely out of character and refuse. Refusal is the worst part of EC, there is no reason Shepard would choose to keep his values instead of prevent genocide. In front of you, you got Hitler as a teenager and a pistol. Would you do it? If not, you've got problems.
These choices are exactly what the trilogy was about. And sure, the original game was a bit underwhelming at the end but honestly... After EC, there is literally no reason to **** about it. Post-EC ME3 was a damn fine game, leaps and bounds the best game we've seen for a long time.





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