LobselVith8 wrote...
Speaking of Loghain Mac Tir (former Teyrn of Gwaren and the Hero of River Dane), I would love to see what Warden Loghain has to say about the civil war in Orlais (since he's stationed in Montsimmard) in Inquisition. It's possible one of the factions among the Orlesian nobility might seek to reclaim control of Ferelden (given what's said in "King Alistair"), and I'm sure Loghain would have plenty to say about that.
If it is possible to have a Warden as a companion for the Inquisitior, I think Loghain would make for an interesting companion (for players who spared Loghain at the Landsmeet).
Loghain will hear about Orlais' coming invasion and he will flip over tables in anger, punch Chevaliers in the face in anger* (and in satisfaction), grab an ebony stallion and ride off to Ferelden's defense as the midnight rain pours down his face.
As for a Warden companion, it's more likely Stroud will be the companion.
*Or he'll flip Orlesian Chevaliers and punch tables.
In Exile wrote...
Commander Kurt wrote...
But to me at least, there is nothing in-game suggesting that Duncan is inept.
Duncan's master plan is to have all of the GWs, save Alistair and the Warden (and, as far as we know, only because Cailain said so) fight on foot in the Vanguard. This is the entire Order in Ferelden, when he knows that there is a Blight and knows that the only way to end it is to have a GW kill the archdemon. His actual plan is to agree to have the GWs in a position where they can't reach the archdemon, they're all in mortal peril if the enemy overwhelms them, and then proceeds to do absolutely nothing to convince anyone that the GWs are worth a damn as anything more than shock troops.
I remember reading somewhere that each Grey Warden is capable of slaying 20 Darkspawn each in battle, at the same time, because of being Wardens.
Factor in how there are only 2 dozen at most in Ferelden, and that means at any one time they can slay 480 Darkspawn on their own in the heat of battle. Not maximum before they die, but they could just kill 480 Darkspawn by virtue of their presence repeatedly, until they become overwhelmed.
Now, this is all assuming what I read -- codex or guide info or something -- wasn't just hyperbole.
That said however, I agree Duncan did not speak up enough, which is part of why Loghain doesn't trust the Wardens. But a part of Duncan also felt it was too late for the Wardens at Ostagar to do anything, because he had seen the strength of the horde.
Which makes his not speaking up all the more damning, because Wardens are supposed to do "whatever it takes to defeat the Blight". You'd think that includes lying about the Archdemon's presence even if you haven't actually seen it, telling the heads of state just why your Order is necessary, and other things.
I like Duncan as a mentor and as a character, but as a field commander he's not particularly stellar. At least in Ostagar. During the HN and DN origins, he's a good field commander. In the former he knows what to do and what not to do to escape Howe's men, and during the DN he's commanding a small squad of men in order to find evidence of the Archdemon.
Never mind how in the Magi Origin, he talks about how he wants to put one or two Mages in every contingent of men because of what Mages can do -- call down fire and ice or heal their allies.
Modifié par The Ethereal Writer Redux, 08 janvier 2013 - 02:52 .





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