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The Illusive Man's Eyes "Texture"


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#1
Aquazorx

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Hi all,

I'm working on a project involving the illusive man. so far ive managed to pull the model and texture from the pcc files.

the one thing i cant find is the eye texture. ive found his actual eye that contains the human iris, but i cant find the cybernetic symbol/reaper artefact he has in his eye as a texture.

does anyone know what pcc file it is in or can send it to me directly?

thanks in advance

#2
Didact2401

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I imagine it's stored where are the other glowy bits on other models are stored. Unfortunately I have yet to find where they are stored.

#3
Aquazorx

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yea i just dont know where to look. ive only started doing all this

#4
Gearsofwarowns

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I managed to find (copies?) of them in the BioD_End002_300TIMConflict.pcc

There's the base texture called HMM_HED_PROIllusiveman_Eye_Diff.tga which acts as the actual eye, and then in the LightMapTexture2D section, there's what i would imagine is the basis for the overlay. Let me know if this helps :D

#5
Didact2401

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Where is the LightMapTexture2D section?

Modifié par Didact2401, 29 décembre 2012 - 09:31 .


#6
Didact2401

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So while the texplorer preview shows a normal eye texture - extracting the texture produces just the cybernetic part. What the heck is going on here.

#7
Aquazorx

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i cant find that folder, how did you find it and what program were you using to find it? im using ME3 Explorer